Hello everybody
So almost 3 years ago I released a very primitive Fake Players engine called L2jRoboto. It lacked many features and it wasn't really manageable.
Thanks to the quarantine situation I decided to spend some of my spare time writing a completely new engine from scratch.
So without any further ado I present to you, Autobots, the most Advanced Fake Player & Autofarm Engine.
The engine currently supports every class except for the summoner classes and prophet-like classes.
Features Autobots
Full autobot control through an in game dashboard with amazing UX
Spawn/Despawn/Delete
Inspect a bot's inventory, status, skills and buffs
Customise the bot's combat and social preferences in game
Target radius
PvP aggression and preferences
Self sustain with potions that can be configured in game
Infinite buff replenishing
Infinite consumable replenishing
Ingame bot filtering
Persistent bots that are saved in the database and can be logged in where they logged out
Unique behaviour on each bot based on its class
Archers will kite
Spoilers will spoil and sweeper
Pet owners will have pets following or assisting them
Create an autobot in game
Name
Level
Class
Appearance
Create random Autobot
Bot chat control
You can see what the bot sees in the chat and you can do things like talk in general chat or shout chat and also use PMs
Bot clan control
Create a bot clan in game and change the members of the clan from the dashboard, including clan crests for remote locations
Full ingame bot control (movement, attack, skills, chat)
Automatic return to death area using gatekeepers
Features Autofarm
Fully automatic farming with targeting, attacking and self sustain logic
Here is a video showcasing the features as of 04/05/2020
Some images: https://imgur.com/a/ttFkkef
New feature: Full bot control
Movement
Chat
Skills
Action
Combat
PvP/PK (Ctrl button support)
Configurable skill preferences per class
Configurable Private Sell Store
Configurable Private Buy Store
Bots will now return to their death area after they respawn in town
Features under development
Social in-town behaviour
Party creation and coordination
Bot anchor points
A lot more
Possible usages
Calibrate how long it will take for a player farming to get the top gear
Tweak the PvP match-up between classes to enhance the balance
Make your server look more populated than it really is, (obviously)
Project support
aCis
L2jEternity
Adaptations available on demand
Licensing
The engine is licensed, which means you buy the right to run it.
There is a initial fixed fee of £150 and if you want to get updates you need to pay an extra £50 every month. This is a premium product and I wanna keep it to those who are willing to invest.
The initial fee includes one month of updates.
The license is bound to the person, not the server but you can only use it on one server at a time, meaning that you are free to open 10 servers with the same purchase but only one server can use it at a time.
To ensure customer satisfaction, you will have as much time as you want on my private server, testing everything about the engine before you make any purchase.
Contact
Interested in the development progress or more info?
Join our discord: https://discord.gg/6DYMDV4