So I've been working on a little event in L2 the last few days and today I wanted to test it with a friend, so I decided to open up a test server with my ip so me and my friend can both join and test it.
Nothing I haven't done like 1000 times before.
I forwarded the ports 2106, 7777, 9014 (which are the default by l2jserver and I didn't change) and added a firewall exception for these ports. I put as hostname in login server properties and game server properties my IP address and sent a l2.ini with my ip to my friend.
Here is the weird part. He can login normally, make a char and enter the game. But when I try to login (with localhost/127.0.0.1/IPv4 in my l2.ini, I tried all 3 just in case), I get a connection with the login server, get the server list, but when I select the server I have registered (1 - Bartz) and press OK, nothing happens.
I press cancel, try to login again and get account already in use. So what I thought is that I get a connection with the game server but something goes wrong. So I put debug messages in SelectorThread in order to see if I am actually getting a connection established and I'm not getting one. The message account already in use occurs because the login server assumes (and is right to do so) that the connection is established since I was able to connect to login without any problems and select a server so it adds my account to a connected list.
In a few words, the message 'account already in use' means nothing and I can't seem to make a connection locally on my GAME server when it is up using my IP(as I said in the beginning, I am able to connect if I don't use my public IP and use localhost to open the server).
Using aCis btw, but I don't think it really matters since Tryskell hasn't really made huge changes in game server connections.
I would appreciate any help, I've been trying for hours without any luck. I even tried connecting to the server from another PC in my network in case it was the PC and still nothing, same thing.
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Hey everyone, I’m reaching out for urgent support with my NPC stats—specifically Baium, who on my server seems to have gone full god mode. Apparently, I’m the "crazy dreamer" who believes Baium shouldn’t have over 4 million HP, 30k+ P. Atk, attack speed faster than a dagger, and more M. Atk than seven Antharas combined 😅. My server's developer (VILMIS) refuses to provide proper support, claiming I have no idea about the "real stats" and that I’m imagining things. I’ve tried modifying the values through the admin console, but nothing takes effect. I’m desperate—the server launches on 04/10, and I really want these stats to be closer to official NCSOFT values or at least something balanced and realistic. If anyone with experience can lend a hand or point me in the right direction, please reach out. I’d truly appreciate it 🙏
Sure more parts from our discord conversation posted below. Please note that he blocked me while he is active on discord (he responded to a different discord account).
Could you please ban him @Atom?
Question
An4rchy
Hello everyone.
So I've been working on a little event in L2 the last few days and today I wanted to test it with a friend, so I decided to open up a test server with my ip so me and my friend can both join and test it.
Nothing I haven't done like 1000 times before.
I forwarded the ports 2106, 7777, 9014 (which are the default by l2jserver and I didn't change) and added a firewall exception for these ports. I put as hostname in login server properties and game server properties my IP address and sent a l2.ini with my ip to my friend.
Here is the weird part. He can login normally, make a char and enter the game. But when I try to login (with localhost/127.0.0.1/IPv4 in my l2.ini, I tried all 3 just in case), I get a connection with the login server, get the server list, but when I select the server I have registered (1 - Bartz) and press OK, nothing happens.
I press cancel, try to login again and get account already in use. So what I thought is that I get a connection with the game server but something goes wrong. So I put debug messages in SelectorThread in order to see if I am actually getting a connection established and I'm not getting one. The message account already in use occurs because the login server assumes (and is right to do so) that the connection is established since I was able to connect to login without any problems and select a server so it adds my account to a connected list.
In a few words, the message 'account already in use' means nothing and I can't seem to make a connection locally on my GAME server when it is up using my IP(as I said in the beginning, I am able to connect if I don't use my public IP and use localhost to open the server).
Using aCis btw, but I don't think it really matters since Tryskell hasn't really made huge changes in game server connections.
I would appreciate any help, I've been trying for hours without any luck. I even tried connecting to the server from another PC in my network in case it was the PC and still nothing, same thing.
Edited by An4rchy17 answers to this question
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