Jump to content

Recommended Posts

Posted (edited)

If the cpu and the hdd is fast then you wont have any problems even at 1000 players. Assuming you will have 1000 players of course.

Edited by Porthos
Posted (edited)

If the cpu and the hdd is fast then you wont have any problems even at 1000 players. Assuming you will have 1000 players of course.

You forget about connection speed

Edited by Own
Posted

You forget about connection speed

Look years back when net and pcs were crappy, servers was just fine :)

I guess there is nothing to worry about.

Posted (edited)

Net sucks 100mbits i got in my home pc..

Ignore this reborn12 he is nab and never had a decent computer. 

 

SSD is very important, it boost the db connection and load stuff. Back when i had HD and tried do a sub-class in localhost it freeze player's instance for 4-5 seconds

to load skills. Now with 3 expensive ssd it takes literally 0 second. 

 

Also this Reborn12 said 12 mbps is bad, i guess he dont know that Dedicated or VPS provide low downstream and high upstream cause that what matter. 

When someone is hosting all matters is upload speed but the hilarious reborn444 don't know this even tho he is developer.

Also its better if you have low MS and jitter. Although high speed is not needed. Consider that each player when idle consume about 0.6 kbps and when move or siege or idk consumes about 0.21 kbps.

This mean 1 mbps can handle about 44 players with no problem so even if you have 15 mbps upload speed it can handle easily 660 players or more.

 

The two things you need pay attention is the hardisk and the CPU. High ghz for high process speed and fast hd for fast respond upon store or load. 

Edited by Θα Σπασω Κουπες
Posted

Ignore this reborn12 he is nab and never had a decent computer. 

 

SSD is very important, it boost the db connection and load stuff. Back when i had HD and tried do a sub-class in localhost it freeze player's instance for 4-5 seconds

to load skills. Now with 3 expensive ssd it takes literally 0 second. 

 

Also this Reborn12 said 12 mbps is bad, i guess he dont know that Dedicated or VPS provide low downstream and high upstream cause that what matter. 

When someone is hosting all matters is upload speed but the hilarious reborn444 don't know this even tho he is developer.

Also its better if you have low MS and jitter. Although high speed is not needed. Consider that each player when idle consume about 0.6 kbps and when move or siege or idk consumes about 0.21 kbps.

This mean 1 mbps can handle about 44 players with no problem so even if you have 15 mbps upload speed it can handle easily 660 players or more.

 

The two things you need pay attention is the hardisk and the CPU. High ghz for high process speed and fast hd for fast respond upon store or load.

 

Say again my name in a reply and i will rename my profil name to accessDenied to make you happy...

And ofc i see in details Ssd boosted and i didnt tell anything but to pay for 6gb pc and 100mbits i wouldnt for a live server...

Posted (edited)

Say again my name in a reply and i will rename my profil name to accessDenied to make you happy...

And ofc i see in details Ssd boosted and i didnt tell anything but to pay for 6gb pc and 100mbits i wouldnt for a live server...

Reborn12 Reborn12 Reborn12 Reborn12

 

I cant help it, you're nab as fuck  :-[ 

Edited by Θα Σπασω Κουπες
Posted

Yes you see you love me

Well i wouldnt have sex with you cause our fetishes no match, but a long term relationship maybe.

This yello color force me to laugh for 3 hours constantly in a point that they call me to play the Joker

in new batman movie.

Posted

Idk why u asking how much players can handle your pc

 

 

since u wont get more than 50 ;D 

 

atm there is no server with more than 1,5k players, 

Posted

Idk why u asking how much players can handle your pc

 

 

since u wont get more than 50 ;D

 

atm there is no server with more than 1,5k players, 

 

Nowdays players like brazonka value for 50  so ez reach 20k on  :dat: 

http://i.imgur.com/D2cu54H.jpg

Posted (edited)

 

 

SSD is very important, it boost the db connection and load stuff. Back when i had HD and tried do a sub-class in localhost it freeze player's instance for 4-5 seconds

to load skills. Now with 3 expensive ssd it takes literally 0 second. 

 

Subclass is long to add because skills acquisition method sucks. If you rewrite the method to filter pointless skills and to avoid to save every skill, you break the number of actions, therefore you don't write numerous skills on SQL, therefore you naturally cut the time needed for the whole thing.

Edited by Tryskell

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • You think you have good “l2j” files until you try running a low-rate server.   Saying “there’s not a single L2 server out there worth mentioning” just shows you probably only know the first 10 servers on voting sites, the same voting sites that owned by them. You call the forum dead, yet you’re here discussing your next projects… From my perspective, you don’t seem ready to run any L2 server in 2025. Around 70% of players are here for RMT or ask for payment just to bring their clan, and you really think the community cares about Premium or donations or files quality? The other 20% spend their time downloading and deleting servers all day, playing for one day, then quitting for whatever random reason. And finally, the last 10% are the only ones who actually play because they genuinely like your features, your server files, and your overall project. Good luck 🙂
    • I genuinely admire your bravery - in an age where AI can whip up something better in under a minute, you still stubbornly try to sell these "projects" of yours on a forum that’s been clinically dead for years. That’s no longer determination, that’s digital archaeology. I just can’t tell whether you’re actually trying to make money, or simply testing how much we can endure before we ask an AI to generate you some actual talent.   And ofc AI will make it for free, $220 saved.
    • I’m glad I’m not the only one who appreciates Maxthor’s involvement in group gay orgies, he can’t be bothered to reply to messages, but covering the entire forum in gay lights is absolutely no issue for him. As for the project - the forum is packed with feedback from the testers, the lads are spending every spare moment fixing even the tiniest typo in an NPC’s text. I’ll share the links as soon as I get the green light. Edit: I forgot to add that the GM recruitment will begin once the links are released. Three people will be accepted, and they’ll work in a three-shift rotation so that there’s always a GM available online.
    • Added: a brand-new default dashboard template. You can now add multiple game/login server builds. Full support for running both PTS & L2J servers simultaneously, with switching between them. Payment systems: added OmegaPay and Pally (new PayPal-style API). Account history now stores everything: donations, items delivered to characters, referrals, transfers between game accounts, and coin transfers to another master account. Personal Promo Code System: you can create a promo code and assign it to a user or promoter. When donating, a player can enter this promo code to receive bonus coins, and the promo code owner also receives a bonus — all fully configurable in the admin panel.     Look demo site: demo
    • One of best project i play last few years
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock