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Solomun

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Everything posted by Solomun

  1. Client/project information?
  2. If you have/know how to use teamviewer, send pm with your ID and pass...I could do it i think, + i might be able to explain you how to do it by yourself next time :P
  3. I think that Maxtor's rules in this board is that if a topic contains Rates it gets junked without warning :P
  4. I dont think you must pay for something so simple. Is this website based on HTML?
  5. http://www.maxcheaters.com/topic/195996-need-little-help-with-starting-adena/?do=findComment&comment=2503813 http://www.maxcheaters.com/topic/195997-new-interlude-lineage-2-server-mid-x75-party-exp-x250/ (wrong title? :P)
  6. sources... :P But if you use another project, let us know...Things might be different there
  7. Ok good luck with this. I might be a part of this community if it gets enougle people to be enjoyable....
  8. com.l2jserver.gameserver.network.clientpackets.CharacterCreate.java file Check this method "private void initNewChar(L2GameClient client, L2PcInstance newChar)". It might adds the 1.5kkk manually.
  9. Expected online people in G.O?
  10. char_creation_items.sql in your database. It might have 1.5kkk adena (57 id) for starting items...remove it and you are done i guess.
  11. Don't think it too much and make the soultaker...In a server with full buffs is easier to kill a paladin than kill necro's pet :P... (for oly, maybe sps is better...more possibilites)
  12. Is that official Armin's server? :P Good luck with this, i like the featuers...
  13. Seems promising...What about expected online people? Good luck with that anyway!
  14. public void reduceHp(double value, L2Character attacker, boolean isHpConsumption) { _log.warning("it goes here"); reduceHp2(value, attacker, true, false, isHpConsumption); } public void reduceHp2(double value, L2Character attacker, boolean awake, boolean isDOT, boolean isHPConsumption) { _log.warning("wtf"); if (getActiveChar().isDead()) { return; } // invul handling if (getActiveChar().isInvul()) { // other chars can't damage if (attacker != getActiveChar()) { return; } // only DOT and HP consumption allowed for damage self if (!isDOT && !isHPConsumption) { return; } } if (attacker != null) { final L2PcInstance attackerPlayer = attacker.getActingPlayer(); if ((attackerPlayer != null) && attackerPlayer.isGM() && !attackerPlayer.getAccessLevel().canGiveDamage()) { return; } } if (!isDOT && !isHPConsumption) { getActiveChar().stopEffectsOnDamage(awake); if (getActiveChar().isStunned() && (Rnd.get(10) == 0)) { getActiveChar().stopStunning(true); } } if (value > 0) { setCurrentHp(Math.max(getCurrentHp() - value, 0)); } if ((getActiveChar().getCurrentHp() < 0.5) && getActiveChar().isMortal()) // Die { getActiveChar().abortAttack(); getActiveChar().abortCast(); if (Config.DEBUG) { _log.fine("char is dead."); } getActiveChar().doDie(attacker); } } public void reduceHp(double value, L2Character attacker, boolean awake, boolean isDOT, boolean isHPConsumption) { _log.warning("wtf"); if (getActiveChar().isDead()) { return; } // invul handling if (getActiveChar().isInvul()) { // other chars can't damage if (attacker != getActiveChar()) { return; } // only DOT and HP consumption allowed for damage self if (!isDOT && !isHPConsumption) { return; } } if (attacker != null) { final L2PcInstance attackerPlayer = attacker.getActingPlayer(); if ((attackerPlayer != null) && attackerPlayer.isGM() && !attackerPlayer.getAccessLevel().canGiveDamage()) { return; } } if (!isDOT && !isHPConsumption) { getActiveChar().stopEffectsOnDamage(awake); if (getActiveChar().isStunned() && (Rnd.get(10) == 0)) { getActiveChar().stopStunning(true); } } if (value > 0) { setCurrentHp(Math.max(getCurrentHp() - value, 0)); } if ((getActiveChar().getCurrentHp() < 0.5) && getActiveChar().isMortal()) // Die { getActiveChar().abortAttack(); getActiveChar().abortCast(); if (Config.DEBUG) { _log.fine("char is dead."); } getActiveChar().doDie(attacker); } } This worked for me
  15. From the menu bar, select Navigate > Show In > Package Explorer.
  16. Wtf is this...Fucking aweome dude! Thanks for sharing this one... GJ! (As Achylek said, make it for high five ):P
  17. Wow...i was not aware of this...Good job l2 averia, i find it fvcking awesome! :) P.S: Sorry for speaking about l2 averia in this topic. xD
  18. Good luck with this, i really like the idea of a pvp server based on gracia final (seems intresting), but i think you should give us more info about the server features...
  19. http://www.maxcheaters.com/topic/195851-l2off-l2-rebirth/
  20. Anyone adapted and tested this for freya? Thanks for share anyway...
  21. Besides those pvp skills, everything seem great to me...Good luck with this!
  22. Does this server have smartguard protection?
  23. What is the approximate price of this website?
  24. You are on wrong section since server is not opened yet. You should post it on previews :) Good luck with this anyway! (i cant find any difference between this and other mid rate servers around)

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