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Everything posted by deMEV
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copying .dat file will solve the problem. or editing .dat and copy paste coordinats.
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logon......something .dat
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LF Lf Interlude Gludio Town As L2 Classic
deMEV replied to Personal Advertiser's topic in [Request] Client Dev Help
reallly? o.O -
LF Lf Interlude Gludio Town As L2 Classic
deMEV replied to Personal Advertiser's topic in [Request] Client Dev Help
yes all is possible, if you can pay for this kind of job. -
LF Lf Interlude Gludio Town As L2 Classic
deMEV replied to Personal Advertiser's topic in [Request] Client Dev Help
ahah lol my bad :D sorry) working under giran right now and..... :D Gludio 19_21.unr http://www43.zippyshare.com/v/Za2e7SlJ/file.html -
LF Lf Interlude Gludio Town As L2 Classic
deMEV replied to Personal Advertiser's topic in [Request] Client Dev Help
22_22_Classic.unr => copy paste and rename to 22_22.unr = done. Try this http://www70.zippyshare.com/v/rzAC76xi/file.html not tested but should work. -
LF Lf Interlude Gludio Town As L2 Classic
deMEV replied to Personal Advertiser's topic in [Request] Client Dev Help
copy paste not working? -
LF Lf Interlude Gludio Town As L2 Classic
deMEV replied to Personal Advertiser's topic in [Request] Client Dev Help
he want Gludio from Classic for IT client right? -
Postal 2 - works with .usx (only if you make them in 3ds max)
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Tool Unreal Editor 2003 (Compatible With Gildor's Patch)
deMEV replied to cestia's topic in Client Development Discussion
indeed -
indeed!
- 6 replies
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- edit
- l2ui_ct1.utx
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(and 1 more)
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use L2tool for .utx it will help you.
- 6 replies
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- edit
- l2ui_ct1.utx
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Teleport Info (aaah so many of them uhh): 15_25: -148264 255192 -184 14_25: -184392 242776 1576 13_25: -213016 244888 2040 12_25: -247784 250968 4328 12_24: -250664 208536 -11968 13_24: -212808 209768 4288 14_24: -179672 209480 -12464 Doors data use from HF P5 client and server. All this maps only will work if you add them in L2world.java. REMEMBER! YOU ARE USING ALL THIS MAPS FOR YOUR OWN RISKS!!! Videos:
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Undeground "colosseums" For Interlude (From Hf P5)
deMEV replied to deMEV's topic in Client Development Discussion
ok. as i see the bug caused with other share. so it's not my problem. i dont support others people shares. ask Kali to do fixes in giran temple. "Seed of Infinity" -
Undeground "colosseums" For Interlude (From Hf P5)
deMEV replied to deMEV's topic in Client Development Discussion
ok i will check. and show some screens with problem with Giran temple, This is original from Interlude Giran Temple or some custom made? "Seed of Destruction" 12_25 "Seed of Destruction" 12_24 -
Undeground "colosseums" For Interlude (From Hf P5)
deMEV replied to deMEV's topic in Client Development Discussion
yep) i agree with that :) but this is not a problem to add all data into client) to make map looks like from higher chronicle. "Aerial Cleft" -
Undeground "colosseums" For Interlude (From Hf P5)
deMEV replied to deMEV's topic in Client Development Discussion
yeah yeah... wait... whaaaattt? :D soon i will release all gracia and seeds maps. 8 maps in total. -
Undeground "colosseums" For Interlude (From Hf P5)
deMEV replied to deMEV's topic in Client Development Discussion
indeed and tested on L2J server with some fixes in core, to make this map work. -
Undeground "colosseums" For Interlude (From Hf P5)
deMEV replied to deMEV's topic in Client Development Discussion
Merged version of Interlude over HF P5 map. Warning archive only contain map and geodata. other files (staticmeshes and textures) grab from non-merged version. Merged Vesion DOWNLOAD -
Undeground "colosseums" For Interlude (From Hf P5)
deMEV replied to deMEV's topic in Client Development Discussion
yes. this 17_10 from HF P5 "Undeground colosseums" will replace old 17_10 which has stadiums in original Interlude client. -
Undeground "colosseums" For Interlude (From Hf P5)
deMEV replied to deMEV's topic in Client Development Discussion
dont know..... :D -
Undeground "colosseums" For Interlude (From Hf P5)
deMEV replied to deMEV's topic in Client Development Discussion
thanks. -
Video: TP data: 1. -75128 -239144 -8208 2. -87784 -239688 -8448 3. -75784 -252088 -7752 4. -87640 -252872 -3344 Doors: 17100001 Olympiad Gate 17100002 Olympiad Gate 17100201 Olympiad Gate 17100202 Olympiad Gate 17100302 Olympiad Gate 17100301 Olympiad Gate 17100102 Olympiad Gate 17100101 Olympiad Gate ================ 17_10 MERGED ================ This is merged version of this map (only map and geodata in archive. Staticmeshes and textures grab from not merged version). What does that mean? That mean that original map from Interlude overlayed on HF P5 map. This map has original Stadiums from Interlude and Underground coliseums from HF P5. Enjoy. USE IT ON YOUR OWN RISKS!!!!!!