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Tryskell

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Everything posted by Tryskell

  1. Dude just use sources or use another project, it's pointless to "code" in .jar. Decompile is only good to see what the guy did (reverse engineering), another thing is just useless/pointless/dumb. At best it bugs, at worst it bugs.
  2. Rev 63 is out. AdminCommands && L2Party refactors L2Party - Position is now broadcasted using a task, which send position of everyone every 10 seconds. Position code in clientpackets dissapeared; - Many null checks added, both for party and CommandChannel; - add of some retail messages (party and CC); - the update of partyleader icon is now fine; - the pending invitation formula have been changed. Now, only one invitation can be sent. You have to wait this invitation ends to send another one. Before you could spam invitations, so it was ugly. AdminTeleport - added //sendhome && //instant_move (alt+G panel); - cleaned commands I judged useless (gonorth/south/west, etc). //walk, what a joke command... - "//teleto" renamed for "//runmod". //runmod port you once, //runmod tele port you anytime, //runmod norm stop the porting state. Why a rename, it's simple : too many commands begins with "//tele" and it's hard to remember them all. AdminMenu - drop of 80% of code. All those commands are already existing in another files, and as they are outdated in this one, it's stupid to have same methods twice. So HTMs use updated commands. HTM admin part - drop of castles and towns positions HTMs. Only one port for each (to simplify). - esthetic of many files. - merge of move.htm & teleports.htm, drop of useless parts. Misc - CW karma is now 9999999. I know, I know... - some packets typos & spring clean.
  3. It's the "How to make money in 5 minutes" question. Get first a decent level of programmation. Get a decent knowledge of the game itself. Easiest way is using XMLs to balance skills themselves. Read that )> http://www.maxcheaters.com/forum/index.php?topic=48331.0 ---- If NcSoft can't balance classes from one chronicle to another, I don't think you will be capable of it. More, with 0 knowledge and using IL, which is the less ended chronicle. What do you want to balance if you haven't even signets, meditation, and such.
  4. Remove the column, and learn how to add it properly if you don't know what to do with. Check how others mods add columns in characters table (their core support...). It's only related to L2PcInstance, and adding a column without core support will end to frozen character. It's not Mickey Mouse paradise.
  5. Search yourself using patchnotes. It's postIL. http://www.lineage2.com/news/kamael_01.html
  6. TIP : The important word is "used". I didn't say to analyze this part of code, but to analyze how it is used on different parts of your pack. Another thing, when happens your error ? When you try to pickup the flag ?
  7. If you want to desactivate ingame, you have to add configs, which basically do the same than Chr.Trance says. ClanHallManager.getInstance(); if (!Config.DISABLE_SIEGES) { // CH sieges FortressOfResistance.getInstance(); DevastatedCastle.getInstance(); BanditStrongholdSiege.getInstance(); // Siege engine SiegeManager.getInstance().getSieges(); FortSiegeManager.getInstance(); TerritoryWarManager.getInstance(); } AuctionManager.getInstance(); And add code in config aswell, and in the good .properties. I'm not even sure you can do it properly, it will surely bug in many places. All those codes are so imbricated than you will surely have to do big rework... Another solution, more simple, is to delete sieges content in sql...
  8. isOnline is boolean postIL. So it becomes !player.isOnline() for 0, and player.isOnline() for 1. Your first problem is due to the fact you try to unequip in a slot which is out of current possibilities. Aka you try to use an non-registered slot. I invite you to check how unEquipItemInBodySlotAndRecord() method is used in your current pack.
  9. From what I understand, this is your .bat which ask for an unknown command "find". Here some ways : As said others, use navicat or phpmyadmin to install your database. Just run content of each sql via queries. You can create your own db installer aswell, or modify existing one to avoid to use the unknown command. As Intrepid says it's your windows variables which are buggy. I have no clue what to add. Google it with your problem. Easiest solution is number 1. Solutions 1 & 2 don't solve problem, it just avoids it. Reinstalling won't help, except if it creates variables.
  10. Kamael logo and IL background, congrats you just fail at customize your client.
  11. Revision 62 is out. Fishing refactor, commands refactor, 6 skills XMLs rewritten and many many others :D.
  12. Chronicle, pack, what you did,... Infos needed. ---- Apparently you use IL, it happens at server loading on "skill_learn" table, and the problem is due to this number 119 which is surely a class number, but can't be loaded. Have you by any hasard pickup the freya skill_learn and c/ped it instead the original ? Anyway, find '119' occurences in your sql.
  13. Each time someone talk about IL project, it finishes in "war" where any participant say his product is better than "enemy" one :). It was the reference about trolls. To be honest, there is no good IL pack atm. They're closed, heavy customized or in big work. I suggest you Archid "old" revision (2 years now ? lol), not the premium/standard version, the really old one, which still worth it. Even if many things are missing (no works about 3rd skills), the stability was really good. Basically, current IL projects (well, the 3 presented in MxC develop section) are stable/secured, as they used my own timeline about mmocore, and I got no complains about it. In any cases, you will have a lot to do :D. If it's not to remove, it's to add.
  14. It should be based on your current map, so I preconize to use the same entry in your faction_maps.sql or whatever you use. I suppose your system got an automatized map change, so as it should be for your teleport. If you haven't, Laikeriz faction system got a support for automatic map, which spawns crystal according to the map. Well, explain better what your faction looks like.
  15. public void spawnSevenSignsNPC() eKo, such a big code for a little thing o_o.
  16. Trolls topic, don't feed them.
  17. L2 spirit, anyway the L2 spirit I loved (middle age / fantasy world) is dead since the introduction of Kamaels. It became another game, and GoD is apparently the final blow. I don't even talk about dwarves backstabbers with HighF(ail)ive. When they had good concept, they just added more and more skills, more and more features, and now it became a casual game with no spirit at all. If you got something to retain from L2, that would be Chronicle 3. After IL, you can't call *that* "Lineage 2". They should take C3 and put a territory war system using the seven signs background, with updated graphic engine. But hey, I'm not NCSoft. ---- About private servers, they are a part of L2 marketing. They never have been in competition with retail servers, they are alive publicities about how people like L2. I believe even after the official end of L2, private servers will exist for some years. Just because it's oldschool.
  18. I still work on XMLs after a 2 days IRL issue. What is currently made : 3 XMLs added (with core side), fishing debugged (need 1300-1399 skills to test). You can add 1 XML (perhaps 2) from Vrugar, 1 other from me, and at least 1 from fighterBoss for revision 62. ---- This week was pretty monotone for IL projects :).
  19. Rename .jar to .zip, dezip then open content with a java decompiler. You will have 90-95% of original code with some luck.
  20. It works only because you use another installation type of mySQL. Your old access files for mySQL are still bugged. WAMP uses it own mySQL installation and it's why it's not buggy. 6 months for that ? Come on.
  21. getSocketChannel() doesn't exist after MMOCore rework. Basically you try to use IL code type on a Freya MMOCore. As Frozen used my MMOCore rework, and than I myself made it Freya, I suppose if they did it right it became like me, a Freya MMOCore. Remove each " getSocketChannel().socket(). " to solve problem. ---- Little example : IL : ip=players.getClient().getConnection().getSocketChannel().socket().getInetAddress().getHostAddress(); IL with reworked MMOCore / Freya : ip=players.getClient().getConnection().getInetAddress().getHostAddress();
  22. File is named "obscene"something. And there is both client and server filters, as Matim says.
  23. As RandomDude says, which is your chronicle ? By default, IL is broken. So problem is geoengine, whatever geodata you use. You can check aCis timeline about Freya geoengine implementation. As Matim says, it can come from geodata (data you use in order which says a wall is a wall etc) or geoengine (core sided itself). As FB says, use Stazis geodata in order to have a reliable geodata. As I say (!), if your problem persists after, it comes from geoengine.

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