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mcbigmac

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Everything posted by mcbigmac

  1. There is only one leak of GF - there's no "Euro" or "US". Same core files, same params for all. I think i had one once, ill see if i can dig it up.
  2. Please research who you deal with - and contact the authors of the files your trying to get re-sold. You could easily ask vangath if X is customer and this KEY is fine for his latest work and what it includes. It's not hard. Can we can ban Master Trollsman outlaw now?
  3. You are correct sandeagle. The function pretty much checks if you are above 80% of inventory - by getting current inven(0) against max (1) and for q inven(2) and q max (3). This is one of the bigger issues C1 had and caused lotsa crap when people did Qs with this in the old days. I don't think you can count or get similar function in C1 without extending. I don't recall a way to iterate thru inventory or stuff in C1.
  4. remove the created handler that starts the timers and done. or remove all ai code and do: class 0 event_prv_collect : citizen class_end
  5. Solutions are already posted and not an issue unless your using someone else's ext work with restrictive ExpInc overflow catching.
  6. Now i get it. Are you 100% sure it's domain bound (I remember IP bound)? Give it - and i'll take a look as far as i remember it was never packed proper and just embedded - so giving it some tweaky should be easy.
  7. Actually only the base-code\poc is - goldfinch modded it and changed it to be a .exe capable of just permanently changing authport. Because people asked to have it like that - and fyyre well within his rights told people to mod it themselves when sharing source. So some credit to Goldfinch is deserved. Wonder if the byte signature matches newer clients tho.
  8. You can script it with tSQL - in GetAquireSkill. Might possibly need a cacheD hook to refresh char on subjobchange\create for cached internal memory block. (I can't remember if that's needed but i believe i did it just with SQL alone).
  9. then you want incremental change - so main = main 1st = main + 1st 2nd = main + 1st + 2nd 3rd = main + 1st + 2nd correct?
  10. ...so you have a client system that protects (it does it rather poorly by modern standards tbh) - and you bought domain name it contacts(I don't remember it doing this?) and expect things to work magicly?
  11. hahaha. You should really get one of the l2j design\html kids - to get a better template running. (Not that i'd do it any better - if i'd my own l2comm packet hijacking). Interested idea tho - don't get caught up in just having to design stupid html stuff :)
  12. ...what? No. Go use your eyes and read the arguments.
  13. That generally means from badly translated russian - that it's just the pack of vangath. That's most likely already shared in many versions here. Could possibly be one not needing key - but youll need to smooze ze russians to find out.
  14. You may hate people but i don't. I dislike and find unprepared people pathetic when they go ask for help - and expect people to solve stuff for them (If so - better start flashing the benjamins). He's the dude at a Ferrari dealership asking for the fastest car they have - while his wife and 2 children try to figure out how they're going to fit in the car on sunday trips. He's asking the wrong question because he did not research what type of car he needs.
  15. ...so you don't want to download some sh1t source to learn - but expect a closed source packed library attached to an .exe is going to make it better? If money is no object (And you actually want to learn) - pay someone to teach you dumbass. Don't buy a premade pack you cannot change - and NEVER will be able to change (beyond scripts anyway). It's illogical.
  16. Because you'll make a pointless server powered by alot of knowledge you will never learn. It doesn't matter what you pick - because you cannot mod more or less from AdvExt to Vangath. It's same feature set - same base. (Albeit Vang might have a few more event\mods created). You will not create something unique or new - by just leeching a pack because in l2off you cannot just create a "mod" - you cannot just change the rulesets for how things are done. You want to create a midrate with certain customs - and eventually players will run bored and you'll be stuck with a platform you cannot change. Cannot hire anyone to just do something new for your players. You'll be another idiot while Dawid & Denis\Kvoxi smile on the way to the bank. There's absolutely no point in going L2Off for something custom - short of aCis or similar projects being massively unstable(I don't think they are?). You'd also do best to learn the difference from Humanity and Humility, fyi.
  17. As vague and pointless as your other thread. You compare things aren't comparable - and you want basic idiotic stuff done for you (Stuff that can be actually variate differently depending on how you perceive certain terms). Don't run l2off - and don't start without something you CLEARLY cannot run yourself. Go spend atleast a few months with c4 or some cracked interlude pack or hell the MXCx64-GF - because you clearly not doing this for "noble" reasons and you clearly need more basic experience.
  18. Clearly i gave the best answer - so some foulplay must be going on. Maybe eric got hacked.
  19. Did you ever notice if you pronounce your name really fast - it sounds like "Eric Weenie". That's really funny.
  20. Project doesn't need updating - project doesn't get updated. Also i've been really busy with other stuff atm - but i've had no complaints\comments. So can't do much more.
  21. Your picture posting skills aren't top-notch - are they?
  22. You won't get one. You have this backwards thinking there's random lurker people that would know enough reverse engineering and enough about l2server structure in general to get this done. (And if there is - stop hiding). You have to tempt ME.
  23. ...remove the bow + 50% p.atk part perhaps?
  24. 1. 4 jobs exist - not 3. 2. You already set subjob_acu to 1 before even making the loop effectively skipping all skills learned for the main\base class. 3. IF EXISTS(SELECT skill_lev FROM user_skill WHERE char_id = @char_id AND skill_id = @skill_id AND subjob_id = @subjob_acu) UPDATE user_skill SET skill_lev = @skill_level WHERE char_id = @char_id AND skill_id = @skill_id AND subjob_id = @subjob_acu ELSE INSERT INTO user_skill (char_id, subjob_id, skill_id, skill_lev) VALUES (@char_id, @subjob_acu, @skill_id, @skill_level) set @subjob_fer = (@subjob_acu + 1) Done.
  25. If you want to re-trieve everything yes. The problem comes that many calculations ...such as getting the values of stats and how they effect a normal attack, and all the different skill effects that populate the skilldata itself - are different. One skill effect uses INT in part of a small formula in one way - and others a complete another. That and it'll take time - i wouldn't mind doing it for cash but i certainly wouldn't do it l2j prices (i sell mod 20e!!) - and nor be required to finish it by Y time. There's little of ext people left - and we...or i atleast value my time highly :D I would start small - and then work my way thru things over time. (If you've got a serious development goal). I imagine L2J is while not even close to the retali formula - simulate rather well for the end user(player) at any rate.
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