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Interface Essence - High Five


Dection

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Hello, first of all thank you for your excellent work. I'm following the development of this beautiful interface.

I've reviewed the files a few times, yet I always have problems with the lobby view. Is there something that needs to be deleted or replaced that I'm not aware of?
 

Is there a possibility to add a simple TargetNextLong as in somik?

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about lobby - your staticmesh folder incomplete - don't havve some elements (for example floor - characters falls djwn)(download fulll hf client)

yeah it possible - like somik via "/command" in macros it possible to add custom targetnext (pvp/pve targets) 

mb in new update

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22 hours ago, MonokiniSix said:

about lobby - your staticmesh folder incomplete - don't havve some elements (for example floor - characters falls djwn)(download fulll hf client)

yeah it possible - like somik via "/command" in macros it possible to add custom targetnext (pvp/pve targets) 

mb in new update


Thanks for answering.
Although the client I use is fine, I've done a new search for a clean client. It really fixed it, but not fully. Can you send me the StaticMeshes folder via PM?
 

Spoiler

gAgMedR.png


About the targetnext function with greater reach (image).
 

Spoiler

PPa0UG4.jpg

 

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  • 4 weeks later...
5 hours ago, roket06 said:

hello everyone, does anyone know how to solve the problem when you create the character and don't let you create it when you choose the hair F and G?

oops)

delete "+2"

in  CharacterCreateMenuWnd.uc and compile

function HandleBtnCreateCharacter()
{
	local string Name;
	local int Race;
	local int Job;
	local int Sex;
	local int HairType;
	local int HairColor;
	local int FaceType;
	local int classID;

	Name=m_hEbName.GetString();

	Race=m_hCbRace.GetSelectedNum();
	Job=m_hCbJob.GetSelectedNum();
	Sex=m_hCbSex.GetSelectedNum();

	HairType=m_hCbHairType.GetSelectedNum();
	HairColor=m_hCbHairColor.GetSelectedNum();
	FaceType=m_hCbFaceType.GetSelectedNum();

	classID=CharacterCreateGetClassType(Race, Job, Sex);

	if(IsValidData())
		RequestCreateCharacter(Name, Race, classID, Sex, HairType+2, HairColor, FaceType);
}

 

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