in char.info
if (player.isInParty())
{
packet.writeH(AbnormalVisualEffect.STEALTH.getClientId());
for (PlayerInstance member : player.getParty().getMembers())
{
// And re-add
if (member != player)
{
packet.writeH(AbnormalVisualEffect.STEALTH.getClientId());
}
}
}
something like this? this dont work of course