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Tell me please, what is loading so much RAM? I excluded all npc, left one geodata square, deleted half of the scripts. On h5 it loads significantly more RAM than Gf. And I still get the bug when I run and call the "invalid target" - which causes the character to be thrown back. (they fixed it only for destroyers, but not for mages)
Question
l2jkain
Hello, I would like a help with a bug in my tvt event. The title of the participants does not update the kills in the titles.
Code Add :
UserInfo.java
writeS((_activeChar.getPolyType() != PolyType.DEFAULT) ? "Morphed" : _activeChar.getTitle());
for
writeS((_activeChar.getPolyType() != PolyType.DEFAULT) ? "Morphed" : _activeChar.isInEvent() ? "Kills: " + _activeChar.getEventScore() : _activeChar.getTitle());
CharInfo.java
if (gmSeeInvis)
writeS("Invisible");
else
writeS(_activeChar.getTitle());
for
if (gmSeeInvis)
writeS("Invisible");
else
writeS(_activeChar.isInEvent() ? "Kills: " + _activeChar.getEventScore() : _activeChar.getTitle());
Did I do something wrong?
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