hello,
how can i find the socket names used in additionalabnormal.dat ,
for exemple for weapons i see the socket used is FX_SOCKET_O1 , there is also e_bone, so how can i see the bone names? socket names? i tried gildor's uedit, i tried unreal edit and open fighter.ukx and weapons ukx, but bone names are not shown..
So i d like to know also if i d like to attach an effect o a bone on a character, like the neck of a character if item x is equiped, should i remake that item in unreal editor and add the bone name of the body for each type fighter, orc, etc ?