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  1. Original L2D converter from aCis gameserver sources (rewritten for C# style). Moved from console release to Windows Form style. Added auto detecting source geodata format. Version Syncronized with aCis Changeset #1785 (GeoDataConverter fix check condition for NWSE correction). Version Syncronized with aCis Changeset #1261 (GeoDataConverter diagonals flags must be validated in both direction). New version Optimized source code for multi-threading; Added multi-threading (x2 times faster); Added percentage
  2. Hello everyone, I'm using https://bitbucket.org/l2jgeo/l2j_geodata/src as GEODATA for my server on Hi5. But when geodata is enabled, players are encountering freeze sometimes for 4 seconds, my server specs is 24GB RAM and 4vcore with HDD. I've already put -xmx 20GB on my GS launch script. There is my geodata.ini configuration: # Dimension maps GeoFirstX = 11 GeoFirstY = 10 GeoLastX = 26 GeoLastY = 26 # Template file geodata GeoFilesPattern = (\\d{2}_\\d{2})\\.l2j # If True GEODATA AllowGeodata = True # Allow the player to fall from the horizontal wall
  3. Hello people. Is possible to generate geodata files? Maybe from client files? Thanks in advance.
  4. Hello. im looking for geodata for interlude client. any know trust persons and good geodatas? i see some topics here. http://www.maxcheaters.com/topic/169232-geodata/ http://www.maxcheaters.com/topic/169257-geodata-interlude-java-l2geoorg/
  5. p.s. updated map, and in new region with ALT+M map. Archive include geodata .l2j, .l2d, _conv.dat p.s. ALT+M map based on Metodead mod
  6. Good evening guys. About HD Geodata Editor. Did anybody manage to connect the HD geodata editor with the L2 client? Can anybody help me? Thanks in advance.
  7. Ok guys, this is the Grand Crusade geodata map. This map created for those of you who uses my freeshared maps. And for those of you who used my maps creation service. Enjoy.
  8. p.s. this map created for WOG, but WOG is dead. Enjoy. Map tested only on HF P5 client. Radar map inside the cloud link This map replace the Gludin town. if you want to move this map into different region pm me in skype and we discuss the price. inspired by this:
  9. TP Data: -120088 45880 376 SCREENS ps. geodata inside archive
  10. For Lineage 2 clients lower then HF (Gracia and etc.) TP Data: -149240 217194 -79 p.s. Happy New Year! Screens GEODATA INSIDE ARCHIVE p.s2: Interlude not supported due UV2 channel.
  11. Deep Fog Edition TP Data: -115368 -147400 -208 p.s. if you want deep fog edition pm me in skype and we discuss the price.
  12. TP data: -114776 250280 -1744 -114968 244216 -7968 -114728 247992 -7872 p.s. version for hellbound/gracia/high five/freya clients Map created using L2DOWN
  13. Hey guys I have a problem with clan hall doors players can go over closed door using (W) I edited Geodata and now players couldn't pass through closed door . But I faced another problem when player reach to the door and Prees (W) he stopped and couldn't pass ok then if he relogged unfortunately he will pass the door Sorry for my bad en . Hop you help me with it .
  14. TP Data: Spawn spot 1: -120168 -151864 -1448 Spawn spot 2: -109176 -144488 -1448 Flag spot 1: -114840 -151880 -1408 Flag spot 2: -114840 -144552 -1408 MusicInfo.dat: 161301 10 b01_f b01_s01 b01_s02 b02_f b03_f b05_f b05_s01 b06_f b06_s01 b07_f you can add your music to this map, just convert mp3 to .ogg place in music folder, and change the musicinfo.dat ROOF EDITION
  15. Doors data inside archive. TP data: -114712 -142040 -1072
  16. TP data: -114776 250280 -1744 -114968 244216 -7968 -114728 247992 -7872 p.s. don't wait the WOW effect on Interlude client :D dont forget to press "green up arrow to add +1 to rep :D" pm if you find some gray textured objects. Map created using L2DOWN