-
Posts
5,373 -
Joined
-
Last visited
-
Days Won
70 -
Feedback
0%
Content Type
Articles
Profiles
Forums
Store
Everything posted by Tryskell
-
Try with Synchronize. I invite you to keep first a copy of your work in security. http://help.eclipse.org/helios/index.jsp?topic=/org.eclipse.platform.doc.user/tasks/tasks-115.htm
-
Source aCis - another CRAPPY interlude server
Tryskell replied to Tryskell's topic in Server Shares & Files [L2J]
Rev 84 is out -
[Share]Take Clan Skills Without Restart
Tryskell replied to ĐarkSlayer's topic in Server Shares & Files [L2J]
The next goal is to ressurect a post of 2006 with 1/2 line code. Go go. -
[Share]Religion System + Religion Wars. - UPDATED
Tryskell replied to An4rchy's topic in Server Shares & Files [L2J]
Add 2 massive creatures which would be sort of NPC gods, and you will have to protect them. You can call them "avatars" if you prefer. Gain "fervour" (ferveur in french) praying your gods (skill to use everyday). Once going to some states, you can unleash the power of your God. The NPC/god/avatar could act from itself. Need IA rework, + L2NPCWalker stuff. You can change of religion, but you become heretic during a short time, and can be hunt by anyone. But in another hand, you can hunt anyone aswell. Hunt others religions launching crusades. Crusades have to been approved by the majority of clans (voting system). During crusades, a counter is launched, and you can steal chests (recycled treasures boxes) stored in enemy town. I got a lot like that :D. If you need help aswell, you can contact me by msn :). -
{Guide}Walker Routes Interlude L2j
Tryskell replied to ZeRo*'s topic in Server Development Discussion [L2J]
« on: 10 May 2009, 13:25:45 » Necromancer ! -
[Question] Respawn Points
Tryskell replied to [DEV]DjSt3rios's question in Request Server Development Help [L2J]
It's cool for you. But wait... Where is the question ? ::) And second point, what chronicle are you using. Answer changes according to chronicle (IL / postIL). -
Giving a number would be... "stupid", for me this type of dev never ends. Even in 1 year, and if I still work on the pack, there would have things to correct. That would be rev... 500 ? Lol. Frozen would be around rev 4000.
-
[Request]java code to become hero 4 ever
Tryskell replied to TsIpIzTiK®'s question in Request Server Development Help [L2J]
And me when I type //interlude, I want it compiles a full interlude pack with all retail stuff and values. -
[Request]java code to become hero 4 ever
Tryskell replied to TsIpIzTiK®'s question in Request Server Development Help [L2J]
As said higher, setHero have been made in link with the Hero table, it put hero ppl in this table, but only for the play's session time. Matim's solutions are fine. The b) has the advantage to don't touch to L2PcInstance, when the a) is simplier to do (when you know what to do). -
Simply that. To be more accurate there is a problem using L2Boss / L2GrandBoss, try to see others GrandBosses AIs to get an idea.
-
Considering retail features, except some minor things, it hasn't advanced at all compared to normal L2J IL. I'm busy to give a solid base refactoring existing stuff. Will you create a house in a tree which rotten roots ? As me, you won't, cause in future you will surely die because of the fall of the tree if you made your house too fast. To give a fast overview of what have be made : geoengine, zone manager, castles, friendlist, skill engine, recipes,... Except RaidBossPointsManager, nothing have been "added". aCis got a couple of major bugs aswell. The majority comes from the refactoring ; one part of rewritten code need another part somewhere, which need itself another refactor,... Until you didn't refactor the entire cycle, it's broken in one or another part. Care, I didn't say all reworked features are 101% retail-like. But they have been rewritten, which means they're easier to debug, and got better performance aswell.
-
Stop to say aCis developement is slow. Compared to L2JFrozen, the amount of code changes is FAR higher, in near any revision I made. The only thing which can make you say is slow, it's the low number of revs. Which basically means nothing. Project is running using L2J IL files untouched, when L2JFrozen uses a known pack with many (fixes & bugs) added. I could do "number" as Frozen does, but it's not the goal of a timeline to make people happy thinking "this project got many updates, so it's very well supported". Check the past 10 days their timeline carely, you will see funny things for sure (added things, removed and added back (3 commits for 4 lines), removed things added (2 commits for 1 line), etc). I don't blame Nefer nor Shyla, but just that increment their number revisions virtually (well I don't even think it's their goal), basically removing 15 revs on 30, that will change nothing to current content. So you think they work, but they just mess and repair their mess. And that means what they commit isn't tested before. I PMed Shyla about it, but that continue and I didn't even deserve a PM back. ---- I'm happy to say L2Ruby currently uses aCis file, and bugs reports are numerous. What a player tests, an admin never does.
-
This is a wise guy for sure (erm).
-
[HELP] Extractable quest items bug
Tryskell replied to Slaughterer's question in Request Server Development Help [L2J]
This is like the last file ppl have to touch/touch, so don't expect too much. Plus you use a fork of L2J, and they have perhaps modify something. As you said yourself, if (Rnd.get(100) <= expi.getChance()) is the place where the check is made. L2ExtractableProduct is supposed to give the good chance, according to the item registered. So except if the code is (really) messed, which should make something "tilt" in your brain (like : change of fork), it's a datapack problem. It takes in consideration you search in the good place too, lol. I would like to give more infos, but for the moment, I didn't update my pack with that and didn't bother about to know "what's going on". -
The share can be found under "biohazard" name, from what I rem. About a server using this system (if you never tested), I think L2Infinite was the first to propose it (on european server, I was the unique Fortune Seeker, name NinjaLoot :)). Dunno if they got it on the USA on, but surely.
-
Source aCis - another CRAPPY interlude server
Tryskell replied to Tryskell's topic in Server Shares & Files [L2J]
Rev 77 is out Ty for the 25 pages thread and the 10k views :). Edit : Rev 79 is out, btw. Rev 80 adds 2 skills XMLs :o -
I finally corrected it for him on TV6 2 days ago (I asked him to make an answer but he made nothing), it was a non-existing handler who was called on Gameserver.java (as you perhaps don't know, IL got its handlers on Gameserver.java). So basically he was calling a handler which wasn't existing/imported (was for event engine). ----- The funny/sad part (depending of pov) is he got between 2-4 others bugs, not related to this one, and before to be able to logon (so, possible more once logged).
-
This is a troll topic, anyway. Any project is an "hobby", we do that on our spare time. About "my pack is better than your", Frozen got a good popularity, better than aCis in term of size/forum access readers, and the main reason is the fact Shyla propose many "activate2play" features. Both packs got pros / cons, both packs got their own bugs, and both packs won't never be finished. There is all time something to change, to add, to repair. Don't give too much credits about my own work aswell, you know the story about the funny guy with wings, bee hoax and sun (and finally bloobloo in the sea), I would like to avoid that feeling :). There are a lot of speakers, but not so many actions. Help both packs. ---- You can even remove Brasil, they didn't update their timeline since 2 months. aCis and L2JFrozen remain :).
-
help with eclipse patching
Tryskell replied to archangeli's question in Request Server Development Help [L2J]
Patches only work if the current numbers and types of lines of your pack matched with the pack where the patch have been made, aka you got near 0 luck to use a diff patch normally. Still, it got all infos to be able to patch it manually, aka copy/paste lines. -
Source aCis - another CRAPPY interlude server
Tryskell replied to Tryskell's topic in Server Shares & Files [L2J]
Rev 76 is out -
As SkyNet said, ask for a Moderator to move your topic in good section, you won't have help from here (got no mod online to use report button w_w). It's client related, and it asks reverse-engineering. you will have surely to pay a lot, or to find a kind && very skilled client mod. Currently, I think your luck is near 0 for such request, but you can try.
-
Ofc there is, you got no handlers to load but engine try to load. So null error as there is nothing to load. Make something load or delete the whole adminCommandHandler if you don't need it anymore. --- It's not because it compiles fine that you didn't break your whole server. You can delete a whole thing on eclipse, with some luck it can compile fine directly, but ingame or at server loading, you will cry all tears out of your body. I was right saying that :
-
Source aCis - another CRAPPY interlude server
Tryskell replied to Tryskell's topic in Server Shares & Files [L2J]
Well, he wants direct access to svn without I even know if he is good or not. He is stubborn, I'm stubborn, but I got the lead so he has to follow rules. Basically he doesn't want to share diff patches, but to commit directly without I check. So I still got no clue if he is good or no (well from what I saw for the moment, he is better than the common MxC lvl, no offense intended :P), and for the moment it's on a dead point on this subject :). -
[HELP] help for this pls
Tryskell replied to l2redkiller's question in Request Server Development Help [L2J]
Use code tags then I will see your code next time :D. And red, you're wrong. About the fact it doesn't works, verify if your lovely config is set to True and not False. It has no reason to don't work. The broadcastUserInfo has to be put in the increaseNoblekills() method aswell. It's called anytime else. -
[HELP] help for this pls
Tryskell replied to l2redkiller's question in Request Server Development Help [L2J]
It's definitely not the same code :D.
