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Fake Players Engine


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On 11/27/2017 at 3:11 AM, HarryHoudini said:

 

this automation is on another level,if characters able to move at same time while hitting it gonna be close to a real mass pvp scenario

 

 

something like this?

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4 hours ago, ShinichiYao said:

something like this?

Yeap, great job, but my engine already does that. :) 

 

 

 

 

 

And for the crazy ones:

 

https://github.com/Elfocrash/L2jRoboto

Edited by .Elfocrash
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  • 2 weeks later...

currenly they look like badly configured bot party :D

movement improvements would be needed for human-like look: more randomization between members, extra pathing beside target->attack, random moves when idle cuz of no mobs, etc.

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32 minutes ago, tazerman2 said:

you sell this engine with party + clan ?

It's based on Elfocrash's work, and my core and DP are quite modified not easy to separate for other L2J version.

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