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Champion Aura

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  • Author
24 minutes ago, SweeTs said:

We are not here 24/7 for you. It's not our fault your logic, deduction is equal to 0.

Dont you fcking see you are under L2JModSettings and not under npcs? That's why you have an error. Open your eyes and use your brain.

Its like, you have a ready good proper method, lines and you should copy paste them, yet you do something other and you wonder why you have an error. God.

 

And why there is a bracket after that line? You are facking things up by your own stupidity sorry to say that. Everything is correct, you add your 1 line code and you break everything... 

 

You should think what you are doing and think why things are not working, why it show error rather than spamming with silly mistakes. I see that you are not learning after all this time and you can't think logically. 

You are not far from me, With all these injuries. Whatever, i accept all this. Not for help in L2. Simply that i am. Well, I put that line 

here

http://BjxY9yD.jpgMaybe i must set NPC and no npcs.getProperty?

Edited by InFocus

46 minutes ago, InFocus said:

Maybe i must set NPC and no npcs.getProperty?

Eh, Sherlock. Why don't you look one line above? It's clearly NPC, not npcs.

Why didn't you try to put NPC there and see if error is gone?

One more error, don't you see your pack parse info another way? Look one line above, its NPC.getInt 

  • Author

I try now, we can speak nice? 

  • Author

Ok, and why i can't see title and names from npcs? 

http://taEyvdX.jpg

With every setting i do, i still can't see title/name from npc...

If you previously could see it, then you broke the npc info with that writeC, like wrong place / you added new line which is too much.

And please for God's sake. If picture is 100x100 dimension, upload it like that, don't keep size full HD.. Just cut it lol. 

  • Author

Ok, I set to default like it was.

writeC(0x00); // title color 0=client

but still doesn't work

  • Author

All erase, all configs about that crap of aura. And....

http://VjuAYJr.jpg

Well ?

This is writeC original = writeC(0x00); // title color 0=client

  • Author

How i can set writeC? i have this

 

if (Config,CHAMPION_AURA_TYPE)
            writeC(_npc.isChampion() ? Config.CHAMPION_AURA_TYPE : 0);

 

http://x3OU4vA.jpg
            

Remove the if line, it will be ok even with 0 inside the config.

Just to let you know, if the config is an int(eger), the if statement would look like:

if (Config,CHAMPION_AURA_TYPE > 0)

 

No idea what you mess up - if it was previously working.

this config say CHAMPION_AURA_TYPE is for use your team color so no need this just if you need enable disable aura you need only this Config.L2jMOD_CHAMPION_ENABLE_AURA + my line code

  • Author

Ok, i remove If and i let just 

http://zOAMDH7.jpg

and my npc look like this.

http://xoDehOY.jpg

Now. how i can make with aura just mobs (Champions?)

I think My champion system don't work correct. When i compile i get that config, but i am not sure if the champ system is wrking.

+ another think, in NPC.Property i put 

 

 

# Enable aura from champion mobs
# 0 - no aura / 1 - blue aura / 2 - red aura
# Default = 0
ChampionAuraType = 1

 

if it's ok?

Edited by InFocus

Did you add the champion system your self or is implemented by default inside pack? It's like isChampion() return true for all npc.

  • Author

I solved, about that aura how i can do? i did 

writeC(_npc.isChampion() ? Config.CHAMPION_AURA_TYPE : 0);

Now, tell me if it's ok even with writeD(0x00); 

2 minutes ago, InFocus said:

I solved, about that aura how i can do? i did 


writeC(_npc.isChampion() ? Config.CHAMPION_AURA_TYPE : 0);

Now, tell me if it's ok even with writeD(0x00); 

 

I don't understand anything from what you say. I asked if you added champion your self and if you have set _champion boolean by default as true cause all npc seem to have aura even tho you have set only champions to have aura.

  • Author
CHAMPION_AURA_TYPE = NPC.getInt("ChampionAuraType", 0);

Champions is implemented in pack

Edited by InFocus

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