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NevesOma

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Everything posted by NevesOma

  1. innadrile_eva_waterGarden_S.eva_mainroom_05 innadrile_eva_waterGarden_S.eva_mainroom_04 innadrile_eva_waterGarden_S = usx file. Experiment. But I guess you will need some more changes for the water. :)
  2. Something similar ( Fafurion icons ):
  3. New dark Wyvern style example:

     

  4. Unique click point example

     

  5. Full Antharas costume pack + cloak + helmet

     

  6. Lionel Hunter costume + helmet + cloak + sword

     

  7. Stand + Sword + Effect NPC ( all chronicles )

     

  8. AEGIS weapons with Effects ( Any chronicles )

     

  9. Antaras costume with hat ( All chronicles, dressme, all platforms )

     

  10. Aegis weapons ( all chronicles )

     

  11. New costume for All chronicles. Unique style! You can use it as costume or for dressme system.


     

  12. Free NPCs, free mods, unique client modifications, check my profile.

  13. You need not only lines from armorgrp, but also files. Because the versions of mods can be different and the file names are always different and the lines cannot fit your files, so you need to make them individually. We already have ready-made suits and accessories on the forum, maybe try using them too.
  14. What is animation in your understanding? Effect? Character action when casting? Skills are located in skill.usk
  15. Free NPCs, free mods, com. board, unique things, check my profile.

  16. Hello, these effects are made specifically for these NPCs.
  17. Maybe in the future we will receive updates.
  18. FORTNITE in Lineage 2! Merry Marauder costume + hat. Unique costume ( example ) for Lineage 2 Interlude server Bucks.Game

     

  19. Fortnite costume in Lineage 2! Chaos Agent costume!

    Unique costume example for Lineage 2 Interlude server Bucks.Game

     

  20. Use utpt to see source code, take source code from original and compile it. Example: defaultproperties { bRecursion=False EarthQuakeEffectDist=10000.00 EarthQuakeInfos=[0]=(StartTimeInSec (Float) = 0.00,MaintainTimeInSec (Float) = 0.20,ShakeAmplitude (Float) = 1.00,Frequency (Float) = 30.00,) } Locked.
  21. With special knowledge people can do almost anything ( within the game engine of course ).
  22. To correctly import the model use the editor patched by Gildor. You cannot open a default file too, you can try the shared available editor but it has problems. Check your actions again and repeat them again. The rest of the answers are given above. Locked.
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