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Everything posted by deMEV
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Share 16_13 Red Vs. Blue Tvt Arena For Lineage 2
deMEV replied to deMEV's topic in Client Development Discussion
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Share 16_13 Red Vs. Blue Tvt Arena For Lineage 2
deMEV replied to deMEV's topic in Client Development Discussion
buy the VIP here and give me +1 :D -
Share 16_13 Red Vs. Blue Tvt Arena For Lineage 2
deMEV replied to deMEV's topic in Client Development Discussion
geodata available for buy here: https://gumroad.com/l/tkvQ :troll: -
Share 16_13 Red Vs. Blue Tvt Arena For Lineage 2
deMEV replied to deMEV's topic in Client Development Discussion
thx! :) -
Share 16_13 Red Vs. Blue Tvt Arena For Lineage 2
deMEV posted a topic in Client Development Discussion
Doors data inside archive. TP data: -114712 -142040 -1072 -
well in lesson you will learn how to build village and put this village into lineage 2. the village in lesson this: http://www.maxcheaters.com/topic/186264-village/ Lesson created during making this village :D (over 11 hours of video how to make something that will work in l2, with detailed instructions)
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this will help you
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good old DN :D
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Share 16_25 Talking Island From Grand Crusade For Hb/gf/hf/fa
deMEV replied to deMEV's topic in Client Development Discussion
yes. but you can buy relocation service from me, and i will relocate map in new xx_xx.unr where nothing exist except water. -
Share 16_25 Talking Island From Grand Crusade For Interlude
deMEV replied to deMEV's topic in Client Development Discussion
map updated, collisions enabled on blue-shitty shit :D- 18 replies
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- talking island
- demev
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Share Summer Edition Giran All Chronicles
deMEV replied to Celestine's topic in Client Development Discussion
trolls job detected :D -
Shame that all people including you are leechers. And they dont try to make something good and share it here. So stop bitching here.
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Share Summer Edition Giran All Chronicles
deMEV replied to Celestine's topic in Client Development Discussion
:happyforever: -
Share Summer Edition Giran All Chronicles
deMEV replied to Celestine's topic in Client Development Discussion
professiONAL work! you just don't understand that :D haha -
some unknown parameter in HIGHER chronicles cause this fast animation, i dont know which, so right now it can't be fixed. and the main goal is make this locations work in Interlude, where is all ok with that.
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about walls i will check whats wrong. maybe some blockingvolumes block player. if that true i will remove them, and re-upload. be patient and wait. if you have more screens with /loc it's help me alot. found one:
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Share 16_25 Talking Island From Grand Crusade For Interlude
deMEV replied to deMEV's topic in Client Development Discussion
ok, after 1st look it's seems not staticmesh problem (i mean .usx). it's game level problem, collision for this staticmeshes disabled. dont know why this happned :D this is how it must be: this is how blue cracked looks: ok i will fix this tomorrow. just be patient and wait.- 18 replies
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- talking island
- demev
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(and 3 more)
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