Pratotip4 Posted October 7, 2021 Posted October 7, 2021 Where can I change the IP address? and ports. The l2.ini does not change. Quote
ThatSalem Posted October 7, 2021 Posted October 7, 2021 You need to set the server/login proprtities external ip to yours and add it to the host file Server Side Login File Quote # --------------------------------------------------------------------------- # Login Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server. # --------------------------------------------------------------------------- # Default: 127.0.0.1 ExternalHostname = 94.2.13.188 # --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # --------------------------------------------------------------------------- # Default: 127.0.0.1 InternalHostname = 192.168.0.150 # --------------------------------------------------------------------------- # If you are behind a router which using its own local IP for Port Forwarding then set this to the routers # local IP if you want people outside your internal network to be able to connect to your server. # --------------------------------------------------------------------------- # RouterHostname = 192.168.0.150 # Bind ip of the LoginServer, use * to bind on all available IPs # Default: * LoginserverHostname = 192.168.0.150 # Default: 2106 LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs # Default: * LoginHostname = 192.168.0.150 # The port on which login will listen for GameServers # Default: 9014 LoginPort = 9014 # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # Default: 15 IpUpdateTime = 15 # --------------------------------------------------------------------------- # Security # --------------------------------------------------------------------------- # Default: True LogLoginController = True # How many times you can provide an invalid account/pass before the IP gets banned. # Default: 10 LoginTryBeforeBan = 10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. # Default: 600 (10 minutes) LoginBlockAfterBan = 600 # If set to True any GameServer can register on your login's free slots # Default: False AcceptNewGameServer = False # Enforce GameGuard authorization from client? # If True, login server will kick client if the client bypassed GameGuard authentication. # Default: False ForceGGAuth = False # Flood Protection. All values are in MILISECONDS. # Default: True EnableFloodProtection = True # Default: 15 FastConnectionLimit = 15 # Default: 700 NormalConnectionTime = 700 # Default: 350 FastConnectionTime = 350 # Default: 50 MaxConnectionPerIP = 50 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = # Default: 10 MaximumDbConnections = 10 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc. # --------------------------------------------------------------------------- # If False, the license (after the login) will not be shown. # Default: True ShowLicence = True # Default: True AutoCreateAccounts = True # --------------------------------------------------------------------------- # Developer Settings # --------------------------------------------------------------------------- # Default: False Debug = False # Default: False Assert = False # Default: False Developer = False Game Server Quote # --------------------------------------------------------------------------- # Game Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: * ExternalHostname = 94.2.13.188 # --------------------------------------------------------------------------- # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname. # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x. # If this IP is resolvable by the Login Server, just leave *. # --------------------------------------------------------------------------- # Default: * InternalHostname = 192.168.0.150 # Where's the Login server this gameserver should connect to # Default: 127.0.0.1 LoginHost = 192.168.0.150 # TCP port the login server listen to for gameserver connection requests # Default: 9014 LoginPort = 9014 # Default: * GameserverHostname = 192.168.0.150 # Default: 7777 GameserverPort = 7777 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jdb (default) # URL = jdbc:hsqldb:hsql://localhost/l2jdb # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = URL = jdbc:mysql://localhost/l2jdb # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = # Default: 100 MaximumDbConnections = 100 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc Server Settings # --------------------------------------------------------------------------- # This is the server ID that the Game Server will request. # Example: 1 = Bartz # Default: 1 RequestServerID = 1 # True = The Login Server will give an other ID to the server if the requested ID is already reserved. # Default: True AcceptAlternateID = True # Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. #DatapackRoot = C:/Work/tmp/DataPack # Define how many players are allowed to play simultaneously on your server. # Default: 100 MaximumOnlineUsers = 100 # Numbers of protocol revisions that server allows to connect. # Delimiter is ; # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u> # Default: 146;152 AllowedProtocolRevisions = 152 # --------------------------------------------------------------------------- # Misc Player Settings # --------------------------------------------------------------------------- # Character name template. # Examples: # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]* # The above setting will allow names with first capital letter, next three small letters, # and any letter (case insensitive) or number, like OmfgWTF1 # CnameTemplate = [A-Z][a-z]* # The above setting will allow names only of letters with first one capital, like Omfgwtf # Default .* (allows any symbol) CnameTemplate = .* # This setting restricts names players can give to their pets. # See CnameTemplate for details PetNameTemplate = .* # Maximum number of characters per account. # Default: 7 (client limit) CharMaxNumber = 7 Quote
Pratotip4 Posted October 8, 2021 Author Posted October 8, 2021 In the server part, I know where to change, I cannot change the ip in the client in the systems folder, where to change the ip for the external one. Quote
Zake Posted October 8, 2021 Posted October 8, 2021 1 hour ago, Pratotip4 said: In the server part, I know where to change, I cannot change the ip in the client in the systems folder, where to change the ip for the external one. Did you try to edit by using l2 fileedit? Quote
Pratotip4 Posted October 8, 2021 Author Posted October 8, 2021 In the l2.ini file, the result was zero. In what other files can the ip address be hidden? They write that in this file there can be (DSETUP.dll) in some other files. В файле l2.ini пробывал результат нулевой. В каких еще файлах может быть спрятан ip адрес?. Пишут что в этом файле может быть (DSETUP.dll) может еще в каких файлах. Quote
ThatSalem Posted October 8, 2021 Posted October 8, 2021 (edited) you want to edit l2.ini? Use this Drop it in your system file and double click it https://drive.google.com/file/d/1UDW3u2j8WjWXKBGCxIwUT1hHv4nVJXe5/view?usp=sharing Edited October 8, 2021 by ThatSalem Quote
Pratotip4 Posted October 8, 2021 Author Posted October 8, 2021 I found where the ip address is hidden in the DSETUP.dll file, so now how to open it and change it? Я нашел где спрятан ip адрес в файле DSETUP.dll вот теперь чем бы его открыть и изменить? Quote
NevesOma Posted October 8, 2021 Posted October 8, 2021 2 hours ago, Pratotip4 said: I found where the ip address is hidden in the DSETUP.dll file, so now how to open it and change it? What's the problem using a clean DLL and editing it however you like? Quote
Pratotip4 Posted October 8, 2021 Author Posted October 8, 2021 (edited) 3 hours ago, NevesOma said: What's the problem using a clean DLL and editing it however you like? So in this and the problem, I can not find under Homunculus this chronicle dsetup.dll source code. And than you can edit .dll compiled. Так в этом и проблемма я не могу найти под Homunculus эту хронику dsetup.dll исходный код. А чем редактировать можно .dll скомпелирлваную. Edited October 8, 2021 by Pratotip4 Quote
AlmostGood Posted October 8, 2021 Posted October 8, 2021 (edited) nothing is hidden in dsetup if u use clean l2 files, you can override login IP with command line arg: start L2.bin ip=127.0.0.1 edit: l2.ini of ncw clients have it enabled by default, if you have custom edits make sure its enabled in Auth section Edited October 8, 2021 by AlmostGood Quote
AlisaCodeDragon Posted October 9, 2021 Posted October 9, 2021 20 hours ago, Pratotip4 said: So in this and the problem, I can not find under Homunculus this chronicle dsetup.dll source code. And than you can edit .dll compiled. write to me and we will solve the problem 1 Quote
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