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darta

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Everything posted by darta

  1. somehow l2 now with ue 3 engine still looks better overall
  2. where to enter those commands? UInput::Exec SceneEditor ow CAMERAYAW CAMERAPITCH PLAYERPAWNMOVETO CameraRotationOn UseAutoTrackingPawnOff STOPMOUSE CameraRotationOff OnRelease UseAutoTrackingPawnOn OnRelease MOVEMOUSE OnRelease FIXEDDEFAULTCAMERA OnRelease UP DOWN ZOOMINPRESS ZOOMOUTPRESS ZOOMINHOLD ZOOMOUTHOLD TURNBACK DEFAULTCAMERA OnRelease KEYBOARDMOVEUPAIRSHIP OnRelease KEYBOARDMOVEDOWNAIRSHIP OnRelease KEYBOARDSTOPMOVEAIRSHIP OnRelease KEYBOARDMOVESTART OnRelease KEYBOARDMOVEFINISH OnRelease LEFTTURNINGSTART OnRelease LEFTTURNINGFINISH OnRelease RIGHTTURNINGSTART OnRelease RIGHTTURNINGFINISH OnRelease KEYBOARDPERMANENTMOVE OnRelease KeyboardPermanentMovingForward OnRelease KEYBOARDBACKMOVESTART OnRelease KEYBOARDBACKMOVEFINISH OnRelease KeyboardMoveFinishAl OnRelease BUTTON PULSE TOGGLE AXIS JOYPAD COUNT KEYNAME LOCALIZEDKEYNAME KEYBINDING L2Restart Warp rwarp FadeOut FadeIn bbb bbbb MoveWarp L2WaterInfo L2WaterReflect L2UnderWaterEffect EnterChat YAWTURN HideName L2EVENTON L2EVENTOFF GETITEM OnRelease ATTACK OnRelease SHOWCOMPASS HIDECOMPASS SCENE0 SCENE1 ANTIPORTA TELEPORT OnRelease Observer On WAITMODECHANGE OnRelease MOVEMODECHANGE OnRelease CONTROLLERVIEW PAWNVIEW SPAWNPLAYERPAWN OnRelease DeletePlayer OnRelease SPAWNACTOR OnRelease SPAWNNPCS OnRelease PlayerMove DumpActor OnRelease SPAWNVEHICLES OnRelease SAS ON OFF RIDE D P MOVE TRAI SPS SPSM SPAWNITEM OnRelease SPAWNEDPAWNMOVETO STOPPAWNMOVING OnRelease DISTANCEFOG DISTANCEFOGRANGE PERSPECTIVE GROUNDSPEEDUP GROUNDSPEEDDOWN CAMERAVIEWHEIGHTADJUST SELECTINGCANCE Crash CHAIR SIT STAND JOYSTICKMOVE OnRelease STEPMOVE COMBOANIMPLAY CHANGEANIM CheckGrp Addabnorma | aa deleteabnorma | da AddEffect DeleteEffect CursedWeapon FIRECRACKER FENCE BONESCALE | BS FLY DASH TRANS SETROT bighead Lodchange Env Reload SETTIME SETTIMERATIO CancelMAGICTEST DeleteSelectedActor
  3. yes, but why? i put .utx files in system folder, outside, everywhere really, and inside the .utx there is the texture. it s the same for every .uc script compiled, not just this, compiler cant find .utx .usx file
  4. hello i try to use ucc compiler, i have decompiled uc scripts all is fine, but when compiling i got error message redundant data: name ="spriteemitter15" ObjectProperty Engine.ParticleEmitter.Texture: unresolved reference to `Texture `Lineageeffectstextures.Particles5.fx_m_t8158` now i get that the file lineageeffectextures is not found by the compiler, i put the .utx files in the system folder where compiler is, outside the system folder, made new folder systextures also, nothing works, can anyone tell me where to put the files ? in l2.ini of the compiler is written like this: Paths=../SysTextures/*.utx ty
  5. this happens if weapon has an effect assigned to additionaleffectgrp.dat the effect from additionaleffect goes off as i can see with some armor , if re equip glove is ok, then again goes way and so on...
  6. Hello, I am using l2pe, u try to edit in a .u file some effects, but i cannot add the paths to the textures i want, and my .utx file contains those textures, still l2pe won t save it, any ideea why? Is this because when the .u file was compiled those textures did not exist in the compiler folder so in l2pe you cannot add them? Is there any way to add a custom path to textures in l2pe so when saved it accepts it?
  7. l2j mobius single handedly destroyed serious servers, they given free sources for latest client compatibility protocols, and every idiot opened a server saying is new, and people went and played on those trash setup full of buggs, bad configs and configuration servers. Ofc we as l2 comunity lost , when u play l2 on 3 shitty corrupt servers you leave after. Before mobius either you had to work hard to develop your own server, or you had to invest = pay 1-2k euro for l2scripts to buy sources, either way required a SERIOUS approach. Ty mobius for single handedly destroying the l2 private server community. PS: i am a dev for a server since 2008, payed alot and worked every minute of my avialble time to do everything i can get to increase the quality of my work, just to hear some noob player open a shit mobius latest client compatibility update and all my players leaving thinking it s a complete full server side game, latest was fafurion. And such they left, shitty server closed in 3 months, we all l2 community lost player because most of those will never play l2 again. i was trying to talk with mobius, he is an incredible guy , but is completly out of touch with the reality, he should just sell for real money so those who do not invest cannot release "latest" update and steal players , steal their money and then close and open a server with a different name and rinse and repeat, while us other admins who work on every aspect of l2, including server side, modding client side, working endless nights trying to fix skills, etc, have a fucking chance of keeping our player base. i hope mobius reads this and realizes that he is doing much more wrong then good. and again, i am a dev who payed for l2scripts 2k euro to have the sources, which is pretty retarded, but i did it so my players get the best platform to play on, at that moment of time.
  8. LF ITemname decompiled form homunkulus update if possible, i tried to use l2client dat but is not working :( would be greatful if anyone can share it. https://gofile.io/d/cO9bjV ty
  9. https://i.gyazo.com/bcf112e7413780babfc0545307eb5b03.gif
  10. beast light support system?
  11. static model, no animation. i want to merge a mask to a hairstyle, so it s 1 psk (from 2 psk)
  12. How to merge 2 PSK meshes into 1?
  13. any ideea why is my fucking mask floating/ i put single piece at lod also...
  14. l2file edit works, can delete
  15. HELLO I TRY TO EDIT int file , but once i save it the game throws errors, i tried with many encodings, client save, etc.....
  16. hello, anyone knows how to add instead of lobby01 to be displayed at game login a movie, like official server prelude of war has now? i am prepare to pay a reasonable price for this pm me.
  17. can anyone write clearly how to fix this issue? delete from where? default.ini i did and still issue. if you get this problem try and delete EditPackages=UnrealEd EditPackages=IpDrv EditPackages=UWeb EditPackages=GamePlay EditPackages=GUI EditPackages=Runtime EditPackages=RTInterface
  18. I recreated some armors, but when i equip a fix their main glow is not shown, only the radiance glow is shown. any ideea why this is?
  19. Anyone has files voice\npcdialog2_e.uax? can tell me in which client please so i can download and get it? ty!
  20. omg, you are my hero , ty so much , if i can help u with anything let me know!!
  21. in need of decoded Skillgrp.dat prot 245 or prelude 3 if anyone can share would be a great help , searched for weeks...
  22. Can someone share Itemname-e.dat decoded Prelude of war 3 jan2020 as txt? i cannot find the client neither, ty
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