Sell interface Lineage 2 Epilogue (Plus)
I want to apologize for the translation.
Greetings to all. I want to offer my work for sale. The interface was made more than a year. Something changed, something was altered. And now it is constantly changing and redone. In the end, bit by bit gathered his interface. Epilogue is not the most common chronicles, but I like them and therefore created for Epilogue. So what is in the interface.
1. And the most important. Fully reworked tooltips. Everything is absolutely. What could find.
Changed view. Added gadgets in the form of showing icons and bonuses from sharpening. The overlay for icons of layers is also made.
It is possible to show sharpening or pet level in the latest chronicles.
Dividing strips stretch automatically to the width of the tooltip.
Equipped items highlighted.
Quest items have been added to the quest items and the name of the quest.
In store tooltips with fast hover, the price of items is also displayed.
Added display for complete items and also shows what items are dressed and what give bonuses.
2. On the login, a mapping of the keyboard layout is made when entering the login and password. Now you can clearly see if the layout is not English.
3. In the lobby menu, everything is redone in accordance with the new chronicles. Including animation selection of Persians.
4. The character creation menu has been completely redone. Everything is clicked and has tooltips. Race, gender, class, person, hairstyle and hair color. Everything has a highlight and tips. Also, when creating characters, characters are generated by default randomly. Left a window with a hint in which direction further pumping will be.
5. Made ExpBar with duplicated buttons of the main menu. The main menu is also remade and left. More familiar))) The clock is displayed, now it is not necessary to turn off the client to see the time. At night, the moon is shown instead of the sun. There is a show and hide Adena. If you have a karma, the Exp bar is colored red.
6. The system menu is changed and made as in modern chronicles. Removed unnecessary buttons.
7. Notices completely reworked. All that was and were added new. About clan search and new skills (test function) Notifications are dynamically linked and linked to each other in the lower right corner above the menu. Not overlapping each other. Are highlighted.
8. Completely rebuilt window with detailed information about the character.
9. There is a debuff timer.
10. Reworked Vitali strip in accordance with Epilogue. Separation is fully consistent with the epilogue. (2000-13000-17000) There are tooltips about bunuses.
11. Made a selection of windows in the party and pets. Now visually visible who is selected at the moment. Also reworked tooltips.
12. Made a strip of caste as in the high chronicles. Almost completely coincides with the standard strip. Even the use of the nipple is taken into account. Which slightly accelerate the caste. In the strip there are all effects. The strip is also broken if the spell was broken.
13. Redone Target window. Now it shows the profession and the profession icon.
14. Redone macro window. Now added up to 105 icons. Also shows tips that are written in the macro. You can minimize the macro window - in the end you get an additional socket with macros. You can select new icons with arrows (the old choice is more familiar to you), and also when you click on an icon, a panel with icons appears.
15. Made panel autoshots. And for pets too. And even for fishing rods. All possible actions with shots are taken into account.
For example: if there are less shots left than you need to use, the auto-shutdown is disabled. When adding shots to your inventory, the auto-adjust automatically turns on if it has been activated before shutdown. You can choose which shot to use. When clicking on a shot, a panel with a selection of shots is shown.
If there are fewer spirit shots than you need to use, but there is a spirit of spirit shots, it will automatically switch to them. Well, etc.
What could remember the conditions. Well, there are a lot of them. It all depends on the circumstances.
Shots are automatically inserted below the rank of your weapon. Displayed in both vertical and horizontal panels.
16. Implemented context menu. The menu automatically resizes and various menus are added for different conditions. Implemented for target, pet menu and party members, as well as for menu status. Various menus for the very person for someone who is in the ticket. For pets for Varov. There is a blink effect as in the original.
17. Fully redone radar window. Maps of cities are displayed. Also, the NPC display in cities has been tested. The radar is not static (except for cities), outside the city, as in the standard, you can choose a rotating radar. All functions saved. Added transparency, etc. Left the display of the current location. I'm tired of constantly pointing to the icon to see the name of the location.
18. Redesigned inventory window. Made tab separation. Expansion and sorting. Made a warning about the overflow of inventory. If the items in the inventory are more than 80%, then the inscription of the number of items changes color to yellow, if 90% or more, the inscription changes color to red. Removed stretch bug. When, after stretching, in the middle of the empty cells, blocked cells appeared.
19. Redone minimap. Added display of various dungeons. (Not all) Could not find maps of dungeons in original style. Krum Tower - all floors are shown. Maps of cities with new chronicles. In the future I will do with the latter.
20. Redone warehouse window. Added tab separation. No need to shovel everything to put for example the collected ingredients.
21. Redone shop window. 22. Made a window with inventory. With scrolling and tooltips. Hiding. It has a completely original functionality.
23. Fully redone window multitselov. There is a search. Reduced the size (otherwise almost the entire game window overlaps). Added tab Available. If the item is available for exchange or purchase, arrows are added to its icon. Selecting the type of display (list - cells). All as in the original.
24. Created window exit - reboot. Shows the amount of experience and adena. Well, as in the original shows TROPHIES. There are hints and reset works.
25. Implemented fly away damage. Because The patch is entirely multilanguage - then when you switch the language, the damage also changes. No restrictions on showing. Even if you beat very quickly - it will not overlap or be replaced. Animation included. Works for the character itself. If you are hit, the damage will fly off.
26. Added dialog buttons with chronicles above. There is a binding to the coordinates. Text orientation, tooltips, text color changes, icons change (QUEST, NORMAL, TELEPORT, RETURN).
27. The work of inventory has been completed - now you can transfer to shortcuts from any tab.
The patch is entirely multilingual (rus - eng), down to the small inscriptions. A huge number of strings were added and rewritten, corrected. Each new or converted window was made from and to.
Many windows were altered several times. For example autoshots. This is 3 of their implementation. Radar also reworked.
In the patch there is a re-sharpening and circular insertion of drugs. All cheating was out of principle not implemented.
Much has been done, something small, something large. Just do not remember. Did not paint about every little thing in every window.
If you are interested, the patch will constantly evolve. A lot of things on mind.
Sorry for inaccurate translation. Translated Google.
Patch with a link to any 3 accounts at your discretion. 5000 rubles.
Patch interface with binding to the server, binding occurs at the ip address or domain name, at your discretion. 10,000 rubles.
For all questions, please contact Skype : BadStealth
I would like to thank the user - Eressea