Jump to content

Spam Topics

Here you can spam without any post counts


11,276 topics in this forum

    • 6 replies
    • 527 views
  1. Helpz0r

    • 12 replies
    • 752 views
    • 10 replies
    • 456 views
  2. GrisoM GMOD!!! WOOHOO 1 2 3 4

    • 45 replies
    • 1.7k views
    • 43 replies
    • 1.8k views
  3. Help about Opera Browser

    • 11 replies
    • 315 views
    • 107 replies
    • 4k views
  4. frank lol

    • 5 replies
    • 511 views
  5. Spam topic By Me!

    • 1 reply
    • 365 views
  6. omg

    • 4 replies
    • 468 views
    • 1 reply
    • 276 views
    • 21 replies
    • 666 views
  7. Stop Spam!

    • 0 replies
    • 300 views
  8. Time errors o.O

    • 1 reply
    • 303 views
  9. [GR]Window?? 1 2

    • 23 replies
    • 1.1k views
    • 13 replies
    • 547 views
  10. Edit Topic!

    • 13 replies
    • 534 views
  11. what do i won?

    • 4 replies
    • 425 views
  12. [AIO]Official Spam Topic

    • 6 replies
    • 427 views
    • 18 replies
    • 803 views
  13. Problem Windows 7

    • 10 replies
    • 425 views
  14. Adena

    • 1 reply
    • 308 views
  15. sms donate system

    • 5 replies
    • 508 views
    • 4 replies
    • 984 views
    • 17 replies
    • 783 views
  16. Karma

    • 3 replies
    • 417 views
  17. AION Section

    • 9 replies
    • 496 views
  18. [Gr]LOl Help

    • 3 replies
    • 351 views
  19. [GR] sdasad 1 2

    • 16 replies
    • 775 views
  20. HERE!!!!

    • 2 replies
    • 410 views
  21. Dear Maxtor

    • 7 replies
    • 654 views
  22. The word Fυck.

    • 13 replies
    • 618 views
    • 2 replies
    • 305 views
    • 34 replies
    • 1.6k views
  23. [GR] Dn iparxoun logia 1 2

    • 21 replies
    • 1.4k views
  24. Do you smoke? 1 2 3 4 8

    • 117 replies
    • 4k views
    • 10 replies
    • 473 views
    • 15 replies
    • 1.1k views
    • 30 replies
    • 1.6k views
  25. [gr]

    • 5 replies
    • 537 views


  • Posts

    • If this is actually true, then it's not about a resource leak but a stuffed client data which you might have caused god knows how. On top of that you run Interlude which is extremely primitive in client-side tools to diagnose anything robust (aside from the standard emitter, render, script, net and stat on screen info output)
    • serverpackets/CharInfo               writeD(_activeChar.getAppearance().getSex() ? 1 : 0);             writeD(_activeChar.getBaseClass());             for (int slot : getPaperdollOrder())             {   +              switch (slot)   +             {   +                  case 6:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 10:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 11:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 12:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  default:   +                      writeD(_activeChar.getInventory().getPaperdollItemDisplayId(slot));   +              }   +          }                          for (int slot : getPaperdollOrder())             {                 writeD(_activeChar.getInventory().getPaperdollAugmentationId(slot));             } serverpackets/UserInfo         writeD(_activeChar.getCurrentLoad());         writeD(_activeChar.getMaxLoad());                  writeD(_activeChar.getActiveWeaponItem() != null ? 40 : 20); // 20 no weapon, 40 weapon equipped         for (int slot : getPaperdollOrder())         {    +         switch (slot)    +         {    +             case 6:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 10:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 11:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 12:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             default:    +                 writeD(_activeChar.getInventory().getPaperdollObjectId(slot));             }         }         for (int slot : getPaperdollOrder())         {    +         switch (slot)    +         {    +             case 6:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 10:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 11:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 12:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             default:    +                 writeD(_activeChar.getInventory().getPaperdollItemDisplayId(slot));             }         }         for (int slot : getPaperdollOrder())         {             writeD(_activeChar.getInventory().getPaperdollAugmentationId(slot));         }           
    • WTB Myext64 by @eressea missing adition OfflineShopRestore then server restart. Offer: 20 USD Payment with Crypto, then all working and tested in my live server. My discord: Jen2#1273
    • Hey, gamers!   I'm thinking about launching a High Five x30 server and would love to hear your thoughts! Would you play on a server with these features? 🔹 No Pay-to-Win – no items that give an unfair advantage. 🔹 Donations only for premium, noblesse, and skins – purely cosmetic or convenience-based. 🔹 Daily rewards from farming – active players get rewarded. 🔹 Only 1 dual box allowed – to keep the gameplay fair.   What do you think? Would you play on such a server? Any feedback or suggestions are welcome! Join our Discord to discuss: https://discord.gg/zeArBXcAxh
  • Topics

×
×
  • Create New...