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Tryskell

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Everything posted by Tryskell

  1. Depends of chronicle, zone.xml basically, about Freya it's still on xml but dunno the good one (normally, still zone.xml).
  2. In near 700 posts (PS: you're my 700th post lol), it is perhaps my 3rd time I bitch about it, but please, do the same ask using Google traduction, that would surely give a best result. The only thing I (supposed to) understood from your post, I find it illogic.
  3. 2 errors are related to a zoneManager rework. 2 others errors are related to L2Npc rework (implementing main methods). 1 need actionFailed rework. ------ Just use one existing IL pack. You can correct only 4 errors from pure syntax. Others need partial or full rework.
  4. "Not using L2j freya" would be an adapted answer. But I will say "L2PcInstance problem" instead.
  5. DELETE FROM character_skilsl_save; Well without talking about the use or uselessness of this 1min c/p share, but it's not even a correct share. You can close your computer too, it wipes any software. Awesome. ----- What's the point to drop tables without reinstalling them after ? I have to add it fully depends of your own pack... Exemple, I added "character_raid_points" table, it won't be "VIPED" with your stuff. So don't use this "share". The correct script fully depends of pack/chronicle used. Tk.
  6. I'm really pleased to announce than after 3 days of work, the quest engine and internal AIs are working. Both Jython and Java are now supported as quests. Mobs can use their full potential, and act according to their AI types, and skills. Quest engine, in another side, will allow us to use advanced/reworked Java AIs from Freya. A first try with Gordon AI has been successfuly added. It was a LONG way (around 30 hours of work), as I have seen many weird things, such as : monsters shown as npc, monsters which couldn't aggro, and even, monsters which couldn't move. Actually, all weirds things have been corrected. More tests will be needed, and quests/AIs need to be ported. Stay turned, and aCis ftw :). http://img806.imageshack.us/slideshow/webplayer.php?id=shot00032jw.jpg
  7. L2JFrozen without doubt. It got a lot of costums. Not a lot... But a lot lot costums. Try it out. --------------------- I can't even say "use search tool", cause search tool is broken. As "report to moderator" tool. Not funny.
  8. Moobs don't work with solar nor nuclear power, you need that : Only Duracell Plus (+) work so far. ----------------------------------------------------------------------- Ok, I stop. About thread, like Vampire said. It's related to L2AttackableAI anyhow.
  9. Freya QEngine in debug/cleaning, AIs aswell, one by one.
  10. 2/4 years of experience... You got more luck to PM directly L2J Senior / Inner circle with such conditions. And I suppose the dev head knowns near nothing about java. You're asking the help of 5/6 ppls, I hope you know it. Gl, but you won't find ppl. Voqus, don't post, you're too young :D. Hahaha.
  11. Yup, my exemple was for java, cause python... Errrrmmmm. Anyway, happy it works ^^ Must be funny to see one mob talking. There's 3D positioning effect ? Post a vid XD.
  12. Retail is retail, off is off, L2J is L2J. Now if you want to play a retail server => www.lineage2.com. But I warn you, IL retail, that doesn't exist since 2007. About people saying they got L2J/Off retail like, well... This is just lies. Current L2J itself misses C1 features. I have to add those 3 NPCs got 0 incidence on anything, and finally I haven't to justificate myself. You got the timeline if you want to revert things. Now Sido, if you want to get your words' level more than "worthless", feel free to help on dev. I wait your imbas retail infos anytime. ::) K, sarcasms off, I don't even answer if there are more comments of this type.
  13. You're right, this is purely custom. Still, it stays "normal" custom. I just standardize arenas. There's no reason only MDT got the imba CP recover :D.
  14. http://dungeons.wikia.com/wiki/SRD:Speak_Language_Skill You're right, I didn't find the language used. Or I made a miss on my Speak Language skill dice roll... It wasn't "Common" for sure ::) ---- A little crests refactor (should fix all crests issues) + a couple of miscs things for next rev.
  15. Verify first if your UAX is readable using UTPT : http://wiki.beyondunreal.com/UTPT If your uax loads correctly and you can launch your sound with it, basically that removes the file itself from the list of evils ^^. To read a sound from another uax than originals (seems there is a basic path) you have to give the package aswell. Here's with an exemple using "ItemSound2" package : PlaySound SRace2 = new PlaySound(0, "ItemSound2.race_start", 1, 121209259, 12125, 182487, -3559); activeChar.sendPacket(SRace2); As you can see, it loads file "race_start" from package "ItemSound2". Gl, Tk.
  16. Copy it from my pack, or even use my pack directly, more simple, lol.
  17. You haven't to report errors on this forum. Just use aCis forum for that. I posted it in 3 different places. And... Idiot yourself. Item refactor part II, revision 124.
  18. What are you saying, L2JFrozen spy ? (eskivel) :)
  19. What's the point to create a new thread, try to find the old and bump this one. Opening 50 threads for one pack is kinda lame.
  20. Revision 122 is out, part 1.5 of items :). Edit : rev 123 is out. Court Magicians are welcome aboard aCis' boat :).
  21. Every 30min, day && night, 24/24. Between me and you, I don't know who get the biggest humor.
  22. Chronicle / pack / blabla Try a //give_all_skills (on the new char, not sub) and tell if it works. It's surely linked to character creation anyway. More critical, it could be related to distribution of skills. If you use a pack other than L2J/L2JFree, consider cry on their forum. And if the pack got no support, consider changing of pack.
  23. Yup, DiNoR messed with is_stackable :D. It's already reported and corrected in internal. 5 items were concerned, I know 2 of them (adenas and AA). Revision 120 is up. It corrects minor things. 119 was adding many new imba commands, such as //cameramode (L2off retail //camera) and big rework on characters related commands. Make some ingame movies, post on Youtube and send the link ^^. Continue to report errors on items. As I said, it's part I of the refactor, part II is supposed to be centered on data (atm, no core problem). So more you test, more you find issues, more we (DiNoR ::)) can correct and do good stuff. No test, no chocolate. Tk. Edit : 121 is up. Dyes DP correction. Ty stanus for report.
  24. Care about what you say, you're saying you sell a "test pack". "i don't spend time to create a awesome pack"It's Only For TEST! Another thing, if it's paying pack, the minimum is to give support for ppl... It's not to buyers to create himself generic htms. My PoV, do whatever you want with it.
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