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Posted

Yeah, I do, and it's true that I was much less patient back then. If by now you have learned much more about L2J to deserve that pink name, then I'm glad to see you again :)

Never gave up learning ;p

 

Btw, it's true that back in these days, you could count the developers in mxc in your hand, since only few people had any idea how to code anything.

 

Also try to talk to Setekh only after 2-3 o'clock, since he's usually in a hangover  :troll:

Posted

Also try to talk to Setekh only after 2-3 o'clock, since he's usually in a hangover  :troll:

My sister came home from UK, and we are mosty drunk >.> 1 in 2 days

 

fixed it.

 

Posted

OMG OMG OMG!! L2JArchid is back in action D; this is AWESOM-O

 

And this...

First off you wont need to change packs, archid works together with pes :P We'll brain storm ideas and sync, same gos with every pack, if they have an idea they can just suggest it and we can make it work. Thats whats open source, its not a battle between packs, collaboration is key here. I aim to change the mentality of l2j pack owners.

...this made my life

Posted

The following errors were found:

 

    The security code you supplied did not match the one displayed, a new code has been generated, please try again

 

 

 

I can not register on the forum, already tried several code none works.

Posted

The following errors were found:

 

    The security code you supplied did not match the one displayed, a new code has been generated, please try again

 

 

 

I can not register on the forum, already tried several code none works.

Make sure u use capital letters where it needs too. We cant use recaptcha since something is amiss at our datacenter, and we're trying to sort it out. Email validation is also off

Posted

Latest: GS and DP links off

if ur referring to this topic, i just updated them

 

Also, can someone test Olympiad please? It has been rewritten from scratch.. and i dont have too many tests with it.

Posted

Archid/Acis/Frozen/Hellas/Pes

Seems intresting but i think there are enought IL projects out there.

Lets see how this gonna work.

 

 

Totally agree, too many projects but most of them will close soon and reopen other projects in their place.

Anyway good luck , lets hope it will be long working project :) .

 

It's a crap on interlude, nobody uses. ;DD

 

Actually i use :P .

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  • Posts

    • What you're talking about, my friend, is the "daily mission reward" system—that’s something different. This one is a standard daily login reward: if you don't log in on a given day, you miss that prize, and once you reach the final day (Day 28), it resets to Day 1. Check the forums or other sites; you'll see it's not the same thing. I also have that "daily mission reward" mod you're referring to—the one involving levels, mob counts, and class changes—but this is different; it's strictly for logging in. You have to stay online for half an hour to claim it, though that duration can be adjusted (from fewer to more minutes). It also features IP protection, and if you haven't claimed the prize for the day, the window opens automatically when you log in with your character so you don't forget. If you *have* claimed it, the window won't pop up automatically until the next day (though the auto-open feature can be enabled or disabled). Plus, as I mentioned, you can customize the item quantity, item ID, and the item icon. Cheers!
    • What’s the point of giving away free items every day just for logging in? That’s only about 5% of what the feature is supposed to be. If you want to implement the One Day Reward system from Classic/Essence, there’s a lot more to it: triggerType=KILL/LEVEL_UP, conditionLevel, canLevelMin, canLevelMax, classFilter, killCredit=SOLO/PARTY/CLAN, npcIds, isNoble, isHero, IsDayOfTheWeek, olympiad conditions, etc.
    • Yes, it's L2J—specifically L2Lucera—but it can be adapted for L2jAcis and Lucera; I imagine it would work for High Five as well. For now, I've only implemented it in L2Lucera (Interlude), but it will be available for L2jAcis too. Regards. As soon as you log in with your character, the window opens automatically so you can collect your reward. You can change the daily item ID and icon, and even set a waiting period—like 30 minutes—before collection is allowed. It includes IP protection, so players can't claim rewards using other accounts or create new ones to exploit the system; you can also adjust the number of days (e.g., 28, 1, or however many you prefer), and every feature can be enabled or disabled. The player command is `.daily`, and there are also four GM commands. I’ll be uploading a short video tomorrow to show everything more clearly. I also plan to improve the HTML window design and add MAC and HWID systems to prevent users from bypassing IP restrictions via VPNs or abusing the system with multi-accounting—basically, I’ll be continuously refining the system.
    • Elaborate on that? How would that work
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