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GLO

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Everything posted by GLO

  1. its UP but ALIVE is a different thing and it's not just a matter of semantics
  2. skills/ai included blood effect can be sold separately might even see that on my classic, so if anybody wants customs for classic there will be a premium due to how annoying it is to work with god+
  3. its ok he found a better admin and classic to work for
  4. this is not possible you need to copy it 4 times 1 for clean, 3 for sa you can find the id in itemname (do a search for 'draconic bow') and replace the lines as is first 2 values are dropmesh/droptex (lineageweapon.draconic_bow_m00 and lineageweaponTex.draconic_bow_t00_wp) 2nd set with m00/t00 are the actual mesh and textures by this logic you can also just do a mass replace on the entire file changing "draconic_bow" to "the_bow_of_hero" (yes these are actual reference names, if you cant do a mass replace i cant help you more)
  5. its in armorgrp 1 = heavy 2 = robe 3 = light
  6. that usually happens if you try and put a shader in diffuse
  7. http://puu.sh/COMNg/8d66189b9e.rar
  8. fixed myself except for - ElementalSpiritStat_Classic ElementalSpirit_Classic CombinationItemData_Classic
  9. fixed myself except ElementalSpiritStat_Classic ElementalSpirit_Classic CombinationItemData_Classic
  10. warage really didnt have good files lol example zaken earring is bugged and gave vamp on mages and half of FI not working, gc 0 damage and no mob ai, pet mentals are insane but yes i agree even after you buy a pack you still need to work on it quite a bit
  11. well sorin did a lot of work on fixing his l2scripts pack, but if you see other classics who use l2 scripts (neo, warage) you will see its not very good
  12. can buy if they need to be custom made - must show me you know how to make it otherwise im just going to assume you are selling a share need ddfs for classic (protocol 152 7s): SkillName_Classic-eu ElementalSpiritStat_Classic ElementalSpirit_Classic CombinationItemData_Classic CharGrp RaidData_Classic-eu OneDayReward_Classic-eu
  13. http://puu.sh/CKqtU/f38052c273.rar can buy if they need to be custom made- (must show me you know how to make it otherwise im just going to assume you are selling a share need ddfs for classic (protocol 151 7s): SkillName_Classic-eu ElementalSpiritStat_Classic ElementalSpirit_Classic CombinationItemData_Classic CharGrp and also this one http://puu.sh/CKtsj/ffd6237bed.dat
  14. got it, seems like this is very very tedious to do as all numbers are references to line numbers in l2gamedataname (names, icons, textures, meshes, effeects)
  15. wow thanks, i missed it because seems like the one i downloaded the EN version only went up to 3.0 formatting of files is very different, and seems like weapongrp for example doesnt hold mesh and texture data or am i missing something
  16. yes it doesnt work
  17. show me you can do this
  18. looking for file editor that can work with salvation/saviors/classic 7s clients
  19. you can try with hex
  20. you dont need to compile lineageeffect you want to do a new usk, they are unrelated
  21. you need to unpack engine u of your unreal so its able to work with skillVisualEffect
  22. your unreal needs to be able to read/write skillVisualEffect therefore you have to create the proper classes so it is able to do so
  23. can anyone link me to a working classic 2.5 file editor (antharas-7s)
  24. 0 = ng 1 = d 2 = c 3 = b 4 = a 5 = s
  25. i hav a lot of the stuff done just need to adjust a bit, wondering how well it would do tho
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