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deMEV

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Everything posted by deMEV

  1. if you want to remove them use l2smr, and make them -z axis.
  2. trolls job detected :D
  3. Shame that all people including you are leechers. And they dont try to make something good and share it here. So stop bitching here.
  4. professiONAL work! you just don't understand that :D haha
  5. some unknown parameter in HIGHER chronicles cause this fast animation, i dont know which, so right now it can't be fixed. and the main goal is make this locations work in Interlude, where is all ok with that.
  6. can't be fixed. maybe someday, in future...
  7. about walls i will check whats wrong. maybe some blockingvolumes block player. if that true i will remove them, and re-upload. be patient and wait. if you have more screens with /loc it's help me alot. found one:
  8. ok, after 1st look it's seems not staticmesh problem (i mean .usx). it's game level problem, collision for this staticmeshes disabled. dont know why this happned :D this is how it must be: this is how blue cracked looks: ok i will fix this tomorrow. just be patient and wait.
  9. TP DATA: -146488 143288 -11960 -142216 147912 -13880
  10. Extraction code: jp7e TP DATA: 217864 45512 -8544 218088 45560 -15008 Doors data
  11. screen from game level where the textures are missing?
  12. blind? http://www.maxcheaters.com/topic/208538-16-25-talking-island-from-grand-crusade-for-hbgfhffa/
  13. yes, add me in skype and we discuss the price about implementing doors on your server.
  14. Extraction code: wufu TP Data: 213976 114232 -896 210632 119144 -9992 220232 112120 -12544 214568 112424 -12800 Doors Data: http://pastebin.com/tLzCHsED StaticObject-e.dat: http://pastebin.com/iFrUKwC7 p.s. some places not shown in videos find them by yourself (using TP data)
  15. TP Data: -83000 245688 -3648 -82520 245496 -14144 ======================== INTERLUDE VERSION TP Data: -83000 245688 -3648 -82520 245496 -14144
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