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help distance spawn

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hello all i need little help with spawn guard

my problem is i try make guard spawn like distance radius

from center flag but some time's guard is stay in one location

or guard no have big distance guard -> guard.

 

so i need make some like this and i need little help

HSINfRX.jpg

 

my code is this

 

	public Npc addSpawn(int npcId, int x, int y, int z, int heading, int RadiusGuard, int RadiusFlag)
	{
		try
		{
			final NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
			if (template == null)
				return null;
						
			final L2Spawn spawn = new L2Spawn(template);
			
			//Distance position
			final int offset = (100 + RadiusGuard + RadiusFlag);
			final int minRadius = (RadiusFlag + 30);
			
			int newX = Rnd.get(minRadius * 2, offset * 2); // x
			int newY = Rnd.get(newX, offset * 2); // distance
			newY = (int) Math.sqrt(newY * newY - newX * newX); // y
			if (newX > offset + minRadius)
				newX = x + newX - offset;
			else
				newX = x - newX + minRadius;
			if (newY > offset + minRadius)
				newY = y + newY - offset;
			else
				newY = y - newY + minRadius;
			
			spawn.setLoc(newX, newY, z + 20, heading);
			spawn.setRespawnState(true);
			spawn.setRespawnDelay(35);
			final Npc npc = spawn.doSpawn(false);
			//better from Rnd code
			
			return npc;
		}
		catch (Exception e1)
		{
			LOG.warning("Could not spawn Faction Guard Id " + npcId);
			return null;
		}
	}

 

You want a random location around the flag? 

 

		int centerX = npc.getX();
        int centerY = npc.getY();

		double x, y, q, r;

		q = Rnd.get() * 2 * Math.PI;
		r = Math.sqrt(Rnd.get());
		x = _rad * r * Math.cos(q) + centerX;
		y = _rad * r * Math.sin(q) + centerY;

		return new int[]
		{
			(int) x,
			(int) y,
			GeoEngine.getInstance().getHeight((int) x, (int) y, _z1)
		};

 

you could spawn them into the center and make them walk to outside of circle 2 per 60degree for 100 distance (archers)  2 per 40 degree for 200 distance (fighters) it should be more fun (you could add 3-4 waves

  • Author
5 hours ago, Kara` said:

You want a random location around the flag? 

 


		int centerX = npc.getX();
        int centerY = npc.getY();

		double x, y, q, r;

		q = Rnd.get() * 2 * Math.PI;
		r = Math.sqrt(Rnd.get());
		x = _rad * r * Math.cos(q) + centerX;
		y = _rad * r * Math.sin(q) + centerY;

		return new int[]
		{
			(int) x,
			(int) y,
			GeoEngine.getInstance().getHeight((int) x, (int) y, _z1)
		};

 

i dont know how can make a code like this is hard for me..
any else can help make spawn like distance radius

i followed @Nightw0lf's post while i ignored the moving part and modified @Kara`'s code since acis got similar code.

 

so here you are...

 

 

https://pastebin.com/vgeMcJX7

Edited by melron

  • Author

again melron give a best help thank you very very much

+1 from me now topic can locked

Edited by tazerman2

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This topic is now closed to further replies.

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