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Sell interface Lineage 2 HF

Basic version description:

Spoiler

1. Redesigned inventory window. Made tab separation. Expansion and sorting.
Made a warning about the overflow of inventory.
If the items in the inventory are more than 80%, then the inscription of the number of items changes color to yellow, if 90% or more, the inscription changes color to red.
Removed stretch bug. When, after stretching, in the middle of the empty cells, blocked cells appeared.

Quick deletion of items - Ctrl + Alt + Click on item.

There are several types of your choice (switching in the settings).

You can go to shortcuts from any tab.
Added the display of item improvements and the number of items in the inventory.

Spoiler

15-1-Inventory.jpg

15-2.gif

 

2. Color of messages on the screen from the server side.

 

3. Implemented the ability to add your grades without interfering with Interface.u

Spoiler

19.jpg

 

4. Implemented attribute insertion up to level 12 (Attribute Energy)

Spoiler

20.jpg

 

5. 6 panels of shortcuts.

Spoiler

21-1-Shortcut.jpg

 

6. Completely redesigned tooltips.
The view has changed. Added icons for items and enchantment bonuses.
In the latest chronicles, you can show the enchantment level or the pet level.
The dividing strips are automatically stretched to the width of the tooltip.
Added icons for delimiters with a description.
Equipped items are highlighted.
Added the display of the equipped item.(weapons, armor, etc.)
Quest names are displayed for quest items.
The price of the product is displayed in the store's tooltips.
Added a display for complete items, also shows which items are dressed and which give bonuses.

Spoiler

1-Tooltips.jpg

 

7. The size of the NPC dialog box on the server side, the ability to hide the close button, also the option to set the default window size has been added

Spoiler

22.png

 

8. The size of the CommunityBoard window from the server side, the buttons at the top of the window are optionally removed with or without buttons, the option to set the default window size is also added

Spoiler

23.png

 

9. The status bar has been redesigned.
Illumination is implemented when selecting a player.
It is possible to enable/disable the panel with buffs.

Spoiler

9-Status-Bar.jpg

 

10. Chat and shortcuts transparency

Spoiler

24.png
21-2.gif

 

11. Scrolling of any messages on the screen.

 

12. Fully redone radar window.
City maps are displayed.
The radar is not static.
All functions are saved.
Added transparency, etc.
The display of the current location remains.
Can be moved around the screen.
Displays targets in cities.
The radar can be stretched in any direction.
Separate textures of cities are used (from the chronicles above).
NPCs and their profession are shown.

Spoiler

14-2-Radar.gif14-1-Radar.jpg

 

13. A strip of caste is made, as in the high chronicles. Completely coincides with the standard strip. The use of soul/spirit charges is taken into account.
The strip has all the effects.
The display is interrupted if the spell has been destroyed.

Spoiler

10.jpg

 

14. Changed the windows of shops, multisell, warehouse, private shops / workshops.

Spoiler

16.png16-1.png16-2.png16-3.png16-4.png16-5.png

 

15. Support for multi-language.

 

16. Created window exit / reboot.
Shows the amount of experience and adena.
Well, as in the original shows TROPHIES.
There are hints and reset works.
Works sorting items.

Spoiler

17.png

 

17. Redesigned macro window.
Now up to 255 icons have been added.
Hints recorded in the macro are also displayed.
Added a window with templates and hints.

Spoiler

12-1-Macros-1.png12-2-Macros-2.png12-3-Macros-3.png12-4-Macros-4.png12-5-Macros-5.png

 

18. At hp less than or equal to 20%, this appears on the screen:
"Pulsing", the smaller the player HP the more often the "ripple"

Spoiler

28.jpg

 

19. The character creation menu has been completely redesigned. Everything is clicked and has tooltips. Race, gender, class, face, hairstyle and hair color.
There is a backlight and hints. In addition, when creating characters, characters are randomly generated. A window appeared with a hint in which direction further pumping will take place.
Added lobby from the chronicles above..
Fixed camera effects.

Spoiler

4-0-Create-Char-1.jpg

4-1-Create-Char-2.jpg

 

20. The system menu is changed and made as in modern chronicles. Removed unnecessary buttons.

Spoiler

6-System-Menu.jpg

 

21. Redesigned target window. It now displays the profession and the profession icon.

Spoiler

11-Target-Status-Wnd.jpg

 

22. Made the selection of windows in the party and pets. Now you can see visually who is selected at the moment.
Also reworked tips.
Redone group window and class icons.

Spoiler

26.jpg

 

23. Party highlight.
Added a palette for selecting the backlight color.

Spoiler

67-Party-Hightlight-Settings.gif

 

24. The context menu is implemented. The size of the menu changes automatically, different menus are added for different conditions.
Implemented for the target window, for pets and party members, as well as for the status window.
Different menus for the same person, for the one who is in the party. For enemy pets. There is a flashing effect, as in the original.
The clan invitation button has been added to the context menu.
The group management buttons have been redesigned in the context menu, now you can expel/invite/transfer the Party Leader, even if the player is in another location.

Spoiler

13-1-Contex-Menu.jpg13-2-Context.gif

 

25. Notifications are completely redesigned. New ones have been added. The notifications are linked to each other in the lower right corner above the menu. Without overlapping each other. There is an animation of appearing, changing and disappearing.
If the shortcuts are positioned vertically, notifications move to the bottom of the screen.

Spoiler

7.jpg

 

26. The lobby menu has been redesigned to match the new chronicles. Including character switching animations.
Added animation of the login button.

Spoiler

3.jpg

 

27. Implemented flying damage. Since the patch is completely multilingual, the damage also changes when switching the language.
There are no restrictions on the display. Even if you strike very quickly, it will not overlap or be replaced. The animation is present.
There is a damage display for the player.
Redone the damage on the screen, now it is attached to the target.

Spoiler

18-1.jpg18-2.jpg

 

28. Implemented a new settings window

Spoiler

29-options.gif

 

29. Other nice things are implemented, such as: resizing effect icons, changing the number of cells for expanding inventory, moving chat systems, switching the map with the language (requires restarting the game client), noblesses in debuffs, black noblesses icon, reduced size of the shortcut window

Spoiler

31-1.gif31-2-2.gif31-3.gif31-4.gif

 

30. Window for automatic use of Soul/Spirit shots

Spoiler

25.png

 

31. Added additional window modes to the settings.

32. Added change of window title to character name.

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36-Name-Title.jpg

 

33. A new help window has been implemented.

Spoiler

34.png

 

34. The closure of some windows (inventory, an action window, etc.) is implemented when the ESC key is pressed.

 

35. Optional: Added new window frames and city maps + catacombs + necropolises .

Spoiler

37-catacomb-Map.png

 

36. A new clan window has been created. Fixed bugs in the standard window, added buttons for adding clan emblems.

Spoiler

35.gif

 

37. The login and password input window has been changed.

Spoiler

38.png

 

38. The authorization waiting window has been changed.

Spoiler

mmo-dev-info-Screenshot-32.png

 

39. The License Agreement window has been changed.

Spoiler

39.png

 

40.  The server selection window has been changed.
Highlighting servers with a different color. We have given an insignificant description for the servers. Implemented a help window.
Server sorting is implemented.
Recognizes the last visited server.

Spoiler

40.png

 

41. Added the display of the number of items on the icons, the level of improvement. And on the items for summoning pets, the level of the summoned pet is displayed.

Spoiler

mmo-dev-info-Screenshot-36.png

 

42. A list of "classic" servers has been added, some windows have also been changed in accordance with the selected server (vitality has been removed for the classics, the "Kamael" race has been selected in the character creation menu, other changes).(Added in a separate setting. See point 90.)

Spoiler

mmo-dev-info-Screenshot-39.pngmmo-dev-info-Screenshot-38.png43.png

 

43. Implemented copy-paste. Ctrl+C/Ctrl+V

 

44. Added new functionality for buttons in the html server.

Spoiler
<button action="ShowMsgId 6528 url http://emu-dev.ru"...

when you click on the button, the indicated message will be displayed with the url

mmo-dev-info-html-action1.jpg

 

after clicking on the "confirm" button, the page will open in a web browser, it is also possible to use it without a dialog box.

<button action="url http://emu-dev.ru"...

same situation with bypasses:

<button action="ShowMsgId 6529 bypass _bbspage:gmshop"...

mmo-dev-info-html-action2.jpg

 

45. New shortcuts added.

Spoiler
Hide all effects: left Ctrl + End
Clear cache: left Ctrl + Insert
Increase character rendering range / NPC: left Ctrl + pageUP
Decrease character rendering range / npc: left Ctrl + pageDown
Open / close radio: left Ctrl + R
Start / stop radio stream: left Ctrl + P
Next radio station: left Ctrl + N
Previous radio station: left Ctrl + B
Increase the radio volume: left Ctrl + = (+) (main panel under F1 ... F12)
Increase the radio volume: left Ctrl + + (additional panel, where NumLock)
Decrease the radio volume: left Ctrl + - (_) (main panel under F1 ... F12)
Decrease the radio volume: left Ctrl + - (additional panel, where NumLock)
Hide fog: left Ctrl + F

 

 

46. Implemented cache cleaning (also returns the FPS of the client to "life").Deleted, see No. 88

Spoiler

47.png

 

47. Implemented the ability to draw text on the screen.

Spoiler
<?xml version='1.0' encoding='utf-8'?>
<!--
    Types: FPS, CUSTOM
    anchor_points & relative_points: TOP_LEFT, TOP_CENTER, TOP_RIGHT, CENTER_LEFT, CENTER_CENTER, CENTER_RIGHT, BOTTOM_LEFT, BOTTOM_CENTER, BOTTOM_RIGHT
    ofc, you can set font names from CustomFonts.xml :)
-->
<list>
    <screen_text_info id="0" enabled="true" type="FPS" text_en="[FPS: %d]" text_ru="[FPS: %d]" font_name="TestCustomFont" font_color="99FFFF" anchor_point="TOP_RIGHT" relative_point="TOP_RIGHT" offset_x="-300" offset_y="5" alpha="255"/>
    <screen_text_info id="1" enabled="true" type="CUSTOM" text_en="Welcome! © ServerName" text_ru="Добро пожаловать! © ServerName" font_name="TestCustomFont" font_color="99FFFF" anchor_point="TOP_RIGHT" relative_point="TOP_RIGHT" offset_x="-300" offset_y="19" alpha="255"/>
</list>

49-Text-On-Screen.png

 

48. Implemented the ability to add new fonts from the server, which later can be used in HTML or to draw text on the screen.

Spoiler
<?xml version='1.0' encoding='utf-8'?>
<!--
    font_location: WINDOWS, SYSTEM
-->
<list>
    <custom_font font_name="TestCustomFont" font_file_name="tahoma.ttf" font_location="WINDOWS" size="9" index="0" index_on="0" use_shadow="true" shadow_x="1" shadow_y="1" stroke="0" stroke_large="0" line_gap="-9999" underline_offset="-9999"/>
</list>

 

 

49. Password Storage Function implemented.

Spoiler

52.gif

 

50. Realized autologin.

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52.png

 

51. The work of Next Target, the new version has flexible settings for the player, the maximum distance is now installed by the server, and the settings specified by the player are saved separately for each player.

Spoiler

mmo-dev-info-Screenshot-44.png

 

52. Added Debuff Timer. (you can enable/disable in the options).

 

53. Added the ability to specify the time from which the countdown of the remaining effects.

 

54. The size of the text of the effect icons of the effects is now changing along with the size of the icons themselves.

 

55. Links can now be inserted into any chats.

 

56. The Exp panel with duplicated buttons of the main menu is implemented.
The main menu has also been redesigned and left.
Added a new EXP panel (enabled in the settings).

Spoiler

5-EXP-Bar.jpg

 

57. Added effects for drop items (Enabled in the settings).

 

58. The quantity of macro icons and the paths to the icons themselves are now configured from the server side, the maximum possible number of icons is 255.

 

59. Added an effect for the target.

 

60. Redone the Minimap window and all the windows associated with it. The window can arbitrarily change the size.
Added the ability to sort for a suitable level.

Spoiler

64-map.gif

 

61. The option of transparency of inactive windows has been removed.

 

62. Language selection buttons have been added to the login window.

 

63. Fixed a bug with case sensitivity when searching for Russian text.

 

64. Fixed critical leakage of GDI memory client objects.

 

65. Fixed memory leak when stretching split 9 textures.

 

66. The maximum number of items sent by mail is now configured from the server (you should also change the restrictions on the server, otherwise the sending will be rejected).

Spoiler

73-mail.jpg

 

67. The server side config has been configured to display a chat for players watching the Olympics fights.

 

68. The language of the minimap now also changes when the client language is changed.

 

69. Added a palette for selecting the backlight color.

Spoiler

67-Party-Hightlight-Settings.gif

 

70. Added copy/paste in MultiEdit handles, previously worked only in EditBox.

 

71. The damage on the screen has been redone, now it is attached to the target.

 

72. Added notifications of an inactive window (PM in a chat, a message to the mailbox, informing about the result of the automated module), sound + highlighting of the icon on the taskbar.

Spoiler

75-Notifications.jpg

 

73. The clan invitation button has been added to the context menu.

 

74. In the context menu, the group control buttons have been redesigned, now you can expel / invite / transfer the PL even if the player is in another location.

 

75. Chat Transparency
The chat window has been redesigned, the ability to change the font size in the chat and the size of the chat itself.

Spoiler

24.png24-Chat-Change-Size.gif24-Chat-Font-Size.gif

 

76. Added HP bars over the heads of the player, mobs, their pets/servants, party members, pets/summons of party members (configurable in the game settings, the "Interface"tab)

Spoiler

75-HPGaugage.gif

 

77. Added markers from the chronicles above (additional actions, see the action window in the game). It is not shown to other players.

Spoiler

78-Tokens.gif

 

78. Added a comparison of the selected item with the one dressed when hovering (tooltips, enabled in the game settings).

Spoiler

1-Tooltips.jpg

 

79. Fixed Splash freeze on Windows 8 and higher.

 

80. The appearance of traders' messages and the chat above the character's head has been changed.

Spoiler

mmo-dev-info-TRADE.pngmmo-dev-info-CHAT.png

 

81. The mechanics of AdditionalEffect.dat have been changed, now you can specify the bone to which the effect will be attached, set the scale, position and rotation individually for each character model, specify the full path to the effect, an example for which can be used under a spoiler.

Spoiler

mmo-dev-info-Additional-Effect.png

 

82. The Over state has been added to the checkboxes.

Spoiler

mmo-dev-info-CHECKBOX.jpg

 

83. The mechanics of ListCtrl rendering have been changed, the tooltip (if any) is displayed immediately when hovering over a row in the list, the X position of the tooltip corresponds to the position of the mouse cursor, the stretching of columns has also been redesigned for the mechanics of more modern chronicles, when double-clicking on the frame of stretching any of the columns, it returns the dimensions to all columns by-by default.

 

84. Added the ability in html buttons to set an additional texture (if set, the alignment of the button name will be on the left edge) and the color of the name - BETA.

Spoiler

45.png

 

85. Added a setting for automatic rejection of the trade.

 

86. The operation of multilanguage has been changed, now you can add more than 2 languages to choose from without restarting the game client, at the moment Korean, Chinese and Thai languages are not supported - BETA.

Spoiler

mmo-dev-info-Multilang.png

 

87. Monster book added

Spoiler

mmo-dev-info-Monster-Book.png

Server settings:

<?xml version='1.0' encoding='utf-8'?>
<list>
    <!-- [RU] Включить/выключить книгу монстров (включить - 1, выключить - 0) -->
    <!-- [EN] Enable/Disable monster book (enable - 1, disable - 0) -->
    <interface_setting name="EnableMonsterBook" type="TYPE_CHAR" value="1"/>
    <!-- [RU] Название dat файла с данными о нпц -->
    <!-- [EN] Name of the dat file with data about npc -->
    <interface_setting name="NpcDatName" type="TYPE_TEXT" value="DBNpcData.dat"/>
    <!-- [RU] Название dat файла с данными о дропе -->
    <!-- [EN] Name of the dat file with data about drop -->
    <interface_setting name="DropDatName" type="TYPE_TEXT" value="DBDropData.dat"/>
    <!-- [RU] Название dat файла с данными о спойле -->
    <!-- [EN] Name of the dat file with data about spoil -->
    <interface_setting name="SpoilDatName" type="TYPE_TEXT" value="DBSpoilData.dat"/>
</list>

For CharacterViewport, parameters such as the scale of the model (Scale), the camera distance (CameraDist), the camera position (CameraPitch, CameraYaw), offsets by X, Y (offsetX, offsetY), the rotation speed of the model (rotationRate) and the ID of the skill (SkillID, it is necessary that the spawn of the npc occurs with the animation of the use of the skill in order to disable set 0)
Npc:

mmo-dev-info-Monster-Book-Npc-Dat.png

Drop:

mmo-dev-info-Monster-Book-Drop-Dat.png

Spoil:

mmo-dev-info-Monster-Book-Spoil-Dat.png

 

88. Fixed most of the client memory leaks(№ 46 - deleted)

Spoiler

 

 

89. Added in-game browser(Attention! It only works on Windows systems from version 10 and higher. On systems below 10, when trying to open it will write a message that the system is not suitable.)
Access settings for sites have been added to the browser. (Permission to use camera/microphone.)

Spoiler

 

Access settings for sites have been added to the browser with the ability to save or delete these permissions for each site individually.

mmo-dev-info-askweb.jpgmmo-dev-info-askweb2.jpg

 

Server settings:

<?xml version='1.0' encoding='utf-8'?>
<list>
    <!-- [RU] Включить/выключить веб браузер (включить - 1, выключить - 0) -->
    <!-- [EN] Enable/Disable web browser (enable - 1, disable - 0) -->
    <interface_setting name="EnableBrowser" type="TYPE_CHAR" value="1" />
    <!-- [RU] Количество вкладок браузера (не более 5!) -->
    <!-- [EN] Number of browser tabs (not more 5!) -->
    <interface_setting name="TabCount" type="TYPE_CHAR" value="5" />
    <!-- [RU] Tab[x]Url - адрес веб страницы ([x] - tab number in array, 0-4) -->
    <!-- [EN] Tab[x]Url - tab url link ([x] - tab number in array, 0-4) -->
    <interface_setting name="Tab0Url" type="TYPE_TEXT" value="https://google.com" />
    <interface_setting name="Tab1Url" type="TYPE_TEXT" value="https://google.com" />
    <interface_setting name="Tab2Url" type="TYPE_TEXT" value="https://google.com" />
    <interface_setting name="Tab3Url" type="TYPE_TEXT" value="https://google.com" />
    <interface_setting name="Tab4Url" type="TYPE_TEXT" value="https://google.com" />
</list>

 

 

90. Server settings have been added (the ability to disable some interface functions for a specific server, as well as transfer it to the classic server list.)

Spoiler

mmo-dev-info-Screenshot-39.pngmmo-dev-info-Screenshot-38.pngmmo-dev-info-Screenshot-40.png

 

Configuration in ServerOptions.dat

mmo-dev-info-Server-Options.jpg

 

91. Implemented search for items in inventory .

Spoiler

Inventory-Search.jpg

 

92. Realized search for items in the Warehouse.

Spoiler

Warehouse-Search.jpg

 

 

Additional modules:

Spoiler

1. Automatic item enhancement - 15$.

Spoiler

27-1.png

 

2. Automatic skill enhancement - 15$.

Spoiler

27-2.png

 

3. Automatic insertion of Lifes Stones - 15$.

Spoiler

27-3.jpg

 

4. ACP - 15$.

Spoiler

27-4.png

 

5. Auto insert attribute - 15$.

Spoiler

27-5.jpg

 

6. Disabling the client chat ban (useful for servers with a lot of voice commands) - $15.

 

7. Target cast display - $15.

Spoiler

mmo-dev-info.jpg

 

8. Online Radio - 45$.

Spoiler

42-1-Radio.jpg42-2-Radio-Datka.jpg

 

9. SideBar - 40$.

Spoiler

71-Sidebar.gif

10. Workshop - 105$.

Spoiler

72-1-Workchop-Attribute.gif

72-2-Workchop-Enchant.gif

72-3-Workchop-Life-Stone.gif

Server settings:

<?xml version='1.0' encoding='utf-8'?>
<list>
    <!-- [RU] Настройки автоматического энчанта предметов -->
    <!-- [EN] Set up automatic enchant items -->
    <!-- [RU] 0 - выключено для всех (отключает все нижеперечисленные опции, интерфейс будет работать по дефолту) -->
    <!-- [EN] 0 - disabled for all (disables all of the following options, the interface will work by default) -->
    <!-- [RU] 1 - включено только для игроков с ПА -->
    <!-- [EN] 1 - enabled only for PA players -->
    <!-- [RU] 2 - включено для всех -->
    <!-- [EN] 2 - enabled for all -->
    <interface_setting name="ItemEnchantMode" type="TYPE_CHAR" value="2"/>

    <!-- [RU] 0 - частичная автоматизация (кнопка "повторить") -->
    <!-- [EN] 0 - partial automation (button "repeat") -->
    <!-- [RU] 1 - полная автоматизация -->
    <!-- [EN] 1 - full automation -->
    <interface_setting name="ItemEnchantSubMode" type="TYPE_CHAR" value="1"/>

    <!-- [RU] Минимальная задержка и значение на которое будет увеличиваться на каждое положение бегунка (в мс, 1 секунда = 1000 мс) -->
    <!-- [EN] The minimum delay and the value that will increase for each position of the slider (in ms, 1 second = 1000 ms) -->
    <interface_setting name="ItemEnchantMinDelay" type="TYPE_INT" value="1500"/>
    <interface_setting name="ItemEnchantDelayRange" type="TYPE_INT" value="250"/>

    <!-- ################################################### -->

    <!-- [RU] Настройки автоматического энчанта скилов -->
    <!-- [EN] Set up automatic enchant skills -->
    <!-- [RU] 0 - выключено для всех (отключает все нижеперечисленные опции, интерфейс будет работать по дефолту) -->
    <!-- [EN] 0 - disabled for all (disables all of the following options, the interface will work by default) -->
    <!-- [RU] 1 - включено только для игроков с ПА -->
    <!-- [EN] 1 - enabled only for PA players -->
    <!-- [RU] 2 - включено для всех -->
    <!-- [EN] 2 - enabled for all -->
    <interface_setting name="SkillEnchantMode" type="TYPE_CHAR" value="2"/>
    <!-- [RU] 0 - частичная автоматизация (при нажатии на кнопку "Улучшить" сразу отправляет пакет) -->
    <!-- [EN] 0 - partial automation (when you click on the "Improve" button immediately sends the package) -->
    <!-- [RU] 1 - полная автоматизация (кнопка улучшить сразу отправит пакет, будет доступно меню автоматического энчанта) -->
    <!-- [EN] 1 - full automation (the improve button will directly send the package, the automatic enchant menu will be available) -->
    <interface_setting name="SkillEnchantSubMode" type="TYPE_CHAR" value="1"/>

    <!-- [RU] Минимальная задержка и значение на которое будет увеличиваться на каждое положение бегунка (в мс, 1 секунда = 1000 мс) -->
    <!-- [EN] The minimum delay and the value that will increase for each position of the slider (in ms, 1 second = 1000 ms) -->
    <interface_setting name="SkillEnchantMinDelay" type="TYPE_INT" value="250"/>
    <interface_setting name="SkillEnchantDelayRange" type="TYPE_INT" value="250"/>

    <!-- ################################################### -->

    <!-- [RU] Настройки автоматической вставки ЛС -->
    <!-- [EN] Set up automatic insertion Life Stone -->
    <!-- [RU] 0 - выключено для всех (отключает все нижеперечисленные опции, интерфейс будет работать по дефолту) -->
    <!-- [EN] 0 - disabled for all (disables all of the following options, the interface will work by default) -->
    <!-- [RU] 1 - включено только для игроков с ПА -->
    <!-- [EN] 1 - enabled only for PA players -->
    <!-- [RU] 2 - включено для всех -->
    <!-- [EN] 2 - enabled for all -->
    <interface_setting name="LifeStoneMode" type="TYPE_CHAR" value="2"/>

    <!-- [RU] 0 - частичная автоматизация (кнопка "повторить") -->
    <!-- [EN] 0 - partial automation (button "repeat") -->
    <!-- [RU] 1 - полная автоматизация -->
    <!-- [EN] 1 - full automation -->
    <interface_setting name="LifeStoneSubMode" type="TYPE_CHAR" value="1"/>

    <!-- [RU] Минимальная задержка и значение на которое будет увеличиваться на каждое положение бегунка (в мс, 1 секунда = 1000 мс) -->
    <!-- [EN] The minimum delay and the value that will increase for each position of the slider (in ms, 1 second = 1000 ms) -->
    <interface_setting name="LifeStoneMinDelay" type="TYPE_INT" value="2000"/>
    <interface_setting name="LifeStoneDelayRange" type="TYPE_INT" value="500"/>

    <!-- ################################################### -->

    <!--  [RU] Настройки авто-атрибута -->
    <!--  [EN] Auto attribute settings -->
    <!--  [RU] 0 - выключено для всех (отключает все нижеперечисленные опции, интерфейс будет работать по дефолту) -->
    <!--  [EN] 0 - disabled for all (disables all of the following options, the interface will work by default) -->
    <!--  [RU] 1 - включено только для игроков с ПА -->
    <!--  [EN] 1 - enabled only for PA players -->
    <!--  [RU] 2 - включено для всех -->
    <!--  [EN] 2 - enabled for all -->
    <interface_setting name="AttributeEnchantMode" type="TYPE_CHAR" value="2"/>

    <!--  [RU] Минимальная задержка и значение на которое будет увеличиваться на каждое положение бегунка (в мс, 1 секунда = 1000 мс) -->
    <!--  [EN] The minimum delay and the value that will increase for each position of the slider (in ms, 1 second = 1000 ms) -->
    <interface_setting name="AttributeEnchantMinDelay" type="TYPE_INT" value="1000"/>
    <interface_setting name="AttributeEnchantDelayRange" type="TYPE_INT" value="250"/>

    <!-- ################################################### -->

    <!-- [RU] Настройки авто-потионов -->
    <!-- [EN] Auto potions settings -->
    <!-- [RU] 0 - выключено для всех (отключает все нижеперечисленные опции, интерфейс будет работать по дефолту) -->
    <!-- [EN] 0 - disabled for all (disables all of the following options, the interface will work by default) -->
    <!-- [RU] 1 - включено только для игроков с ПА -->
    <!-- [EN] 1 - enabled only for PA players -->
    <!-- [RU] 2 - включено для всех -->
    <!-- [EN] 2 - enabled for all -->
    <!-- [RU] Для отключения слотов с типом 4 (банки душ, для Камаэлей, тип так же следует поменять на 0 (NONE)) -->
    <!-- [EN] To disable slots with type 4 (Soul Potions, for Kamaels, the type should also be changed to 0 (NONE)) -->
    <interface_setting name="AutoPotionsMode" type="TYPE_CHAR" value="2"/>

    <!-- [RU] Айди предмета и задержка (в мс, 1 секунда = 1000 мс) для слота 0 -->
    <!-- [EN] ItemID and delay (in ms, 1 second = 1000 ms) for slot 0 -->
    <interface_setting name="ItemIdSlot0" type="TYPE_ARR_INT" value="10410"/>
    <interface_setting name="DelaySlot0" type="TYPE_ARR_INT" value="0"/>
    <!-- [RU] Фоновая текстура для слота 0 -->
    <!-- [EN] Background texture for slot 0 -->
    <interface_setting name="BackTextureSlot0" type="TYPE_TEXT" value="L2UI_CT2.AutoPotionsWnd.Souls"/>
    <!-- [RU] Тип слота 0: 0 - NONE, 1 - CP, 2 - HP, 3 - MP, 4 - Soul Potions (Для 4 типа задержка на использование игнорируется) -->
    <!-- [EN] Type slot 0: 0 - NONE, 1 - CP, 2 - HP, 3 - MP, 4 - Soul Potions (For type 4, the usage delay is ignored) -->
    <interface_setting name="TypeSlot0" type="TYPE_INT" value="4"/>
    <!-- [RU] Включить/выключить слот 0 -->
    <!-- [EN] Enable/Disable slot 0 -->
    <interface_setting name="ShowSlot0" type="TYPE_CHAR" value="1"/>


    <!-- [RU] Айди предмета и задержка (в мс, 1 секунда = 1000 мс) для слота 1 -->
    <!-- [EN] ItemID and delay (in ms, 1 second = 1000 ms) for slot 1 -->
    <interface_setting name="ItemIdSlot1" type="TYPE_ARR_INT" value="8627"/>
    <interface_setting name="DelaySlot1" type="TYPE_ARR_INT" value="300000"/>
    <!-- [RU] Фоновая текстура для слота 1 -->
    <!-- [EN] Background texture for slot 1 -->
    <interface_setting name="BackTextureSlot1" type="TYPE_TEXT" value="L2UI_CT2.AutoPotionsWnd.Potions_Elixir_BoxHP"/>
    <!-- [RU] Тип слота 1: 0 - NONE, 1 - CP, 2 - HP, 3 - MP, 4 - Soul Potions (Для 4 типа задержка на использование игнорируется) -->
    <!-- [EN] Type slot 1: 0 - NONE, 1 - CP, 2 - HP, 3 - MP, 4 - Soul Potions (For type 4, the usage delay is ignored) -->
    <interface_setting name="TypeSlot1" type="TYPE_INT" value="2"/>
    <!-- [RU] Включить/выключить слот 1 -->
    <!-- [EN] Enable/Disable slot 1 -->
    <interface_setting name="ShowSlot1" type="TYPE_CHAR" value="1"/>


    <!-- [RU] Айди предмета и задержка (в мс, 1 секунда = 1000 мс) для слота 2 -->
    <!-- [EN] ItemID and delay (in ms, 1 second = 1000 ms) for slot 2 -->
    <interface_setting name="ItemIdSlot2" type="TYPE_ARR_INT" value="8639"/>
    <interface_setting name="DelaySlot2" type="TYPE_ARR_INT" value="300000"/>
    <!-- [RU] Фоновая текстура для слота 2 -->
    <!-- [EN] Background texture for slot 2 -->
    <interface_setting name="BackTextureSlot2" type="TYPE_TEXT" value="L2UI_CT2.AutoPotionsWnd.Potions_Elixir_BoxCP"/>
    <!-- [RU] Тип слота 2: 0 - NONE, 1 - CP, 2 - HP, 3 - MP, 4 - Soul Potions (Для 4 типа задержка на использование игнорируется) -->
    <!-- [EN] Type slot 2: 0 - NONE, 1 - CP, 2 - HP, 3 - MP, 4 - Soul Potions (For type 4, the usage delay is ignored) -->
    <interface_setting name="TypeSlot2" type="TYPE_INT" value="1"/>
    <!-- [RU] Включить/выключить слот 2 -->
    <!-- [EN] Enable/Disable slot 2 -->
    <interface_setting name="ShowSlot2" type="TYPE_CHAR" value="1"/>


    <!-- [RU] Айди предмета и задержка (в мс, 1 секунда = 1000 мс) для слота 3 -->
    <!-- [EN] ItemID and delay (in ms, 1 second = 1000 ms) for slot 3 -->
    <interface_setting name="ItemIdSlot3" type="TYPE_ARR_INT" value="5591"/>
    <interface_setting name="DelaySlot3" type="TYPE_ARR_INT" value="500"/>
    <!-- [RU] Фоновая текстура для слота 3 -->
    <!-- [EN] Background texture for slot 3 -->
    <interface_setting name="BackTextureSlot3" type="TYPE_TEXT" value="L2UI_CT2.AutoPotionsWnd.Potions_BoxSmallCP"/>
    <!-- [RU] Тип слота 3: 0 - NONE, 1 - CP, 2 - HP, 3 - MP, 4 - Soul Potions (Для 4 типа задержка на использование игнорируется) -->
    <!-- [EN] Type slot 3: 0 - NONE, 1 - CP, 2 - HP, 3 - MP, 4 - Soul Potions (For type 4, the usage delay is ignored) -->
    <interface_setting name="TypeSlot3" type="TYPE_INT" value="1"/>
    <!-- [RU] Включить/выключить слот 3 -->
    <!-- [EN] Enable/Disable slot 3 -->
    <interface_setting name="ShowSlot3" type="TYPE_CHAR" value="1"/>


    <!-- [RU] Айди предмета и задержка (в мс, 1 секунда = 1000 мс) для слота Большого 4 -->
    <!-- [EN] ItemID and delay (in ms, 1 second = 1000 ms) for slot Greater 4 -->
    <interface_setting name="ItemIdSlot4" type="TYPE_ARR_INT" value="5592"/>
    <interface_setting name="DelaySlot4" type="TYPE_ARR_INT" value="500"/>
    <!-- [RU] Фоновая текстура для слота 4 -->
    <!-- [EN] Background texture for slot 4 -->
    <interface_setting name="BackTextureSlot4" type="TYPE_TEXT" value="L2UI_CT2.AutoPotionsWnd.Potions_BoxCP"/>
    <!-- [RU] Тип слота 4: 0 - NONE, 1 - CP, 2 - HP, 3 - MP, 4 - Soul Potions (Для 4 типа задержка на использование игнорируется) -->
    <!-- [EN] Type slot 4: 0 - NONE, 1 - CP, 2 - HP, 3 - MP, 4 - Soul Potions (For type 4, the usage delay is ignored) -->
    <interface_setting name="TypeSlot4" type="TYPE_INT" value="1"/>
    <!-- [RU] Включить/выключить слот 4 -->
    <!-- [EN] Enable/Disable slot 4 -->
    <interface_setting name="ShowSlot4" type="TYPE_CHAR" value="1"/>


    <!-- [RU] Айди предмета и задержка (в мс, 1 секунда = 1000 мс) для слота 5 -->
    <!-- [EN] ItemID and delay (in ms, 1 second = 1000 ms) for slot 5 -->
    <interface_setting name="ItemIdSlot5" type="TYPE_ARR_INT" value="1539;1540"/>
    <interface_setting name="DelaySlot5" type="TYPE_ARR_INT" value="10000;1500"/>
    <!-- [RU] Фоновая текстура для слота 5 -->
    <!-- [EN] Background texture for slot 5 -->
    <interface_setting name="BackTextureSlot5" type="TYPE_TEXT" value="L2UI_CT2.AutoPotionsWnd.Potions_BoxHP"/>
    <!-- [RU] Тип слота 5: 0 - NONE, 1 - CP, 2 - HP, 3 - MP, 4 - Soul Potions (Для 4 типа задержка на использование игнорируется) -->
    <!-- [EN] Type slot 5: 0 - NONE, 1 - CP, 2 - HP, 3 - MP, 4 - Soul Potions (For type 4, the usage delay is ignored) -->
    <interface_setting name="TypeSlot5" type="TYPE_INT" value="2"/>
    <!-- [RU] Включить/выключить слот 5 -->
    <!-- [EN] Enable/Disable slot 5 -->
    <interface_setting name="ShowSlot5" type="TYPE_CHAR" value="1"/>


    <!-- [RU] Айди предмета и задержка (в мс, 1 секунда = 1000 мс) для слота 6 -->
    <!-- [EN] ItemID and delay (in ms, 1 second = 1000 ms) for slot 6 -->
    <interface_setting name="ItemIdSlot6" type="TYPE_ARR_INT" value="728"/>
    <interface_setting name="DelaySlot6" type="TYPE_ARR_INT" value="15000"/>
    <!-- [RU] Фоновая текстура для слота 6 -->
    <!-- [EN] Background texture for slot 6 -->
    <interface_setting name="BackTextureSlot6" type="TYPE_TEXT" value="L2UI_CT2.AutoPotionsWnd.Potions_BoxMP"/>
    <!-- [RU] Тип слота 6: 0 - NONE, 1 - CP, 2 - HP, 3 - MP, 4 - Soul Potions (Для 4 типа задержка на использование игнорируется) -->
    <!-- [EN] Type slot 6: 0 - NONE, 1 - CP, 2 - HP, 3 - MP, 4 - Soul Potions (For type 4, the usage delay is ignored) -->
    <interface_setting name="TypeSlot6" type="TYPE_INT" value="3"/>
    <!-- [RU] Включить/выключить слот 6 -->
    <!-- [EN] Enable/Disable slot 6 -->
    <interface_setting name="ShowSlot6" type="TYPE_CHAR" value="1"/>

    <!-- ################################################### -->

    <!-- [RU] Настройки SideBar -->
    <!-- [EN] SideBar settings -->
    <!-- [RU] EnableSideBar: включить - 1, выключить - 0 -->
    <!-- [EN] EnableSideBar: enable - 1, disable - 0 -->
    <interface_setting name="EnableSideBar" type="TYPE_CHAR" value="1"/>

    <!-- [RU] SideBarBtnsCount: количество кнопок (не менее 1 и не более 10) -->
    <!-- [EN] SideBarBtnsCount: buttons count (no less than 1 and no more than 240)-->
    <interface_setting name="SideBarBtnsCount" type="TYPE_INT" value="3"/>

    <!-- [RU] Type: 0 - открыть окно интерфейса, 1 - голосовая команда, 2 - байпасс, 3 - открыть ссылку в браузере -->
    <!-- [EN] Type: 0 - show interface window, 1 - voice command, 2 - bypass, 3 - open URL -->
    <!-- [RU] Action: действие при нажатие на кнопку, в зависимости от Type -->
    <!-- [EN] Action: action when the button is clicked, depending on the Type -->
    <!-- [RU] Texture: иконка кнопки размером 32х32 -->
    <!-- [EN] Texture: button icon, size 32x32 -->
    <!-- [RU] Tooltip(Ru/En): описание при наведении на кнопку -->
    <!-- [EN] Tooltip(Ru/En): description when hovering over the button -->
    <interface_setting name="SideBarBtn0Type" type="TYPE_INT" value="0"/>
    <interface_setting name="SideBarBtn0Action" type="TYPE_TEXT" value="Forge"/>
    <interface_setting name="SideBarBtn0Texture" type="TYPE_TEXT" value="L2UI_CT2.SideBar.SideBar_TimeZoneIcon"/>
    <interface_setting name="SideBarBtn0TooltipRu" type="TYPE_TEXT" value="Мастерская"/>
    <interface_setting name="SideBarBtn0TooltipEn" type="TYPE_TEXT" value="Workshop"/>

    <interface_setting name="SideBarBtn1Type" type="TYPE_INT" value="0"/>
    <interface_setting name="SideBarBtn1Action" type="TYPE_TEXT" value="RadioWnd"/>
    <interface_setting name="SideBarBtn1Texture" type="TYPE_TEXT" value="L2UI_CT2.SideBar.SideBar_TimeZoneIcon"/>
    <interface_setting name="SideBarBtn1TooltipRu" type="TYPE_TEXT" value="Радио"/>
    <interface_setting name="SideBarBtn1TooltipEn" type="TYPE_TEXT" value="Radio"/>

    <interface_setting name="SideBarBtn2Type" type="TYPE_INT" value="2"/>
    <interface_setting name="SideBarBtn2Action" type="TYPE_TEXT" value="test_bypass_-1"/>
    <interface_setting name="SideBarBtn2Texture" type="TYPE_TEXT" value="L2UI_CT2.SideBar.SideBar_TimeZoneIcon"/>
    <interface_setting name="SideBarBtn2TooltipRu" type="TYPE_TEXT" value="Байпасс -1"/>
    <interface_setting name="SideBarBtn2TooltipEn" type="TYPE_TEXT" value="Bypass -1"/>

    <interface_setting name="SideBarBtn3Type" type="TYPE_INT" value="2"/>
    <interface_setting name="SideBarBtn3Action" type="TYPE_TEXT" value="test_bypass_0"/>
    <interface_setting name="SideBarBtn3Texture" type="TYPE_TEXT" value="L2UI_CT2.SideBar.SideBar_TimeZoneIcon"/>
    <interface_setting name="SideBarBtn3TooltipRu" type="TYPE_TEXT" value="Байпасс 0"/>
    <interface_setting name="SideBarBtn3TooltipEn" type="TYPE_TEXT" value="Bypass 0"/>

    <interface_setting name="SideBarBtn4Type" type="TYPE_INT" value="0"/>
    <interface_setting name="SideBarBtn4Action" type="TYPE_TEXT" value="InventoryWnd"/>
    <interface_setting name="SideBarBtn4Texture" type="TYPE_TEXT" value="L2UI_CT2.SideBar.SideBar_TimeZoneIcon"/>
    <interface_setting name="SideBarBtn4TooltipRu" type="TYPE_TEXT" value="Инвентарь"/>
    <interface_setting name="SideBarBtn4TooltipEn" type="TYPE_TEXT" value="Inventory"/>

    <interface_setting name="SideBarBtn5Type" type="TYPE_INT" value="2"/>
    <interface_setting name="SideBarBtn5Action" type="TYPE_TEXT" value="test_bypass_1"/>
    <interface_setting name="SideBarBtn5Texture" type="TYPE_TEXT" value="L2UI_CT2.SideBar.SideBar_TimeZoneIcon"/>
    <interface_setting name="SideBarBtn5TooltipRu" type="TYPE_TEXT" value="Байпасс 1"/>
    <interface_setting name="SideBarBtn5TooltipEn" type="TYPE_TEXT" value="Bypass 1"/>

    <interface_setting name="SideBarBtn6Type" type="TYPE_INT" value="2"/>
    <interface_setting name="SideBarBtn6Action" type="TYPE_TEXT" value="test_bypass_2"/>
    <interface_setting name="SideBarBtn6Texture" type="TYPE_TEXT" value="L2UI_CT2.SideBar.SideBar_TimeZoneIcon"/>
    <interface_setting name="SideBarBtn6TooltipRu" type="TYPE_TEXT" value="Байпасс 2"/>
    <interface_setting name="SideBarBtn6TooltipEn" type="TYPE_TEXT" value="Bypass 2"/>

    <interface_setting name="SideBarBtn7Type" type="TYPE_INT" value="2"/>
    <interface_setting name="SideBarBtn7Action" type="TYPE_TEXT" value="test_bypass_3"/>
    <interface_setting name="SideBarBtn7Texture" type="TYPE_TEXT" value="L2UI_CT2.SideBar.SideBar_TimeZoneIcon"/>
    <interface_setting name="SideBarBtn7TooltipRu" type="TYPE_TEXT" value="Байпасс 3"/>
    <interface_setting name="SideBarBtn7TooltipEn" type="TYPE_TEXT" value="Bypass 3"/>

    <interface_setting name="SideBarBtn8Type" type="TYPE_INT" value="2"/>
    <interface_setting name="SideBarBtn8Action" type="TYPE_TEXT" value="test_bypass_4"/>
    <interface_setting name="SideBarBtn8Texture" type="TYPE_TEXT" value="L2UI_CT2.SideBar.SideBar_TimeZoneIcon"/>
    <interface_setting name="SideBarBtn8TooltipRu" type="TYPE_TEXT" value="Байпасс 4"/>
    <interface_setting name="SideBarBtn8TooltipEn" type="TYPE_TEXT" value="Bypass 4"/>

    <interface_setting name="SideBarBtn9Type" type="TYPE_INT" value="3"/>
    <interface_setting name="SideBarBtn9Action" type="TYPE_TEXT" value="https://servername.ru"/>
    <interface_setting name="SideBarBtn9Texture" type="TYPE_TEXT" value="L2UI_CT2.SideBar.SideBar_TimeZoneIcon"/>
    <interface_setting name="SideBarBtn9TooltipRu" type="TYPE_TEXT" value="Перейти на сайт сервера"/>
    <interface_setting name="SideBarBtn9TooltipEn" type="TYPE_TEXT" value="Open server site"/>

    <!-- ################################################### -->

    <!-- [RU] Настройки мастерской -->
    <!-- [EN] Workshop settings -->
    <!-- [RU] 0 - выключено для всех (отключает все нижеперечисленные опции, интерфейс будет работать по дефолту) -->
    <!-- [EN] 0 - disabled for all (disables all of the following options, the interface will work by default) -->
    <!-- [RU] 1 - включено только для игроков с ПА -->
    <!-- [EN] 1 - enabled only for PA players -->
    <!-- [RU] 2 - включено для всех -->
    <!-- [EN] 2 - enabled for all -->
    <interface_setting name="WorkshopMode" type="TYPE_CHAR" value="2"/>

    <!-- [RU] Список свитков по грейдам для оружия (1 - D, 2 - C, 3 - B, 4 - A, 5 - S) -->
    <!-- [EN] Scrolls list by grade for weapon (1 - D, 2 - C, 3 - B, 4 - A, 5 - S) -->
    <interface_setting name="WorkshopEnchScrollsWeapon1" type="TYPE_ARR_INT" value="955;957;22006;22229;17261;15350"/>
    <interface_setting name="WorkshopEnchScrollsWeapon2" type="TYPE_ARR_INT" value="951;953;22007;22227;17259;22341;15349"/>
    <interface_setting name="WorkshopEnchScrollsWeapon3" type="TYPE_ARR_INT" value="947;949;22008;22014;22018;22225;17257;22317;15348"/>
    <interface_setting name="WorkshopEnchScrollsWeapon4" type="TYPE_ARR_INT" value="729;731;22009;22015;22019;22223;17255;22316;15347"/>
    <interface_setting name="WorkshopEnchScrollsWeapon5" type="TYPE_ARR_INT" value="959;961;20517;20519;22221;17263;22314;15346;32415;22428"/>

    <!-- [RU] Список благославенных свитков по грейдам для оружия (1 - D, 2 - C, 3 - B, 4 - A, 5 - S) -->
    <!-- [EN] Blessed Scrolls list by grade for weapon (1 - D, 2 - C, 3 - B, 4 - A, 5 - S) -->
    <interface_setting name="WorkshopEnchBlessScrollsWeapon1" type="TYPE_ARR_INT" value="6575"/>
    <interface_setting name="WorkshopEnchBlessScrollsWeapon2" type="TYPE_ARR_INT" value="6573"/>
    <interface_setting name="WorkshopEnchBlessScrollsWeapon3" type="TYPE_ARR_INT" value="6571"/>
    <interface_setting name="WorkshopEnchBlessScrollsWeapon4" type="TYPE_ARR_INT" value="6569"/>
    <interface_setting name="WorkshopEnchBlessScrollsWeapon5" type="TYPE_ARR_INT" value="6577;20521"/>

    <!-- [RU] Список свитков по грейдам для брони (1 - D, 2 - C, 3 - B, 4 - A, 5 - S) -->
    <!-- [EN] Scrolls list by grade for armor (1 - D, 2 - C, 3 - B, 4 - A, 5 - S) -->
    <interface_setting name="WorkshopEnchScrollsArmor1" type="TYPE_ARR_INT" value="956;958;22010;22230;17262"/>
    <interface_setting name="WorkshopEnchScrollsArmor2" type="TYPE_ARR_INT" value="952;954;22011;22228;17260"/>
    <interface_setting name="WorkshopEnchScrollsArmor3" type="TYPE_ARR_INT" value="948;950;22012;22016;22020;22226;17258;22319"/>
    <interface_setting name="WorkshopEnchScrollsArmor4" type="TYPE_ARR_INT" value="730;732;22013;22017;22021;22224;17256;22318"/>
    <interface_setting name="WorkshopEnchScrollsArmor5" type="TYPE_ARR_INT" value="960;962;20518;20520;22222;17264;22315;32416;22429"/>

    <!-- [RU] Список благославенных свитков по грейдам для брони (1 - D, 2 - C, 3 - B, 4 - A, 5 - S) -->
    <!-- [EN] Blessed Scrolls list by grade for armor (1 - D, 2 - C, 3 - B, 4 - A, 5 - S) -->
    <interface_setting name="WorkshopEnchBlessScrollsArmor1" type="TYPE_ARR_INT" value="6576"/>
    <interface_setting name="WorkshopEnchBlessScrollsArmor2" type="TYPE_ARR_INT" value="6574"/>
    <interface_setting name="WorkshopEnchBlessScrollsArmor3" type="TYPE_ARR_INT" value="6572"/>
    <interface_setting name="WorkshopEnchBlessScrollsArmor4" type="TYPE_ARR_INT" value="6570"/>
    <interface_setting name="WorkshopEnchBlessScrollsArmor5" type="TYPE_ARR_INT" value="6578;20522"/>

    <!-- [RU] Прочие параметры энчанта -->
    <!-- [EN] Another enchant settings -->
    <interface_setting name="WorkshopEnchWeaponMax" type="TYPE_INT" value="20"/>
    <interface_setting name="WorkshopEnchArmorMax" type="TYPE_INT" value="20"/>

    <!-- [RU] Включить/выключить энчант по очереди (+1 на каждый выбранный предмет) -->
    <!-- [EN] Enable/disable enchant in turn (+1 for each selected item) -->
    <interface_setting name="WorkshopEnchInTurnEnable" type="TYPE_CHAR" value="1"/>

    <!-- [RU] Количество предметов, которое можно выбрать для энчанта (не меньше 1 и не более 240) -->
    <!-- [EN] The number of items that can be selected for the enchant (no less than 1 and no more than 240) -->
    <interface_setting name="WorkshopEnchMaxItemNum" type="TYPE_INT" value="240"/>

    <!-- [RU] Минимальная задержка и значение на которое будет увеличиваться на каждое положение бегунка (в мс, 1 секунда = 1000 мс) -->
    <!-- [EN] The minimum delay and the value that will increase for each position of the slider (in ms, 1 second = 1000 ms) -->
    <interface_setting name="WorkshopEnchMinDelay" type="TYPE_INT" value="50"/>
    <interface_setting name="WorkshopEnchDelayRange" type="TYPE_INT" value="50"/>
    <interface_setting name="WorkshopLsMinDelay" type="TYPE_INT" value="500"/>
    <interface_setting name="WorkshopLsDelayRange" type="TYPE_INT" value="50"/>
    <interface_setting name="WorkshopAttMinDelay" type="TYPE_INT" value="500"/>
    <interface_setting name="WorkshopAttDelayRange" type="TYPE_INT" value="50"/>

    <!-- [RU] Enable: Включить/выключить кнопку помощи (включить - 1, выключить - 0) -->
    <!-- [EN] Enable: Enable/Disable help button (enable - 1, disable - 0) -->
    <!-- [RU] Type: 0 - открыть html клиента, 1 - открыть ссылку в браузере -->
    <!-- [EN] Type: 0 - show client html, 1 - open URL -->
    <!-- [RU] ActionRu: для Type 0 - название html клиента на русском, для Type 1 - ссылка -->
    <!-- [EN] ActionRu: for Type 0 - name client html on russian, for Type 1 - URL -->
    <!-- [RU] ActionEn: для Type 0 - название html клиента на английском, для Type 1 - ссылка -->
    <!-- [EN] ActionEn: for Type 0 - name client html on english, for Type 1 - URL -->
    <interface_setting name="WorkshopEnchHelpBtnEnable" type="TYPE_CHAR" value="1"/>
    <interface_setting name="WorkshopEnchHelpBtnType" type="TYPE_INT" value="0"/>
    <interface_setting name="WorkshopEnchHelpBtnActionRu" type="TYPE_TEXT" value="EnchHelp-ru.htm"/>
    <interface_setting name="WorkshopEnchHelpBtnActionEn" type="TYPE_TEXT" value="EnchHelp-en.htm"/>

    <interface_setting name="WorkshopLsHelpBtnEnable" type="TYPE_CHAR" value="1"/>
    <interface_setting name="WorkshopLsHelpBtnType" type="TYPE_INT" value="0"/>
    <interface_setting name="WorkshopLsHelpBtnActionRu" type="TYPE_TEXT" value="LifeStoneHelp-ru.htm"/>
    <interface_setting name="WorkshopLsHelpBtnActionEn" type="TYPE_TEXT" value="LifeStoneHelp-en.htm"/>

    <interface_setting name="WorkshopAttHelpBtnEnable" type="TYPE_CHAR" value="1"/>
    <interface_setting name="WorkshopAttHelpBtnType" type="TYPE_INT" value="0"/>
    <interface_setting name="WorkshopAttHelpBtnActionRu" type="TYPE_TEXT" value="AttHelp-ru.htm"/>
    <interface_setting name="WorkshopAttHelpBtnActionEn" type="TYPE_TEXT" value="AttHelp-en.htm"/>

    <!-- ################################################### -->

    <!-- [RU] Максимальная дистанция следующей цели, выше которой игрок не сможет задать значение в настройках -->
    <!-- [EN] The maximum distance of the next target, above which the player will not be able to set a value in the settings -->
    <interface_setting name="MaxDistanceNextTarget" type="TYPE_INT" value="1000"/>

    <!-- [RU] Значение максимальной дистанции следующей цели по умолчанию -->
    <!-- [EN] The default value for the maximum distance of the next target -->
    <interface_setting name="MaxDistanceNextTargetDefault" type="TYPE_INT" value="400"/>

    <!-- ################################################### -->

    <!-- [RU] Путь до иконок макросов с названием иконки (без айди), если ID макроса больше 128 - ID макроса начнет отсчет от -127 -->
    <!-- [EN] The path to the macro icons with the icon name (without the ID), if the macro ID is greater than 128 - the macro ID will start counting from -127 -->
    <!-- [RU] Пример названия иконки для ID 130: Macro_-126 -->
    <!-- [EN] Example of the icon name for ID 130: Macro_-126 -->
    <interface_setting name="MacroIconPath" type="TYPE_TEXT" value="L2UI_CT2.MacroWnd.Macro_"/>

    <!-- [RU] Количество иконок (не более 255!) -->
    <!-- [EN] Icons count (not more 255!) -->
    <interface_setting name="MacroIconCount" type="TYPE_INT" value="255"/>


    <!-- [RU] Настройки по умолчанию для CommunityBoard -->
    <!-- [EN] Default settings for the CommunityBoard -->
    <interface_setting name="EnableCommunityBoardTabs" type="TYPE_CHAR" value="1"/>
    <interface_setting name="CommunityBoardDefaultWidth" type="TYPE_INT" value="784"/>
    <interface_setting name="CommunityBoardDefaultHeight" type="TYPE_INT" value="578"/>

    <!-- [RU] Настройки по умолчанию для NpcDialog -->
    <!-- [EN] Default settings for the NpcDialog -->
    <interface_setting name="NpcDialogDefaultWidth" type="TYPE_INT" value="314"/>
    <interface_setting name="NpcDialogDefaultHeight" type="TYPE_INT" value="408"/>

    <!-- [RU] Включить/выключить чат для игроков в режиме просмотра олимпиады -->
    <!-- [EN] Enable/disable chat for players in the Olympiad view mode -->
    <interface_setting name="EnableChatForOlyObservers" type="TYPE_CHAR" value="0"/>

    <!-- [RU] Максимальное количество предметов для отправки почтой (0-36) -->
    <!-- [EN] Maximum number of items to send by mail (0-36) -->
    <interface_setting name="MaxAttachedMailItemCount" type="TYPE_INT" value="8"/>
</list>

 

 

Examples of custom jobs:

Spoiler

1. Collection system

Spoiler

mmo-dev-info-COLLECTION1.pngmmo-dev-info-COLLECTION2.pngmmo-dev-info-COLLECTION3.pngmmo-dev-info-COLLECTION4.pngmmo-dev-info-COLLECTION5.png

 

2. Daily Tasks window

Spoiler

mmo-dev-info-TASKS.png

 

3. Autofarm (the logic of the bot on the client side, of course, runs only if the server allows it)

Spoiler

mmo-dev-info-AUTOFARM.png

 

4. VIP Window

Spoiler

mmo-dev-info-VIPWND.png

 

5. Daily reward timer

Spoiler

mmo-dev-info-AWARDSTIMER.png

 

6. Random Reward Window (random crafting)

Spoiler

mmo-dev-info-RNDCRAFT.png

 

7. Random Exchange window

Spoiler

mmo-dev-info-TOKENTRADE.png

 

8. Drop window

Spoiler

mmo-dev-info-DROPSPOIL.png

 

9. Additional colors depending on the type of team (champion mobs, event teams, etc.)

Spoiler

mmo-dev-info-TEAMEFFECT.jpg

 

10. Display of target effects

Spoiler

mmo-dev-info-TARGETEFFECTS.jpg

 

11. Changing the crash window, when you click on the "report an error" button, you can redirect to your website / bug report section

Spoiler

mmo-dev-info-CRASH.png

 

 

IMPORTANT: All server-side development is done by YOUR programmer, the maximum that we will provide in addition to the package upon completion of the order is sketches that were made for testing during the development of the client part.

 

IMPORTANT: If you have become our client - you are given a 10% discount on assemblies from our partners L2jEternity and L2j-Dev, if you are already a client of our partners - you are given a 10% discount on our interface.

 

 

PRICES:

Basic version - $300

The basic version + modules of choice - $300 + the cost of each selected module
Full version with all modules - $595

The cost of support and updates will be 50$/month

 

 

For all questions, please contact :

Telegram: @Emu_Dev_Support - Support Emu-Dev

Skype: live:.cid.900320c5f2c42248 - Support Emu-Dev

 

 Attention, important message!

Dear colleagues, we would like to draw your attention to the following matter. Recently, there have been unscrupulous individuals falsely portraying themselves as members of our team. They may use our logo, names, and even photographs to create the impression of belonging to our community.

We urge everyone to exercise vigilance and caution. In order to prevent fraud, we kindly ask you to communicate with us exclusively through official accounts specified in our topic!

Only through this account will we provide official information, answer questions, and maintain contact with members of our team.

If you receive a message from anyone else claiming to be a member of the development team, please exercise caution and verify its authenticity through our official communication channel.

Preserving safety and trust within our community is our priority. Thank you for your understanding and support!

 

Best regards, EmuDev.

 

Edited by BadStealth
Update 2023
  • Like 4
  • Upvote 3
  • Downvote 1
  • 2 weeks later...
  • 1 month later...
Posted (edited)

UPDATE:

 

I dont know the guy, but his work is amazing. I havent seen anything original and fresh like this in 5 years MINIMUM. It is great to see people still investing time in Lineage II to obtain these amazing pieces of work.

I would love to work with people like him and I am somehow exited and looking forward to see more about this. Keep it going!

 

I totally recommend buying this if you're a server owner or just a player. It will boost your game experience or your server quality.

 

quitarse-el-sombrero.png

 

Respect.

Edited by Freakazoid
  • Thanks 2
Posted
On 12/23/2019 at 4:58 AM, erikson2 said:

$250 ?  lol

We are very responsible in our work. Each window made is created from the bottom. We try to make all the animations and most accurately transfer the functionality. Eliminate standard bugs. Sometimes it takes up to a month of laborious work to create 1 window. And if we collectively calculate the time spent and the quality of implementation, then the price is not at all high. I think you will not work for $ 50 a month.

  • Like 1
  • 2 weeks later...
Posted
1 hour ago, Celestine said:

 

no but he could do i guess 

of course, the interlude we have planned for this year, but at the moment we can not even give an approximate date for the release of the first version for interlude

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