xeL Posted December 4, 2018 Author Posted December 4, 2018 Update first post with download link. Quote
Nightw0lf Posted December 4, 2018 Posted December 4, 2018 3 hours ago, xeL said: The download link will be update soon. with source code? :D Quote
xeL Posted December 4, 2018 Author Posted December 4, 2018 Ofc no. Source is on sell if you want :). Quote
Paradise Posted December 4, 2018 Posted December 4, 2018 6 hours ago, Nightw0lf said: with source code? :D xeL!! Quote
xeL Posted December 4, 2018 Author Posted December 4, 2018 2 hours ago, PARADISE said: xeL!! Hello old friend:) Quote
Orphexile Posted January 14, 2019 Posted January 14, 2019 I get quite a few flags downloading this. Care to elaborate? (Thanks for the share tho)https://www.virustotal.com/#/file/99f8b6e5d45bc7b5c3bdc5aeeae09c85ab8e2b64b470d6ee283d5471de140e12/detection Quote
sandeagle Posted February 15, 2019 Posted February 15, 2019 Xel,does your GMPanel support Advext64 H5 ? Quote
LineageLover Posted February 24, 2020 Posted February 24, 2020 Great work, hope to try it soon 1 Quote
xeL Posted April 19, 2020 Author Posted April 19, 2020 On 1/14/2019 at 11:30 PM, Orphexile said: I get quite a few flags downloading this. Care to elaborate? (Thanks for the share tho)https://www.virustotal.com/#/file/99f8b6e5d45bc7b5c3bdc5aeeae09c85ab8e2b64b470d6ee283d5471de140e12/detection Is false - positive on obfuscation Quote
xeL Posted April 19, 2020 Author Posted April 19, 2020 On 2/15/2019 at 9:44 AM, sandeagle said: Xel,does your GMPanel support Advext64 H5 ? Not on all functions. To be honest i don't really remember which of them and depends what you need. Quote
Keeo Posted April 25, 2020 Posted April 25, 2020 (edited) Hello xeL Thanks for your tool. It seems quite handy. However I am having some troubles with decompiled AI code. I am working on the steward class, and when it decomplies it seems to oddly have alot of blank / empty if clauses. Here is one example: Quote switch( myself::Agit_GetDecoLevel( decotype_item ) - 10 ) { case 1: { break; } case 2: { break; } case 3: { break; } case 4: { break; } case 5: { break; } case 6: { break; } } And another: Quote case 51: { if( myself::IsMyLord( talker ) || ( myself::HavePledgePower( talker, 5 ) && myself::Castle_GetPledgeId() == talker.pledge_id && talker.pledge_id != 0 ) ) { if( myself::Agit_GetDecoLevel( decotype_hpregen ) == 0 ) { } if( myself::Agit_GetDecoLevel( decotype_mpregen ) == 0 ) { } if( myself::Agit_GetDecoLevel( decotype_xprestore ) == 0 ) { } } break; } So when I make my changes and recompile, all these old options are broken :( Do you have any idea whats the cause? Or some type of solution. Also added on Skype if you prefer to message there Thanks for your help Edited April 25, 2020 by Keeo Quote
xeL Posted December 6, 2021 Author Posted December 6, 2021 On 4/25/2020 at 3:41 AM, Keeo said: Hello xeL Thanks for your tool. It seems quite handy. However I am having some troubles with decompiled AI code. I am working on the steward class, and when it decomplies it seems to oddly have alot of blank / empty if clauses. Here is one example: And another: So when I make my changes and recompile, all these old options are broken Do you have any idea whats the cause? Or some type of solution. Also added on Skype if you prefer to message there Thanks for your help Hello and sorry for the delayed answer. The compiler/decompiler was not from me, you can check the files is from others. The interface for is from me. I specified before. Btw on what chronicle you used? 1 Quote
xeL Posted May 17, 2024 Author Posted May 17, 2024 On 4/18/2024 at 2:31 PM, maneco said: Item creation not work in Hi5 The project is discontinued since long. But as far as I remember the cached version worked. 1 Quote
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