Jump to content
  • 0

Bad RequestBypassToServer: null


Question

Posted

Hi, I'm having a problem with the phoenix event when I click on "info" in npc, it does not open the html with the information of the event and this error in GS, does anyone know how to fix it?

 

https://imgur.com/a/DTLu3

 

https://imgur.com/a/5jumZ

15 answers to this question

Recommended Posts

  • 0
Posted (edited)
6 hours ago, L2shaken said:

Hi, I'm having a problem with the phoenix event when I click on "info" in npc, it does not open the html with the information of the event and this error in GS, does anyone know how to fix it?

 

https://imgur.com/a/DTLu3

 

https://imgur.com/a/5jumZ

 

This is not enough information, noone can help you.

Add more information.

 

Edited by Not Alone
  • 0
Posted

the button Info have a bypass, this bypass is wrong. check in requestbypasstoserver the specific bypass if it handles properly the tokens you sent

  • 0
Posted

Search the error message on sources, add a e.printStackTrace() and repost once you got more details. As said higher, a bypass encountered a null value and couldn't move on since it tried to make an action on an non-existing object.

  • 0
Posted

Check you RequestBypassToServer if have .

if dont have add.

				
				String[] str = _command.substring(6).trim().split(" ", 2);
				if (str.length == 1)
					activeChar.processQuestEvent(str[0], "");
				else
					activeChar.processQuestEvent(str[0], str[1]);
			}
+			else if (_command.startsWith("eventvote")) 
+				EventManager.getInstance().addVote(activeChar, Integer.parseInt(_command.substring(10))); 
+		 	else if (_command.startsWith("eventstats")) 
+		 	{
+		 		try
+		 		{
+		 	        EventStats.getInstance().showHtml(Integer.parseInt(_command.substring(11)),activeChar);
+		 		}
+		 		catch (Exception e)
+		 		{
+		 			activeChar.sendMessage("Currently there are no statistics to show.");
+		 		}
+		 	}
+		 	else if (_command.startsWith("eventstats_show")) 
+	 			EventStats.getInstance().showPlayerStats(Integer.parseInt(_command.substring(16)),activeChar); 
+		 	else if (_command.equals("eventbuffershow")) 
+		 		EventBuffer.getInstance().showHtml(activeChar); 
+		 	else if (_command.startsWith("eventbuffer")) 
+		 	{ 
+				EventBuffer.getInstance().changeList(activeChar, Integer.parseInt(_command.substring(12,_command.length()-2)), (Integer.parseInt(_command.substring(_command.length()-1)) == 0 ? false : true)); 
+				EventBuffer.getInstance().showHtml(activeChar); 
+		 	}
+		 	else if (_command.startsWith("eventinfo "))
+			{
+				int eventId = Integer.valueOf(_command.substring(10));
+				
+				NpcHtmlMessage html = new NpcHtmlMessage(0);
+				html.setFile("data/html/eventinfo/"+eventId+".htm");
+				activeChar.sendPacket(html);
+				activeChar.sendPacket(ActionFailed.STATIC_PACKET);
+			}
			else if (_command.startsWith("_match"))
			{

Thanks.

  • 0
Posted
7 hours ago, Tryskell said:

Search the error message on sources, add a e.printStackTrace() and repost once you got more details. As said higher, a bypass encountered a null value and couldn't move on since it tried to make an action on an non-existing object.


I've tried everything, apparently everything is correct, I do not understand this error.

  • 0
Posted
10 hours ago, Reborn12 said:

Missing requestbypasstoserver.java part if im not wrong


I added everything.

 

   Index: aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java


            else if (_command.startsWith("eventvote ")) 
			{
				EventManager.getInstance().addVote(activeChar, Integer.parseInt(_command.substring(10)));
			}
			else if (_command.startsWith("eventstats "))
			{
				try
				{
					EventStats.getInstance().showHtml(Integer.parseInt(_command.substring(11)),activeChar);
				}
				catch (Exception e)
				{
					activeChar.sendMessage("Currently there are no statistics to show.");
				}
			}
			else if (_command.startsWith("eventstats_show "))
			{
				EventStats.getInstance().showPlayerStats(Integer.parseInt(_command.substring(16)),activeChar);
			}
			else if (_command.equals("eventbuffershow"))
			{
				EventBuffer.getInstance().showHtml(activeChar);
			}
			else if (_command.startsWith("eventbuffer "))
			{
				EventBuffer.getInstance().changeList(activeChar, Integer.parseInt(_command.substring(12,_command.length()-2)), (Integer.parseInt(_command.substring(_command.length()-1)) == 0 ? false : true)); 
				EventBuffer.getInstance().showHtml(activeChar);
			}
			else if (_command.startsWith("eventinfo "))
		    {
				int eventId = Integer.valueOf(_command.substring(10));
		        
		        NpcHtmlMessage html = new NpcHtmlMessage(0);
		        html.setFile("data/html-" + activeChar.getPlayerLanguage() + "/mods/eventinfo/" + eventId + ".htm");
		        html.replace("%amount%", String.valueOf(EventManager.getInstance().getInt(eventId, "rewardAmmount")));
		        html.replace("%item%", ItemTable.getInstance().createDummyItem(EventManager.getInstance().getInt(eventId, "rewardId")).getItemName());
		        html.replace("%minlvl%", String.valueOf(EventManager.getInstance().getInt(eventId, "minLvl")));
		        html.replace("%maxlvl%", String.valueOf(EventManager.getInstance().getInt(eventId, "maxLvl")));
		        html.replace("%time%", String.valueOf(EventManager.getInstance().getInt(eventId, "matchTime") / 60));
		        html.replace("%players%", String.valueOf(EventManager.getInstance().getInt(eventId, "minPlayers")));
		        html.replace("%url%", EventManager.getInstance().getString("siteUrl"));
		        html.replace("%buffs%", EventManager.getInstance().getBoolean(eventId, "removeBuffs") ? "Self" : "Full");
		        activeChar.sendPacket(html);
		        activeChar.sendPacket(ActionFailed.STATIC_PACKET);
		    }

 

  Index: aCis_gameserver/java/net/sf/l2j/gameserver/events/EventManager.java

 

Responsible for displaying html from NPC:

public void showFirstHtml(L2PcInstance player, int obj)
	{
		NpcHtmlMessage html = new NpcHtmlMessage(obj);
		StringBuilder sb = new StringBuilder();
		int count = 0;
		
		sb.append("<html><body><center><table width=270><tr><td width=145>Event Engine</td><td width=75>" + (getBoolean("eventBufferEnabled") ? "<a action=\"bypass -h eventbuffershow\">Buffer</a>" : "") + "</td><td width=50><a action=\"bypass -h eventstats 1\">Statistics</a></td></tr></table></center><br>");
		
		if (getStatus() == State.VOTING)
		{
			sb.append("<center><table width=270 bgcolor=5A5A5A><tr><td width=90>Events</td><td width=140><center>Time left: " + cdtask.getTime() + "</center></td><td width=40><center>Votes</center></td></tr></table></center><br>");
			
			for (Map.Entry<Integer, Event> event : events.entrySet())
			{
				count++;
				sb.append("<center><table width=270 " + (count % 2 == 1 ? "" : "bgcolor=5A5A5A") + "><tr><td width=180>" + event.getValue().getString("eventName") + "</td><td width=30><a action=\"bypass -h eventinfo " + event.getKey() + "\">Info</a></td><td width=30><center>" + getVoteCount(event.getKey()) + "</td></tr></table></center>");
			}
			
			sb.append("</body></html>");
			html.setHtml(sb.toString());
			player.sendPacket(html);
		}
		else if (getStatus() == State.REGISTERING)
		{
			sb.append("<center><table width=270 bgcolor=5A5A5A><tr><td width=70>");
			
			if (players.contains(player))
				sb.append("<a action=\"bypass -h npc_" + obj + "_unreg\">Unregister</a>");
			else
				sb.append("<a action=\"bypass -h npc_" + obj + "_reg\">Register</a>");
			
			sb.append("</td><td width=130><center><a action=\"bypass -h eventinfo " + getCurrentEvent().getInt("ids") + "\">" + getCurrentEvent().getString("eventName") + "</a></td><td width=70>Time: " + cdtask.getTime() + "</td></tr></table><br>");
			
			for (L2PcInstance p : EventManager.getInstance().players)
			{
				count++;
				sb.append("<center><table width=270 " + (count % 2 == 1 ? "" : "bgcolor=5A5A5A") + "><tr><td width=120>" + p.getName() + "</td><td width=40>lvl " + p.getLevel() + "</td><td width=110>" + p.getTemplate().getClassName() + "</td></tr></table>");
			}
			
			sb.append("</body></html>");
			html.setHtml(sb.toString());
			player.sendPacket(html);
		}
		else if (getStatus() == State.RUNNING)
			getCurrentEvent().showHtml(player, obj);
	}
	

 

  • 0
Posted (edited)
14 minutes ago, tazerman2 said:

 

 

public void showFirstHtml(L2PcInstance player, int obj)

 

Show me that part of your code in EventManager.java for me to compare. is possible ?

Edited by L2shaken
  • 0
Posted (edited)

your showfirsthtml is differet from my and i can't give you my code because i have change html's and i sell my phoenix.

try add from this maybe you find problem.

http://www.mediafire.com/file/ww4b3u0efs58t8q/Phoenix+Event+Engine+aCis.rar

Edited by tazerman2
  • 0
Posted
17 minutes ago, tazerman2 said:

 

 

html.replace("%item%", ItemTable.getInstance().createDummyItem(EventManager.getInstance().getInt(eventId, "rewardId")).getItemName());

 


I found the error, it is in this line, I isolated it and it worked normally.

  • 0
Posted (edited)

Why would you create a dummy item for ? Simply use ItemTable to retrieve item name, based on the itemId.

 

And put a damn null check if the item doesn't exist (case you write an invalid itemId, or don't write it at all).

Edited by Tryskell

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • Opening December 6th at 19:00 (GMT +3)! Open Beta Test from November 30th!   https://l2soe.com/   🌟 Introducing L2 Saga of Eternia: A Revolution in Lineage 2 High Five! 🌟   Dear Lineage 2 enthusiasts, Prepare to witness the future of private servers! L2 Saga of Eternia is not just another High Five project—it’s a game-changing experience designed to compete with the giants of the Lineage 2 private server scene. Built for the community, by the community, we’re here to raise the bar in quality, innovation, and longevity. What Sets Us Apart? 💎 No Wipes, Ever Say goodbye to the fear of losing your progress. Our server is built to last and will never close. Stability and consistency are our promises to you. ⚔️ Weekly New Content Our dedicated development team ensures fresh challenges, events, and updates every week. From custom quests to exclusive features, there will always be something exciting to explore. 💰 No Pay-to-Win Skill and strategy matter most here. Enjoy a balanced gameplay environment where your achievements come from effort, not your wallet. 🌍 A Massive Community With 2000+ players expected, join a vibrant and active community of like-minded adventurers ready to conquer the world of Aden. 🏆 Fair and Competitive Gameplay Our systems are designed to promote healthy competition while avoiding abusive mechanics and exploits. 🔧 Professional Development From advanced bug fixes to carefully curated content, we pride ourselves on smooth performance, no lag, and unparalleled server quality. Key Features Chronicle: High Five with unique interface Rate: Dynamic x10 rates Class Balance: Carefully fine-tuned for a fair experience PvP Focused: PvP Ranking & aura display effect for 3 Top PvPers every week Custom Events: Seasonal and permanent events to keep you engaged Additional Features:   Custom Endgame Content: Introduce unique dungeons, raids, or zones unavailable in other servers. Player-Driven Economy: Implement a strong market system and avoid overinflated drops or rewards. Epic Siege Battles: Announce special large-scale sieges and PvP events. Incentives for Streamers and Clans: Attract influencers and big clans to boost server publicity. Roadmap Transparency: Share a public roadmap of planned updates to build trust and excitemen   Here you can read all the features: https://l2soe.com/features   Video preview: Join the Revolution! This is your chance to be part of something legendary. L2 Saga of Eternia is not just a server; it’s a movement to redefine what Lineage 2 can be. Whether you’re a seasoned veteran or a newcomer to the world of Aden, we invite you to experience Lineage 2 at its finest.   Official Launch Date: December 6th 2024 Website: https://l2soe.com/ Facebook: https://www.facebook.com/l2soe Discord: https://discord.com/invite/l2eternia   Let’s build the ultimate Lineage 2 experience together. See you in-game! 🎮
    • That's like a tutorial on how to run l2 on MacOS Xd but good job for the investigation. 
    • small update: dc robe set sold   wts adena 1kk = 1.5$ 
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchihamkt.mysellix.io/ Join our server for more products : https://discord.gg/hood-services https://campsite.bio/utchihaamkt
    • Why adena in this sever so expensive 🙂
  • Topics

×
×
  • Create New...