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Posted (edited)
On 9/17/2021 at 5:56 PM, MonokiniSix said:

ok, thx! :smile:

spacer.png

just drag and drop into "dark" sector


Sure, that's what I'm doing but where would the problem lie? I would like to fix it because it not only gives this black section but also does not always work. Sometimes I have to drag it 5 times in a row for it to take effect.


On a follow-up note, related to the request of MXC user a couple of posts before mine, 

- Would it be possible to make it so that players can toggle automatic use of spells on the shortcut bar, similarly to how Macro Loop works but without the restriction of having only 1 active LOOPed item at a time.

- Would it be possible to replace the ITEMs tab with a tab for autopotion and auto-soulshots?
 
 Regarding both of the above, would it be possible to take them from a newer chronicle? They are present on Salvation 140p (the freely-distributed XDAT and *.U editing tools work for up to this client protocol version). The macro loop is again limited to one at a time but is triggered on the shortcut bar, so the macro window is not needed.

Edited by bru7al
Posted
On 9/19/2021 at 8:14 AM, bru7al said:

Sure, that's what I'm doing but where would the problem lie? I would like to fix it because it not only gives this black section but also does not always work. Sometimes I have to drag it 5 times in a row for it to take effect.

U need wait a little when u start drag "resize arrow" cuz the resize detect window show with small delay

On 9/19/2021 at 8:14 AM, bru7al said:

- Would it be possible to make it so that players can toggle automatic use of spells on the shortcut bar, similarly to how Macro Loop works but without the restriction of having only 1 active LOOPed item at a time.

U can't edit standart shortcut bar "logic" such way and add all macro/skill loop u want only editing interface.u

 

On 9/19/2021 at 8:14 AM, bru7al said:

- Would it be possible to replace the ITEMs tab with a tab for autopotion and auto-soulshots?

some day

 

  • 4 weeks later...
Posted

https://imgur.com/a/NbXVrmn

 

How does it make the tutorial box appear on the client screen when the character reaches the level to change classes? It should probably be in some x y position of the screen outside the visible coordinates.
The image above is from the previous version Interface Essence 0.62.
In the current version, Interface Essence 0.636fix2, this tutorial box no longer appears.
If you can help.

Hugs.

18 hours ago, sidius said:

https://imgur.com/a/NbXVrmn

 

How does it make the tutorial box appear on the client screen when the character reaches the level to change classes? It should probably be in some x y position of the screen outside the visible coordinates.
The image above is from the previous version Interface Essence 0.62.
In the current version, Interface Essence 0.636fix2, this tutorial box no longer appears.
If you can help.

Hugs.

sorted out!

Posted (edited)
On 10/18/2021 at 8:16 PM, sidius said:

https://imgur.com/a/NbXVrmn

 

How does it make the tutorial box appear on the client screen when the character reaches the level to change classes? It should probably be in some x y position of the screen outside the visible coordinates.
The image above is from the previous version Interface Essence 0.62.
In the current version, Interface Essence 0.636fix2, this tutorial box no longer appears.
If you can help.

Hugs.

sorted out!

Sorted out how?

Why do you think you are entitled to any help, if you won't even share how a problem that other may have had been resolved?! People sometimes blow my mind..

Edited by Bru7aLMike
Posted (edited)

 

12 hours ago, Bru7aLMike said:

Sorted out how?

Why do you think you are entitled to any help, if you won't even share how a problem that other may have had been resolved?! People sometimes blow my mind..

So I solved the problem by replacing these two files below in the .u interface and compiling again.

 

TutorialBtnWnd.uc   >> https://drive.google.com/file/d/1fNSaH4BRaaftnlioxotpJKK7mmu95joW/view?usp=sharing

TutorialViewerWnd.uc  >> https://drive.google.com/file/d/1UGynMsMM-9B-BJNx6rsoFHdkKj1f0jD_/view?usp=sharing

 

The problem found in the files was due to having commented with the commands. I just removed the comments and added some commands.

--------------------------------------------------------------------------------------------------------------------

Now I will make available below the system files changed by me that are almost 100%. 

https://drive.google.com/drive/folders/14KffISjXOXt66KjRW4lIhVW7iMaYXUz6?usp=sharing

 

Hugs!!

Edited by sidius
  • 2 weeks later...
Posted

This interface is beautiful!

 

Is it possible to add auto-augmenter? 

Update.... I found that if you speak with the BlackSmith to augment, you get the custom augmenter, this Interface is Amazing! It would be great if the auto-augmenter could be added to the interface options.

Posted

Another issue I encountered was a crash in the item sales window.
This issue is resolved by changing the ShopWnd.uc file and compiling the interface.u again.
I'm releasing the fixed ShopWnd.uc file.

>>ShopWnd.uc:

https://drive.google.com/file/d/1GcAujY8B7okFvrAqOPEFfcZ-KwPEr7do/view?usp=sharing

 

Another problem I'm checking is a screen flicker that happens randomly if anyone can test it please confirm the problem and together we can try to solve it.

  • 2 weeks later...
Posted (edited)
On 11/10/2021 at 3:12 PM, sidius said:

Another issue I encountered was a crash in the item sales window.
This issue is resolved by changing the ShopWnd.uc file and compiling the interface.u again.
I'm releasing the fixed ShopWnd.uc file.

>>ShopWnd.uc:

https://drive.google.com/file/d/1GcAujY8B7okFvrAqOPEFfcZ-KwPEr7do/view?usp=sharing

 

Another problem I'm checking is a screen flicker that happens randomly if anyone can test it please confirm the problem and together we can try to solve it.

Could you confirm that the screen-flickering continues to happen even if you have the auto-cache cleaner turned off?

Edited by Bru7aLMike
  • 2 weeks later...
Posted (edited)

People. does anyone tryed to reload the ui using this interface?. i have tested it but there was a problem in RefOptWnd that crashes when use ///reloadui.

 

 

I have detected when the RefOptWnd has RefineryWnd as a OwnerWindows value and you try to reload that interface explotes and L2Client closes.

 

Edited by barao45
  • 1 month later...

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