Jump to content

Recommended Posts

Posted

ok so... i'm about to correct the mob/npc heading (the direction they are watching to)

If you started l2c and have been running around ingame most of the npc's are just facing the wall etc

This is just a simple calculation i made for the npc heading so have fun :)

 

20koy1h.png

  • 3 weeks later...
Posted

rev 37 - http://trac.assembla.com/l2c/changeset/37

npc headings are now correct

Updated the EnterWorld, ValidatePos, DeleteObject, GameGuardQuery, NpcInfo, SocialAction, SocialActionList, SystemMessage, UserInfo, ValidatePos packets

Updated SendBasePacket

updated the Logger

and lots of more changes...

Posted

rev 38 - http://trac.assembla.com/l2c/changeset/38

Created a better AI, this AI will handle all the player, npc, mob movement, desires what they want to do

Fixed the AI when u'll enter the world

and fixed/changes some other stuff

 

i hope i'll fix the automatic walk/run bug soon because it's annoying me xD

Posted

at the moment i'm rewriting some stuff at the l2c project because it became buggy when i added the AI, players begun automatically to walk and other bugs starting to happen

and boeman quit working at the l2c project, because hes having a busy live

oh well.. the good news is that im rewriting some stuff in l2c right now and it seems that it is going really great

im not having strange bugs anymore and some functions are now sync with the other threads

Posted

this was me testing the AI for fun with 2k rabbits...

the cpu usage of the game-server was 0-1%

 

lotsofmobs.gif

 

and this were 50k rabbits without the logger enabled on the game-server

5kefyr.png

Are you fucking kidding?!

Hellah good job!

Posted

rev 41 - http://trac.assembla.com/l2c/changeset/41

This is the rewritten version of L2CEMU

 

Updates:

The AI is now working correctly

No more automatic walk/run bugs for the players

Npc's/Mobs do not disapear anymore after 10-60 seconds

The AI is tested with 50k rabbits at the same place and the cpu usage was 0-3%

The inventory is almost fixed

Players are now able to equip, armor, weapons etc

Players are able to walk, going to a npc(at double click), and almost able to fight

The AI is now used by Players, Npc's, Mobs

The logger has been changed because it was bugging the console output when it was going too fast

The Player has now 1 main object (ClientObject) this will hold all the info about the player, AI

and alot of more fixes, changes

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Provide proofs not providing any kind of proofs i will just issue warnings
    • For the odbc you have to run the Instalador.exe and click crear dsn, but you have to rename them so the lin2clancomm.dsn for example becomes l2c4_lin2clancomm but also check if the file inside has as database value the correct file name, about the client i also wanted a clean client because i had a problem with the monsters because the character didn't have collision with the monsters and he was running through them but i fixed it with files from a normal interlude client, also my client is now c3 😛 i changed the maps, staticmeshes, systextures so now i do not have the fortresses at antharas lair for example but i also have the c3 sounds and login screen. Where is @GX-Ext
    • I really wonder if they launched the server without testing it even once. All players are creating new characters and transferring the level 20 reward to their main ones. It seems banning people is much easier than sending them a direct message in-game. If you can’t do your job properly, get in touch with people who can help you. I made 17 million in 10 minutes on a 1x Adena rate server and got an Icarus weapon. My suggestion to you — as it's written on the character you banned — is to wipe the server and run a proper OBT. Good luck with your time as administrators; although it doesn't look like it will last very long.  
    • all the reports vanished into thin air  
    • 🔥L2 INTERPRIDE - Pride Style  OPENING THIS NOVEMBER! 🔥  ✅ Grand Opening - November 15th! ✅ ❤️ Open Beta - October 08th! ❤️  🩵  The most up-to date client on the market! ▶️  Retail Pride Style Interlude with the new Client! 💡Discord: https://discord.gg/l2interpride 🌍 General Information Client: Interlude Type: Custom PvP Server Rates: High Rates Starting Level: 56 Balanced PvP Environment Unique PvP Enchant System PvP Synergy System: Support Classes earn PvP Score when assisting DDs in kills Toggle Skills → Now Passive Killing Spree: Every 25 kills grants Hero Aura + Hero Skills until death 🐉 Raid Boss System If you are within 1500 radius when a Raid Boss dies, you automatically receive 1 Raid Boss Chest in your inventory! 💫 Join the Battle ⚔️ Experience modern PvP gameplay on a classic Interlude foundation! 🔥 Build your power. Earn glory. Dominate Aden. 🧙 Custom Items Armors: 🛡️ Tier 1: Dread ⚔️ Tier 2: Titanium 👑 Tier 3: Pride Weapons: 🔱 Tier 1: Unique (PvP / PvE) ⚔️ Tier 2: Pride 💀 Tier 3: Abyssal Accessories: Up to 30 custom accessories with unique stats Legendary Dyes: +5 / -2 Belts: Various special stats ⚔️ Custom PvP Skills PvPs Name Color Reward Skill 500 Blue Firework CP Heal +800 1000 Violet Firework Cleanse 1500 Green Blessed Body 2000 Yellow MP Recharge 2500 Light Blue Special Focus 3000 Orange Death Whisper Debuff 3500 Dark Purple Might 4000 Red Empower 4500 Red Increase Weight Debuff 5000 Red Wind Walk 6000 Red Berserker Spirit 7000 Red Recall NPC 🛒 Shops & NPCs Item Store: Up to A/S grade, Potions, Consumables & more Mysterious Merchant: Custom Armors, Weapons, Accessories NPC Buffer: All Buffs + Scheme System Class Master: Free Class Change 🔥 Enchant System Safe Enchant: +7 Max Enchant: +25 Weapon Rate: Custom (higher enchant = lower rate) Armor Rate: Custom (higher enchant = lower rate) Jewel Rate: Custom (higher enchant = lower rate) ⚙️ Rates Experience: x5000 Skill Points: x5000 Drop Rate: x1 Adena: x500 🏆 Events Team vs Team (TvT) Capture the Flag (CTF) Death Match Castle Siege Hunting Grounds URF TvT 💎 Custom Features ALT + Left Click → Remove selected Buff ALT + F → Teleport System Shift + Left Click → View Monster Droplist
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock