LineageLover Posted March 20, 2020 Posted March 20, 2020 (edited) Hi, I am looking for help of how to remove quest from transform_teacher class so people do not need to make "More Than Meets the Eye" quest to learn subclass specification skills. Edit: title addition and grammar fix Edited March 20, 2020 by LineageLover
0 HugoBoss Posted March 20, 2020 Posted March 20, 2020 2 hours ago, LineageLover said: Hi, I am looking for help of how to remove quest from transform_teacher class so people do not need to make "More Than Meets the Eye" quest to learn subclass specification skills. Edit: title addition and grammar fix Could you share with us your code?
0 LineageLover Posted March 20, 2020 Author Posted March 20, 2020 (edited) 42 minutes ago, HugoBoss said: Could you share with us your code? Sure thing! Here is ai.obj class https://pastebin.com/9wWF5eb2 Here is same .nasc class https://pastebin.com/2XDQhsLc I am still pretty green at this and I am not sure whether it requires quest or item obtained from a quest in order to start learning skills from her(avant-garde) edit: long story short - I finished leveling up my subclass - got all the subclass certification skill books - went to learn skills and was asked to do a quest. Finished a quest - was able to learn. my goal is to remove this requirement to finish the quest and learn skills straight away Edited March 20, 2020 by LineageLover
0 Freakazoid Posted March 20, 2020 Posted March 20, 2020 set_compiler_opt base_event_type(@NTYPE_NPC_EVENT) class transform_teacher : citizen { parameter: int quest_num = -1; int flag_subjob_start = 10255; int flag_subjob_end = 10266; int fee_delete_subjob = 10000000; int skill_acquire = 4; int multisell = -1; int skill_acquire2 = 5; int skill_book_id1 = 0; int skill_book_id15 = 0; int skill_book_id16 = 10612; string fnHi3 = "master_transformation008.htm"; string fnHi4 = "master_transformation008.htm"; string fnHi5 = "master_transformation007.htm"; string fnHi6 = "master_transformation009no.htm"; string fnHi7 = "master_transformation008no.htm"; string fnHi8 = "master_transformation010no.htm"; handler: EventHandler MENU_SELECTED(talker,ask,reply,i0,i1) { if( ask == -299 ) { if( reply == 0 ) { ShowEtcSkillList(talker, skill_acquire, ""); } else if( reply == 1 ) { if( multisell > -1 ) { ShowMultisell(multisell, talker); } } } else if( ask == -282 ) { if( reply == 0 ) { i0 = 0; i1 = 0; if( talker.subjob_id != 0 ) { ShowPage(talker, fnHi3); return; } for( i0 = skill_book_id1; i0 < skill_book_id15 + 1; ++i0 ) { if( OwnItemCount(talker, i0) > 0 ) { i1 = i1 + 1; } } if( OwnItemCount(talker, skill_book_id16) > 0 ) { i1 = i1 + 1; } if( i1 == 0 ) { ShowPage(talker, fnHi4); return; } if( GetOneTimeQuestFlag(talker, quest_num) == 0 ) { ShowPage(talker, fnHi5); return; } ShowEtcSkillList(talker, skill_acquire2, ""); } else if( reply == 1 ) { i0 = 0; i1 = 0; if( talker.subjob_id != 0 ) { ShowPage(talker, fnHi3); return; } if( OwnItemCount(talker, @adena) < fee_delete_subjob ) { ShowPage(talker, fnHi7); return; } if( GetOneTimeQuestFlag(talker, quest_num) == 0 ) { ShowPage(talker, fnHi5); return; } for( i0 = flag_subjob_start; i0 < flag_subjob_end + 1; ++i0 ) { if( GetOneTimeQuestFlag(talker, i0) == 1 ) { i1 = i1 + 1; } } if( i1 == 0 ) { ShowPage(talker, fnHi8); return; } DeleteItem1(talker, @adena, fee_delete_subjob); for( i0 = skill_book_id1; i0 < skill_book_id15 + 1; ++i0 ) { if( OwnItemCount(talker, i0) > 0 ) { DeleteItem1(talker, i0, OwnItemCount(talker, i0)); } } if( OwnItemCount(talker, skill_book_id16) > 0 ) { DeleteItem1(talker, skill_book_id16, OwnItemCount(talker, skill_book_id16)); } for( i0 = flag_subjob_start; i0 < flag_subjob_end + 1; ++i0 ) { if( GetOneTimeQuestFlag(talker, i0) == 1 ) { SetOneTimeQuestFlag(talker, i0, 0); } } DeleteAcquireSkills(talker, skill_acquire2); AddLogByNpc(899, talker, fee_delete_subjob, 0); ShowPage(talker, fnHi6); } } } EventHandler ONE_SKILL_SELECTED(talker,skill_name_id,need_quest,i0) { ShowGrowEtcSkillMessage(talker, skill_name_id, i0, ""); } } Test it.
0 LineageLover Posted March 20, 2020 Author Posted March 20, 2020 Thank you for your help but I found a way to do it without editing Ai.obj. As learning skills require 2 quests - subclass(id=235) and More Than Meets the Eye(id=136) i changed {[quest_num]=136} to {[quest_num]=235} inside npcdata for master_transformation npc. I hope it makes sense. Solved.
0 Freakazoid Posted March 20, 2020 Posted March 20, 2020 33 minutes ago, LineageLover said: Thank you for your help but I found a way to do it without editing Ai.obj. As learning skills require 2 quests - subclass(id=235) and More Than Meets the Eye(id=136) i changed {[quest_num]=136} to {[quest_num]=235} inside npcdata for master_transformation npc. I hope it makes sense. Solved. It does, and its also a clean solution to your problem. I am glad that you could have been able to solve it!
0 Sighed Posted April 6, 2020 Posted April 6, 2020 On 3/20/2020 at 9:09 PM, LineageLover said: Thank you for your help but I found a way to do it without editing Ai.obj. As learning skills require 2 quests - subclass(id=235) and More Than Meets the Eye(id=136) i changed {[quest_num]=136} to {[quest_num]=235} inside npcdata for master_transformation npc. I hope it makes sense. Solved. Topic lock request.
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LineageLover
Hi,
I am looking for help of how to remove quest from transform_teacher class so people do not need to make "More Than Meets the Eye" quest to learn subclass specification skills.
Edit: title addition and grammar fix
Edited by LineageLover7 answers to this question
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