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Phantom Engine [Under Development]


Kara

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2 minutes ago, Kara` said:

 

You can't even make such a system within few days. Why you talk for stuffs that cannot be done? Want prove me wrong? 

Add me on skype and make me such a system in 2 days and make a preview.  

 

Even a simple AI path finding is not considered true AI.

 

I can make it in less than a week for sure, all you need some big data that is generated by monitoring and analyzing real player actions for each class and then drive your AIs from there.

 

I won't make it because this engine does not relate with my server's policies though

Edited by xxdem
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Complete this shit and than sell it like 1000-2000euros, if you love the game and you want to keep it alive and away from the kids.

Anyway this one is nice for java emulators but like castle vs castle or like this shit game with name lol or leauge of legends map moba.

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15 minutes ago, xxdem said:

 

I can make it in less than a week for sure, all you need some big data that is generated by monitoring and analyzing real player actions for each class and then drive your AIs from there.

 

I won't make it because this engine does not relate with my server's policies though

 

Nice deep though you had there but there will be no true AI for any machine. All machines follow a pattern that is generated by a stored info. Don't use the word "learn" when you speak for a machine. Study some brain anatomy and some neuropsychology first if you want my advice to learn how your brain actually works and then try apply the same rules on a machine. Also give me a break i didn't came here to make a compettion about the smartest AI. I just said from the current fake players this will be the most accurate, interactive and realistic engine.

 

@xxdem ps if you have any advice to give you're free,

 

Edited by Kara`
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1 minute ago, ZOUMHS said:

Complete this shit and than sell it like 1000-2000euros, if you love the game and you want to keep it alive and away from the kids.

Anyway this one is nice for java emulators but like castle vs castle or like this shit game with name lol or leauge of legends map moba.

 

The idea behind such a system is not to blend in so well with the players that they won't realise. Is just to add a touch of fun into the game. I'm not elfo type who give a fuck for lineage 2 and want to destroy it cause currently working on a big company to release such a massive engine that will ruin servers lol.

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Just now, Kara` said:

 

Nice deep though you had there but there will be no true AI for any machine. All machines follow a pattern that is generated by a stored info. Don't use the word "learn" when you speak for a machine. Study some brain anatomy and some neuropsychology first if you want my advice to learn how your brain actually works and then try apply the same rules on a machine. Also give me a break i didn't came here to make a compettion about the smartest AI. I just said from the current fake players this will be the most accurate, interactive and realistic engine.

 

 

relax, I know really well that AI is virtual and no true AI exists. I mainly work with C, coding exploits and cheats and I know how memory works and how stupid the PC is. Stupid but super fast, with its speed even this dumb serial memory it can sometimes do magic, and with the right big data IT CAN mimic actual player intelligence. 

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1 minute ago, xxdem said:

 

relax, I know really well that AI is virtual and no true AI exists. I mainly work with C, coding exploits and cheats and I know how memory works and how stupid the PC is. Stupid but super fast, with its speed even this dumb serial memory it can sometimes do magic, and with the right big data IT CAN mimic actual player intelligence. 

 

Glad you don't believe in true AI or Genesis like systems like 99% of people do. Our consciousness and brain is unique so for computers we just apply an algorithm of dynamic patterns (if you want set it like that). Once i finish the system i could give you to take a look and write me how trash the code is or advice for an improvement. 

Maybe tomorrow i decide to break the core thinking system and create a new one. For now screw it. 

 

PS. about speed thing yes the machine raped each of our neurotransmitter in speed and efficiency.

 

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Hello again, i've implemented a realistic hawkeye (bow type) way upon PvP.

 

 

Let me know what you think. Thx. 

PS. the next class i'll make will be definately Bishops to handle AOE or single heals and massive revives.

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8 hours ago, luannbr said:

I'll keep looking at the next updates =D

Once i finish all classes (currently only 3) I'll work on functions like more realistic movement, private stores, request duel, 

sit afk or talk in towns, e.t.c. 

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I've implemented all possible ways to stop attack such as instant clan member or invisible or maybe geodata or peace zone e.t.c. 

Archer and generally hero who fight in distance just need a bit "movement" upon hit just to no stay in place as you see and it looks pretty cool:

 

 

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5 hours ago, Kara` said:

I've implemented all possible ways to stop attack such as instant clan member or invisible or maybe geodata or peace zone e.t.c. 

Archer and generally hero who fight in distance just need a bit "movement" upon hit just to no stay in place as you see and it looks pretty cool:

 

 

That's nice. Go ahead

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1 hour ago, melron said:

That's nice. Go ahead

I had to re-design the whole core engine cause i realise i would have problem with classes like bishop who need to decide when they heal or use res which skill they will use (target only or massive) or if they will use undead skill to attack nearby monsters. So i sat all night until 7 morning and re-code it + implemented new way for skills ( a smart and automatic way ) and now bishop can do all together no just 1 random skill per time. Tomorrow i'll post a video of bishop class and then move to new stuff like realistic movement and decide if he want to go out of city and farm or stay in city and open private store or be afk or talk randomly or trade or log out.

 

For now just a fun mini video of my super duper clan protecting me >.> It's the NVIDIA clan >.>  Tell me if you like it.

 

 

If anyone want you can freely suggest stuff. Thx.

Edited by Kara`
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Hello, i'm proud to present you my new Phantom AI. Bishop. This little piece of AI moves pretty realistic. 

It heal clan and party or Res and decide whether to use target or massive skills. If he can't heal he simply sleep enemy or moves away. Better than 99% of real players >.>

 

The following video is dedicated to Mr. Zacapa and Mr. Melronious. 

 

 

@melron Since you wanted see bishop e.t.c

Edited by Kara`
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35 minutes ago, Kara` said:

Hello, i'm proud to present you my new Phantom AI. Bishop. This little piece of AI moves pretty realistic. 

It heal clan and party or Res and decide whether to use target or massive skills. If he can't heal he simply sleep enemy or moves away. Better than 99% of real players >.>

 

The following video is dedicated to Mr. Zacapa and Mr. Melronious. 

 

 

@melron Since you wanted see bishop e.t.c

Omg, this is amazing :)

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