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Posted

hi guys please help where appear de debug information passed i need to debug info but using dialog is low for the output. any idea or other way to debug thanks.

Posted

Hi, i have 3 questions

 

1. why my ingame zoom works if i scroll in my browser?

 

2. why i cant change text and position in the interface? 

 

3. why this not work 

e2e2.jpg

Posted

spacer.png

 

Hello, first of all thank you for your excellent work. I'm following the development of this beautiful interface.

I've reviewed the files a few times, yet I always have problems with the lobby view. Is there something that needs to be deleted or replaced that I'm not aware of?
 

Is there a possibility to add a simple TargetNextLong as in somik?

Posted

about lobby - your staticmesh folder incomplete - don't havve some elements (for example floor - characters falls djwn)(download fulll hf client)

yeah it possible - like somik via "/command" in macros it possible to add custom targetnext (pvp/pve targets) 

mb in new update

  • Like 1
Posted
22 hours ago, MonokiniSix said:

about lobby - your staticmesh folder incomplete - don't havve some elements (for example floor - characters falls djwn)(download fulll hf client)

yeah it possible - like somik via "/command" in macros it possible to add custom targetnext (pvp/pve targets) 

mb in new update


Thanks for answering.
Although the client I use is fine, I've done a new search for a clean client. It really fixed it, but not fully. Can you send me the StaticMeshes folder via PM?
 

Spoiler

gAgMedR.png


About the targetnext function with greater reach (image).
 

Spoiler

PPa0UG4.jpg

 

  • 4 weeks later...
Posted
5 hours ago, roket06 said:

hello everyone, does anyone know how to solve the problem when you create the character and don't let you create it when you choose the hair F and G?

oops)

delete "+2"

in  CharacterCreateMenuWnd.uc and compile

function HandleBtnCreateCharacter()
{
	local string Name;
	local int Race;
	local int Job;
	local int Sex;
	local int HairType;
	local int HairColor;
	local int FaceType;
	local int classID;

	Name=m_hEbName.GetString();

	Race=m_hCbRace.GetSelectedNum();
	Job=m_hCbJob.GetSelectedNum();
	Sex=m_hCbSex.GetSelectedNum();

	HairType=m_hCbHairType.GetSelectedNum();
	HairColor=m_hCbHairColor.GetSelectedNum();
	FaceType=m_hCbFaceType.GetSelectedNum();

	classID=CharacterCreateGetClassType(Race, Job, Sex);

	if(IsValidData())
		RequestCreateCharacter(Name, Race, classID, Sex, HairType+2, HairColor, FaceType);
}

 

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