Jump to content

Recommended Posts

Posted (edited)

pOZd6EW.jpg

 

To many bad steps SkyLord. NPC loading 3 times and lag fixed soon 3times, already to many bugs found. guard dont working properly, I have already pk every new player with 1 hit. 

 

PS: i forget to say insane lag spikes.

Edited by ZOUMHS
Posted (edited)
3 hours ago, SkyLord said:

30 minutes left!

The time has come for us to launch the patch, we have prepared some websites from where you can download our files:
 
Step 1)
Account Registration: Link
Donate Page: Link

 

 
 
DONATE PAGE? are you kidding me? hahaha so basically what DonateLord suggest is "create an account because you cannot donate else, and then donate".
 
PS: server full of lag, ovh hosting with cheap ddos protection. gl
Edited by heisen
Posted

According to comments server barely works and the dude sends a donation page link.

Like I said, zero self respect, zero expectations.

And ofcourse, karma is a bitch.

Posted
32 minutes ago, L2 OvC said:

According to comments server barely works and the dude sends a donation page link.

Like I said, zero self respect, zero expectations.

And ofcourse, karma is a bitch.

What about ur h5 ovc donates?u was selling top s84 weapons from 1st day..so dont said anything about donates.

Posted
58 minutes ago, BolvEk said:

What about ur h5 ovc donates?u was selling top s84 weapons from 1st day..so dont said anything about donates.

Yes, I had donations for S84 gear on a server where you start with S gear and a very cheap S80 gear, the donation prices were so expensive that the amount of people who actually donated for it can be counted in a single hand, so what's your point exactly?

2 facts about l2ovc donations:

* I never, ever, promoted my donations, especially not in times where the server doesn't work properly like now with l2mid, its much more important for me that the server will be balanced / stable / populated than how my donations goes.

* The prices and donation options have never changed since l2ovc first started in 2013, so many features were added to the server that make the gameplay so easy for non-donators that donators many time request me to increase donation rewards, yet i'm not willing to do it, i'm happy with how it is - not to mention many stuff are not even donateable such as item / skill enchants and augments.

Posted
9 hours ago, Rèvenant said:

To Be honest why u put

2 Different items as Premium Rune & Bag Premium Rune

Image

 

cuz he is a greedy guy and he wants your money :) 

nice fail l2mid :) again and again and and again, better quit l2 :)

Guest
This topic is now closed to further replies.



  • Posts

    • Hi, great work! Are there any bugs? And will it work with a high five?
    • For others that would like to understand in more details:   The login server also uses a protocol (sent by the server to the client in the very first packet). For instance, the C4 client (the one I'm developing my emulator for) expects the protocol number `50721` (or `0xc621`) which works as follow (from what I've gathered): Preamble: L2 packets are divided into two parts: size and payload; As mentioned, every packet starts with two bytes containing the whole packet size (thus including those two bytes, e.g. a packet of size 15 will have the number `15` written onto its first two bytes and a following payload of 13 bytes); For login server, first byte of the payload is the opcode (game server must deal with variable-sized opcodes); Next bytes are the packet content; Before sending the packet, its buffer size (minus the initial two bytes) is padded to 8 bytes (required by upcoming Blowfish encoding); A checksum of the packet is appended at the end, then the payload is again padded to 8 bytes; If the opcode is not `0` (also written as `0x00`), then the payload is encoded by Blowfish; Packet is sent over the network. You can have a look at my implementation (in C++) here (do note I'm assuming little-endian).   In this protocol, the auth packet (`0x00`) sent back by the client is RSA encrypted using the RSA modulus sent in the first server packet, inserted right after the protocol number.  
    • Hello guys I wanna buy some  Lessons for an L2J Developer
    • Let me give you something for inspiration and get you addicted to bot AI     And a siege 😛     What I have notice helps a lot the LLM to act real, is to give it a real-persons background. So for each LLM in the context beggining, besides the L2 facts, give it a real-life back story "You are a 67 years old retired nurse who plays Lineage 2 while her husband reads his newspaper, you are calm, collected but get mad if insulted". But that makes for a creative bot but its repetitive. So what you can also do, is pick random 20 news sites and for each bot every 2-3 days, initialize a context that is affected by the "news" the bot reads in the "real world".  So for example there's Iran - US war ok ? You take the news, put it in an LLM and ask it, extract the "abstract feelings" that this news piece invokes into you without mentioning anything related to the news. Then you take the result and inject it to the bots LLM prompt after its backstory.  This leads to some VERY human-like behavior from bots. 
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..