So I've been working on a little event in L2 the last few days and today I wanted to test it with a friend, so I decided to open up a test server with my ip so me and my friend can both join and test it.
Nothing I haven't done like 1000 times before.
I forwarded the ports 2106, 7777, 9014 (which are the default by l2jserver and I didn't change) and added a firewall exception for these ports. I put as hostname in login server properties and game server properties my IP address and sent a l2.ini with my ip to my friend.
Here is the weird part. He can login normally, make a char and enter the game. But when I try to login (with localhost/127.0.0.1/IPv4 in my l2.ini, I tried all 3 just in case), I get a connection with the login server, get the server list, but when I select the server I have registered (1 - Bartz) and press OK, nothing happens.
I press cancel, try to login again and get account already in use. So what I thought is that I get a connection with the game server but something goes wrong. So I put debug messages in SelectorThread in order to see if I am actually getting a connection established and I'm not getting one. The message account already in use occurs because the login server assumes (and is right to do so) that the connection is established since I was able to connect to login without any problems and select a server so it adds my account to a connected list.
In a few words, the message 'account already in use' means nothing and I can't seem to make a connection locally on my GAME server when it is up using my IP(as I said in the beginning, I am able to connect if I don't use my public IP and use localhost to open the server).
Using aCis btw, but I don't think it really matters since Tryskell hasn't really made huge changes in game server connections.
I would appreciate any help, I've been trying for hours without any luck. I even tried connecting to the server from another PC in my network in case it was the PC and still nothing, same thing.
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From my personal experiences 🙂
Few months ago I decided to create my own Essence project. Project needs website, and I do not specialize in frontend development (t.y. i can make web work, but it won't be pretty for eye). So I search and find a guy in Discord, which claims he can make me a good looking HTML website for 30 EUR, prove some screenshots from his previous work. I agree.
1 week later, I get my HTML website, make few changes to contents, update URLs and upload it to FTP. Site looks good, I am happy that this headache is no more.
Few months passes. I randomly crawl through other Essence server websites scouting for good ideas for my own project. Suddenly one of russians project website opens and.. it's the same website as one I have 😉 perfectly absolutely same layout, colours, etc etc etc. I contact my guy to ask what the hell, to get blocked 😉
So I find a weekend worth of my time. Find HTML5 boilerplate generator and ask it to include Bootstrap 5 and some other stuff. Open Bootstrap documentation, drink two energy drinks on instant and start working my backend-inspired HTML black magic...
Once I found suiting firefly effect for header, result looked oikay for me:
Absolutely no magic or beauty here, but:
* Unique (and probably nobody cares to rip it)
* Done for free in ~10 hours by non-frontend dev
* Most modern browsers friendly
* Completely static content, loads instantly. No PHP at all
* Sidebar statuses (online, pvp, pk) are pulled from account manager REST API endpoint and is cached for 5 minutes. Account manager runs separately from website frontend and has access to server DB.
Where could/will it get better?
* Code in Vue instead of HTML - time concerns only, but Vue is superior compared to HTML/PHP for supporting desktop/mobile, easing development by miles. Need to learn how to use it properly.
* Way to manage content from backend - in my instance I think account manager is not really meant for that. Vue can help here too - there are components for content building.
* Currently default Bootstrap components are used. Would be nice to have custom and more vibrant buttons. Guess what, Vue can help here too.
tl;dr don't buy 30EUR website, it will be ripped or shit. you better make your own website.
Be curious. I am backend developer, I obviously have general idea how frontend works. But imho everyone who can make L2 server by editing NPC HTMLs, also can make their own simple website. ChatGPT and other AIs are your friends. Bootstrap. jQuery documentations are your friends. And when you feel good and comfortable with HTML, if you like, you can continue learning Vue, or going backend.
Now, as for the top sites. You really need to invest money to make new project work. I mean really, really much money. For this concept to work, top website itself must get visited.
But if you can sort that your top site would be popular amongst players, then it's a really very simple concept, as far as current 2004-ish sites goes. I think simple, working concept of this, maybe without proper frontend, but with implemented backend logics (add/edit/disable server, sort by votes count (top list), vote for server with verification, callback to server endpoint - all of that can be done using Symfony in mostly 5 days, with lots of breaks for coffee and a smoke 😉. Experienced mid frontend dev would make a Vue/React frontend for it in another 5 days. it's really really simple concept 🙂
i've copyed the files from a server that has it , like all except system folder to another that didn't had the feature and it worked but i can't find any file to resemble
save acc or something
Question
An4rchy
Hello everyone.
So I've been working on a little event in L2 the last few days and today I wanted to test it with a friend, so I decided to open up a test server with my ip so me and my friend can both join and test it.
Nothing I haven't done like 1000 times before.
I forwarded the ports 2106, 7777, 9014 (which are the default by l2jserver and I didn't change) and added a firewall exception for these ports. I put as hostname in login server properties and game server properties my IP address and sent a l2.ini with my ip to my friend.
Here is the weird part. He can login normally, make a char and enter the game. But when I try to login (with localhost/127.0.0.1/IPv4 in my l2.ini, I tried all 3 just in case), I get a connection with the login server, get the server list, but when I select the server I have registered (1 - Bartz) and press OK, nothing happens.
I press cancel, try to login again and get account already in use. So what I thought is that I get a connection with the game server but something goes wrong. So I put debug messages in SelectorThread in order to see if I am actually getting a connection established and I'm not getting one. The message account already in use occurs because the login server assumes (and is right to do so) that the connection is established since I was able to connect to login without any problems and select a server so it adds my account to a connected list.
In a few words, the message 'account already in use' means nothing and I can't seem to make a connection locally on my GAME server when it is up using my IP(as I said in the beginning, I am able to connect if I don't use my public IP and use localhost to open the server).
Using aCis btw, but I don't think it really matters since Tryskell hasn't really made huge changes in game server connections.
I would appreciate any help, I've been trying for hours without any luck. I even tried connecting to the server from another PC in my network in case it was the PC and still nothing, same thing.
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