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About u3games

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  • Birthday 11/15/1988

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    http://www.l2jdevs.org
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    u3games

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  1. #l2jdevs L2JDevs - Open Source - Compiled - 05/11/2018 https://mega.nz/#!OgIhzADb!opttoHw4mFpFvMZYL1lqZNfair3fRv5wB5ZD5D8VVk0
  2. Yeah, the suscription costs €150,00 per year, and includes the following: 3 paid mods of your choice (with a price below 20€). Bugs priorization. Private group chat with the L2JDevs team members. Compiled server pack with, at least, one update per month. Compiled geodata pack with, at least, one update per month. Access to the VIP area and support.
  3. For members steam and no steam -> 77.241.112.63:27015
  4. Professional Lineage 2 High Five Emulator! Server emulator fully written in Java. http://www.l2jdevs.org Telegram channel: https://t.me/l2jdevs The suscription includes the following: 3 paid mods of your choice (with a price below 20€). Bugs priorization. Private group chat with the L2JDevs team members. Compiled server pack with, at least, one update per month. Compiled geodata pack with, at least, one update per month. Access to the VIP area and support. Some of the features: Implementations: - Treasure chest High Five implementation - Nevit's Advent Blessing - Nevit Hourglass - Area fan (for example: Rush impact) - Custom aggro range limit - Free mana cost in fortress and castles - New super haste - Fortress of Resistance - The Pilgrom's Necropolis - Execution Grounds - Added missing mobs in the map - Spawn return - Pc Points - Prime Shop Points - Instances: -- Seed of Infinity -- Hall of Erosion -- Hall Of Suffering -- Krateis Cube -- Pailaka Injured Dragon -- Zaken Night -- Andreas Van Halter -- Freya Hard - AIs: -- Lucky Pigs -- Drake Mage AI -- Ward Of Death -- Missing Pagan Temple AI's -- Master Toma (npcId 30556) -- Parade AI in Fantasy Isle -- Seer Ugoros - Quests: -- 7signs Solinas Tomb -- 7signs Power of the Seal Add-ons: - ModsEngineV2, you can select from a several list of mods for your server needs - AthenaEngiveV2: -- Team vs Team (no teams limit) -- Capture the flag -- Deathmatch Some bugfixing : - Fix for Quest A Game Of Cards (Q00662) - Fix for Forgotten Truth Quest (Q00106) - Fix for missing minions in Crystal Caverns Instance - Fix for Doorman Zombie (NpcId 22136) and Chapel Guard (NpcId 22138) - Fix for Don't Know Don't Care Quest (Q00456) - Fix Hellbound Npc Kief - Siege golems fixed - Fixing multiple hits made by NPC's which had base attack type FIST. - Fear effect - Fix for runners (Antharas Lair) - Jail system. - Fix for Fake Death Delay - Herbs - Pickup - Vengenance UD effect fix - Retail like player/pet/clan names rules - Fix for warnings in FishingChampionshipManager - Sweeper Skill - L2AirShipInstance - Fix animations of skills - Fix for Sweeper Festival Skill - Fix for mobs must use SS and BSS - Fix for issue about unlimited stun - Fix Admin GmShop htm and buylists - Valley of Saints AI: handles the other self spawn - Isle of prayer AI: added the silhouette spawn logic - Plains of lizardman AI: when you hit a Tanta summoner, two Tanta scouts are spawned - Add missing drop epic weapons raidboss. - Fix StakatoNest for leader heal with followers - Rework on AirShipGludioGracia - fix missed npc on MOS - Added missing Triol's Revelation (npcId 32068) htm - Fix html in Quest Fates Whisper - Fix spawn of Tanta Guard - The door opens with the Anteroom Key - Fix Doom Wraith Spawn - Ingenious Contraption Missing Html - Valakas Family Spawn - Fix for tattoos - Q00454_CompletelyLost fix - Fix mana burn with celestial - Fix in Seductive Whispers (663) - Fix for Blessed Olf's T-shirt Enchant Scroll - Fix Stigma Aftermath - Missing drop in MOS & sel mahum clan range - Fix quest LegendaryTales - Restored Mouth of Ekimus dialogs - Minor fix on Destroyed Tumors AI - Retail-like Fate's Whisper quest (234) - Fix for Q00696 Conquer The Hall Of Erosion - Fixed Door on Library Of Sages - Fix for StakatoNest AI - Fix for Disciples Necropolis Past - Fix Zaken door - Added missing NPC Galman in Dragon Valley - Fix for Deadly Poison (6815) and Deadly Bleed (6816) - Add missing html's & conditions in Newbie Guide - WalkingGuards fixes - Multiple NPEs Suscription Price: The suscription costs €150,00 per year. Click here for suscribe. If you're interesting in the suscription but you don't need a year suscription or you don't have the totally money, contact me by PM to talk about that. Best regards.
  5. Professional Lineage 2 High Five Emulator! Server emulator fully written in Java. http://www.l2jdevs.org Telegram channel: https://t.me/l2jdevs We are waiting you, regards!
  6. Index: dist/game/data/scripts.cfg =================================================================== --- dist/game/data/scripts.cfg (revision 10413) +++ dist/game/data/scripts.cfg (working copy) @@ -310,6 +310,7 @@ custom/ShadowWeapons/ShadowWeapons.java custom/NewbieCoupons/NewbieCoupons.java custom/RaidbossInfo/RaidbossInfo.java +custom/NpcBuffer/NpcBuffer.java custom/NpcLocationInfo/NpcLocationInfo.java custom/Validators/SubClassSkills.java Index: dist/game/data/scripts/custom/NpcBuffer/NpcBuffer.java =================================================================== --- dist/game/data/scripts/custom/NpcBuffer/NpcBuffer.java (revision 0) +++ dist/game/data/scripts/custom/NpcBuffer/NpcBuffer.java (working copy) @@ -0,0 +1,1970 @@ +/* + * Copyright (C) 2004-2014 L2J DataPack + * + * This file is part of L2J DataPack. + * + * L2J DataPack is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * L2J DataPack is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +package custom.NpcBuffer; + +import static com.l2jserver.gameserver.util.Util.formatAdena; + +import java.sql.Connection; +import java.sql.PreparedStatement; +import java.sql.ResultSet; +import java.sql.SQLException; +import java.util.ArrayList; +import java.util.Collections; +import java.util.List; + +import com.l2jserver.Config; +import com.l2jserver.L2DatabaseFactory; +import com.l2jserver.gameserver.datatables.SkillData; +import com.l2jserver.gameserver.instancemanager.QuestManager; +import com.l2jserver.gameserver.model.actor.L2Npc; +import com.l2jserver.gameserver.model.actor.L2Summon; +import com.l2jserver.gameserver.model.actor.instance.L2CubicInstance; +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; +import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; +import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance; +import com.l2jserver.gameserver.model.actor.stat.PcStat; +import com.l2jserver.gameserver.model.actor.stat.SummonStat; +import com.l2jserver.gameserver.model.actor.status.PcStatus; +import com.l2jserver.gameserver.model.actor.status.SummonStatus; +import com.l2jserver.gameserver.model.effects.L2EffectType; +import com.l2jserver.gameserver.model.entity.TvTEvent; +import com.l2jserver.gameserver.model.olympiad.OlympiadManager; +import com.l2jserver.gameserver.model.quest.Quest; +import com.l2jserver.gameserver.model.quest.QuestState; +import com.l2jserver.gameserver.model.skills.Skill; +import com.l2jserver.gameserver.network.SystemMessageId; +import com.l2jserver.gameserver.network.serverpackets.ActionFailed; +import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; +import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; +import com.l2jserver.gameserver.network.serverpackets.SetSummonRemainTime; +import com.l2jserver.gameserver.network.serverpackets.SetupGauge; + +public class NpcBuffer extends Quest +{ + private static final boolean DEBUG = false; + + private static void print(Exception e) + { + _log.warning(">>>" + e.toString() + "<<<"); + if (DEBUG) + { + e.printStackTrace(); + } + } + + private static final String QUEST_LOADING_INFO = "Rin4a"; + private static final int NPC_ID = 12; + + private static final String TITLE_NAME = "Scheme Buffer"; + private static final boolean SCRIPT_RELOAD = false; + private static final boolean SMART_WINDOW = true; + private static final boolean ENABLE_BUFF_SECTION = true; + private static final boolean ENABLE_SCHEME_SYSTEM = true; + private static final boolean ENABLE_HEAL = true; + private static final boolean ENABLE_HEAL_IN_COMBAT = false; + private static final boolean ENABLE_BUFFS = true; + private static final boolean ENABLE_RESIST = true; + private static final boolean ENABLE_SONGS = true; + private static final boolean ENABLE_DANCES = true; + private static final boolean ENABLE_CHANTS = false; + private static final boolean ENABLE_OTHERS = false; + private static final boolean ENABLE_SPECIAL = false; + private static final boolean ENABLE_CUBIC = false; + private static final boolean ENABLE_BUFF_REMOVE = true; + private static final boolean ENABLE_BUFF_SET = true; + private static final boolean BUFF_WITH_KARMA = true; + private static final boolean FREE_BUFFS = false; + private static final boolean TIME_OUT = true; + private static final int TIME_OUT_TIME = 3; + private static final int MIN_LEVEL = 1; + private static final int BUFF_REMOVE_PRICE = 10000; + private static final int HEAL_PRICE = 10000; + private static final int BUFF_PRICE = 1000; + private static final int RESIST_PRICE = 1000; + private static final int SONG_PRICE = 1000; + private static final int DANCE_PRICE = 1000; + private static final int CHANT_PRICE = 1000; + private static final int OTHERS_PRICE = 1000; + private static final int SPECIAL_PRICE = 1000; + private static final int CUBIC_PRICE = 1000; + private static final int BUFF_SET_PRICE = 15000; + private static final int SCHEME_BUFF_PRICE = 20000; + private static final int SCHEMES_PER_PLAYER = 4; + private static final int CONSUMABLE_ID = 57; + private static final int MAX_SCHEME_BUFFS = Config.BUFFS_MAX_AMOUNT; + private static final int MAX_SCHEME_DANCES = Config.DANCES_MAX_AMOUNT; + + private static final String SET_FIGHTER = "Fighter"; + private static final String SET_MAGE = "Mage"; + private static final String SET_ALL = "All"; + private static final String SET_NONE = "None"; + + private String rebuildMainHtml(QuestState st) + { + String MAIN_HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32>"; + String MESSAGE = ""; + int td = 0; + String[] TRS = + { + "<tr><td height=25>", + "</td>", + "<td height=25>", + "</td></tr>" + }; + + final String bottonA, bottonB, bottonC; + if (st.getInt("Pet-On-Off") == 1) + { + bottonA = "Auto Buff Pet"; + bottonB = "Heal My Pet"; + bottonC = "Remove Pet Buffs"; + MAIN_HTML_MESSAGE += "<button value=\"Player Options\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " buffpet 0 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + else + { + bottonA = "Auto Buff"; + bottonB = "Heal"; + bottonC = "Remove Buffs"; + MAIN_HTML_MESSAGE += "<button value=\"Pet Options\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " buffpet 1 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + + if (ENABLE_BUFF_SECTION) + { + if (ENABLE_BUFFS) + { + if (td > 2) + { + td = 0; + } + MESSAGE += TRS[td] + "<button value=\"Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_buffs 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; + td += 2; + } + if (ENABLE_RESIST) + { + if (td > 2) + { + td = 0; + } + MESSAGE += TRS[td] + "<button value=\"Resist\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_resists 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; + td += 2; + } + if (ENABLE_SONGS) + { + if (td > 2) + { + td = 0; + } + MESSAGE += TRS[td] + "<button value=\"Songs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_songs 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; + td += 2; + } + if (ENABLE_DANCES) + { + if (td > 2) + { + td = 0; + } + MESSAGE += TRS[td] + "<button value=\"Dances\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_dances 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; + td += 2; + } + if (ENABLE_CHANTS) + { + if (td > 2) + { + td = 0; + } + MESSAGE += TRS[td] + "<button value=\"Chants\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_chants 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; + td += 2; + } + if (ENABLE_SPECIAL) + { + if (td > 2) + { + td = 0; + } + MESSAGE += TRS[td] + "<button value=\"Special\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_special 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; + td += 2; + } + if (ENABLE_OTHERS) + { + if (td > 2) + { + td = 0; + } + MESSAGE += TRS[td] + "<button value=\"Others\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_others 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; + td += 2; + } + } + + if (ENABLE_CUBIC) + { + if (td > 2) + { + td = 0; + } + MESSAGE += TRS[td] + "<button value=\"Cubics\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_cubic 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; + td += 2; + } + + if (MESSAGE.length() > 0) + { + MAIN_HTML_MESSAGE += "<BR1><table width=100% border=0 cellspacing=0 cellpadding=1 bgcolor=444444><tr>" + "<td><font color=00FFFF>Buffs:</font></td><td align=right>...</td></tr></table>" + "<BR1><table cellspacing=0 cellpadding=0>" + MESSAGE + "</table>"; + MESSAGE = ""; + td = 0; + } + + if (ENABLE_BUFF_SET) + { + if (td > 2) + { + td = 0; + } + MESSAGE += TRS[td] + "<button value=\"" + bottonA + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " castBuffSet 0 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; + td += 2; + } + + if (ENABLE_HEAL) + { + if (td > 2) + { + td = 0; + } + MESSAGE += TRS[td] + "<button value=\"" + bottonB + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " heal 0 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; + td += 2; + } + + if (ENABLE_BUFF_REMOVE) + { + if (td > 2) + { + td = 0; + } + MESSAGE += TRS[td] + "<button value=\"" + bottonC + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " removeBuffs 0 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; + td += 2; + } + + if (MESSAGE.length() > 0) + { + MAIN_HTML_MESSAGE += "<BR1><table width=100% border=0 cellspacing=0 cellpadding=1 bgcolor=444444><tr>" + "<td><font color=00FFFF>Preset:</font></td><td align=right><font color=LEVEL>" + formatAdena(BUFF_SET_PRICE) + "</font> adena</td></tr></table>" + "<BR1><table cellspacing=0 cellpadding=0>" + MESSAGE + "</table>"; + MESSAGE = ""; + td = 0; + } + + if (ENABLE_SCHEME_SYSTEM) + { + MAIN_HTML_MESSAGE += generateScheme(st); + } + + if (st.getPlayer().isGM()) + { + MAIN_HTML_MESSAGE += "<br><button value=\"GM Manage Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect manage_buffs 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + MAIN_HTML_MESSAGE += "<br><font color=303030>" + TITLE_NAME + "</font>" + "</center></body></html>"; + return MAIN_HTML_MESSAGE; + } + + private String generateScheme(QuestState st) + { + List<String> schemeName = new ArrayList<>(); + List<String> schemeId = new ArrayList<>(); + String HTML = ""; + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement rss = con.prepareStatement("SELECT * FROM npcbuffer_scheme_list WHERE player_id=?"); + rss.setInt(1, st.getPlayer().getObjectId()); + ResultSet action = rss.executeQuery(); + while (action.next()) + { + schemeName.add(action.getString("scheme_name")); + schemeId.add(action.getString("id")); + } + } + catch (SQLException e) + { + print(e); + } + HTML += "<BR1><table width=100% border=0 cellspacing=0 cellpadding=1 bgcolor=444444><tr>" + "<td><font color=00FFFF>Scheme:</font></td><td align=right><font color=LEVEL>" + formatAdena(SCHEME_BUFF_PRICE) + "</font> adena</TD></TR></table>" + "<BR1><table cellspacing=0 cellpadding=0>"; + if (schemeName.size() > 0) + { + String MESSAGE = ""; + int td = 0; + String[] TRS = + { + "<tr><td>", + "</td>", + "<td>", + "</td></tr>" + }; + for (int i = 0; i < schemeName.size(); ++i) + { + if (td > 2) + { + td = 0; + } + MESSAGE += TRS[td] + "<button value=\"" + schemeName.get(i) + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " cast " + schemeId.get(i) + " x x\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; + td += 2; + } + + if (MESSAGE.length() > 0) + { + HTML += "<table>" + MESSAGE + "</table>"; + } + } + + if (schemeName.size() < SCHEMES_PER_PLAYER) + { + HTML += "<BR1><table><tr><td><button value=\"Create\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " create_1 x x x\" width=85 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>"; + } + else + { + HTML += "<BR1><table width=100><tr>"; + } + + if (schemeName.size() > 0) + { + HTML += "<td><button value=\"Edit\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_1 x x x\" width=85 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>" + "<td><button value=\"Delete\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " delete_1 x x x\" width=85 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr></table>"; + } + else + { + HTML += "</tr></table>"; + } + return HTML; + } + + private String reloadPanel(QuestState st) + { + return "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>" + "<font color=303030>" + TITLE_NAME + "</font><br>" + "<img src=\"L2UI.SquareGray\" width=250 height=1><br>" + "<table width=260 border=0 bgcolor=444444>" + "<tr><td><br></td></tr>" + "<tr><td align=center><font color=FFFFFF>This option can be seen by GMs only and it<br1>allow to update any changes made in the<br1>script. You can disable this option in<br1>the settings section within the Script.<br><font color=LEVEL>Do you want to update the SCRIPT?</font></font></td></tr>" + "<tr><td></td></tr></table><br>" + "<img src=\"L2UI.SquareGray\" width=250 height=1><br><br>" + "<button value=\"Yes\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " reloadscript 1 0 0\" width=50 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<button value=\"No\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " reloadscript 0 0 0\" width=50 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "</center></body></html>"; + } + + private String getItemNameHtml(QuestState st, int itemval) + { + return "" + itemval + ";"; + } + + private int getBuffCount(String scheme) + { + int count = 0; + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement rss = con.prepareStatement("SELECT buff_class FROM npcbuffer_scheme_contents WHERE scheme_id=?"); + rss.setString(1, scheme); + ResultSet action = rss.executeQuery(); + while (action.next()) + { + ++count; + } + } + catch (SQLException e) + { + print(e); + } + return count; + } + + private String getBuffType(int id) + { + String val = "none"; + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement act = con.prepareStatement("SELECT buffType FROM npcbuffer_buff_list WHERE buffId=? LIMIT 1"); + act.setInt(1, id); + ResultSet rs = act.executeQuery(); + if (rs.next()) + { + val = rs.getString("buffType"); + } + } + catch (SQLException e) + { + print(e); + } + return val; + } + + private boolean isEnabled(int id, int level) + { + boolean val = false; + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement act = con.prepareStatement("SELECT canUse FROM npcbuffer_buff_list WHERE buffId=? AND buffLevel=? LIMIT 1"); + act.setInt(1, id); + act.setInt(2, level); + ResultSet rs = act.executeQuery(); + if (rs.next()) + { + if ("1".equals(rs.getString("canUse"))) + { + val = true; + } + } + } + catch (SQLException e) + { + print(e); + } + return val; + } + + private boolean isUsed(String scheme, int id, int level) + { + boolean used = false; + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement rss = con.prepareStatement("SELECT id FROM npcbuffer_scheme_contents WHERE scheme_id=? AND skill_id=? AND skill_level=? LIMIT 1"); + rss.setString(1, scheme); + rss.setInt(2, id); + rss.setInt(3, level); + ResultSet action = rss.executeQuery(); + if (action.next()) + { + used = true; + } + } + catch (SQLException e) + { + print(e); + } + return used; + } + + private int getClassBuff(String id) + { + int val = 0; + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement getTipo = con.prepareStatement("SELECT buff_class FROM npcbuffer_buff_list WHERE buffId=?"); + getTipo.setString(1, id); + ResultSet gt = getTipo.executeQuery(); + if (gt.next()) + { + val = gt.getInt("buff_class"); + } + } + catch (SQLException e) + { + print(e); + } + return val; + } + + private String showText(QuestState st, String type, String text, boolean buttonEnabled, String buttonName, String location) + { + String MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>"; + MESSAGE += "<font color=LEVEL>" + type + "</font><br>" + text + "<br>"; + if (buttonEnabled) + { + MESSAGE += "<button value=\"" + buttonName + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect " + location + " 0 0\" width=100 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + MESSAGE += "<font color=303030>" + TITLE_NAME + "</font></center></body></html>"; + st.playSound("ItemSound3.sys_shortage"); + return MESSAGE; + } + + private String reloadConfig(QuestState st) + { + try + { + if (QuestManager.getInstance().reload(QUEST_LOADING_INFO)) + { + st.getPlayer().sendMessage("The script and settings have been reloaded successfully."); + } + else + { + st.getPlayer().sendMessage("Script Reloaded Failed. you edited something wrong! :P, fix it and restart the server"); + } + } + catch (Exception e) + { + st.getPlayer().sendMessage("Script Reloaded Failed. you edited something wrong! :P, fix it and restart the server"); + print(e); + } + return rebuildMainHtml(st); + } + + private NpcBuffer() + { + super(-1, NpcBuffer.class.getSimpleName(), "custom"); + addStartNpc(NPC_ID); + addFirstTalkId(NPC_ID); + addTalkId(NPC_ID); + } + + private boolean isPetBuff(QuestState st) + { + return st.getInt("Pet-On-Off") != 0; + } + + private String createScheme() + { + return "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>You MUST seprerate new words with a dot (.)<br><br>Scheme name: <edit var=\"name\" width=100><br><br>" + "<button value=\"Create Scheme\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " create $name no_name x x\" width=200 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; + } + + private String deleteScheme(L2PcInstance player) + { + String HTML = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>Available schemes:<br><br>"; + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement rss = con.prepareStatement("SELECT * FROM npcbuffer_scheme_list WHERE player_id=?"); + rss.setInt(1, player.getObjectId()); + ResultSet action = rss.executeQuery(); + while (action.next()) + { + HTML += "<button value=\"" + action.getString("scheme_name") + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " delete_c " + action.getString("id") + " " + action.getString("scheme_name") + " x\" width=200 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + } + catch (SQLException e) + { + print(e); + } + HTML += "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; + return HTML; + } + + private String editScheme(L2PcInstance player) + { + String HTML = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>Select a scheme that you would like to manage:<br><br>"; + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement rss = con.prepareStatement("SELECT * FROM npcbuffer_scheme_list WHERE player_id=?"); + rss.setInt(1, player.getObjectId()); + ResultSet action = rss.executeQuery(); + while (action.next()) + { + String name = action.getString("scheme_name"); + String id = action.getString("id"); + HTML += "<button value=\"" + name + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_select " + id + " x x\" width=200 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + } + catch (SQLException e) + { + print(e); + } + HTML += "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; + return HTML; + } + + private String getOptionList(String scheme) + { + int bcount = getBuffCount(scheme); + String HTML = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>There are <font color=LEVEL>" + bcount + "</font> buffs in current scheme!<br><br>"; + if (bcount < (MAX_SCHEME_BUFFS + MAX_SCHEME_DANCES)) + { + HTML += "<button value=\"Add buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_1 " + scheme + " 1 x\" width=200 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + if (bcount > 0) + { + HTML += "<button value=\"Remove buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_2 " + scheme + " 1 x\" width=200 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + HTML += "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_1 0 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<button value=\"Home\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; + return HTML; + } + + private String buildHtml(String buffType) + { + String HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><br>"; + + List<String> availableBuffs = new ArrayList<>(); + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement getList = con.prepareStatement("SELECT buffId,buffLevel FROM npcbuffer_buff_list WHERE buffType=\"" + buffType + "\" AND canUse=1 ORDER BY Buff_Class ASC, id"); + ResultSet rs = getList.executeQuery(); + while (rs.next()) + { + int bId = rs.getInt("buffId"); + int bLevel = rs.getInt("buffLevel"); + String bName = SkillData.getInstance().getSkill(bId, bLevel).getName(); + bName = bName.replace(" ", "+"); + availableBuffs.add(bName + "_" + bId + "_" + bLevel); + } + } + catch (SQLException e) + { + print(e); + } + + if (availableBuffs.size() == 0) + { + HTML_MESSAGE += "No buffs are available at this moment!"; + } + else + { + if (FREE_BUFFS) + { + HTML_MESSAGE += "All buffs are for <font color=LEVEL>free</font>!"; + } + else + { + int price = 0; + switch (buffType) + { + case "buff": + price = BUFF_PRICE; + break; + case "resist": + price = RESIST_PRICE; + break; + case "song": + price = SONG_PRICE; + break; + case "dance": + price = DANCE_PRICE; + break; + case "chant": + price = CHANT_PRICE; + break; + case "others": + price = OTHERS_PRICE; + break; + case "special": + price = SPECIAL_PRICE; + break; + case "cubic": + price = CUBIC_PRICE; + break; + default: + if (DEBUG) + { + throw new RuntimeException(); + } + } + HTML_MESSAGE += "All special buffs cost <font color=LEVEL>" + formatAdena(price) + "</font> adena!"; + } + HTML_MESSAGE += "<BR1><table>"; + for (String buff : availableBuffs) + { + buff = buff.replace("_", " "); + String[] buffSplit = buff.split(" "); + String name = buffSplit[0]; + int id = Integer.parseInt(buffSplit[1]); + int level = Integer.parseInt(buffSplit[2]); + name = name.replace("+", " "); + HTML_MESSAGE += "<tr><td>" + getSkillIconHtml(id, level) + "</td><td><button value=\"" + name + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " giveBuffs " + id + " " + level + " " + buffType + "\" width=190 height=32 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>"; + } + HTML_MESSAGE += "</table>"; + } + + HTML_MESSAGE += "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; + return HTML_MESSAGE; + } + + private String generateQuery(int case1, int case2) + { + StringBuilder qry = new StringBuilder(); + if (ENABLE_BUFFS) + { + if (case1 < MAX_SCHEME_BUFFS) + { + qry.append(",\"buff\""); + } + } + if (ENABLE_RESIST) + { + if (case1 < MAX_SCHEME_BUFFS) + { + qry.append(",\"resist\""); + } + } + if (ENABLE_SONGS) + { + if (case2 < MAX_SCHEME_DANCES) + { + qry.append(",\"song\""); + } + } + if (ENABLE_DANCES) + { + if (case2 < MAX_SCHEME_DANCES) + { + qry.append(",\"dance\""); + } + } + if (ENABLE_CHANTS) + { + if (case1 < MAX_SCHEME_BUFFS) + { + qry.append(",\"chant\""); + } + } + if (ENABLE_OTHERS) + { + if (case1 < MAX_SCHEME_BUFFS) + { + qry.append(",\"others\""); + } + } + if (ENABLE_SPECIAL) + { + if (case1 < MAX_SCHEME_BUFFS) + { + qry.append(",\"special\""); + } + } + if (qry.length() > 0) + { + qry.deleteCharAt(0); + } + return qry.toString(); + } + + private String viewAllSchemeBuffs$getBuffCount(String scheme) + { + int count = 0; + int D_S_Count = 0; + int B_Count = 0; + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement rss = con.prepareStatement("SELECT buff_class FROM npcbuffer_scheme_contents WHERE scheme_id=?"); + rss.setString(1, scheme); + ResultSet action = rss.executeQuery(); + while (action.next()) + { + ++count; + int val = action.getInt("buff_class"); + if ((val == 1) || (val == 2)) + { + ++D_S_Count; + } + else + { + ++B_Count; + } + } + } + catch (SQLException e) + { + print(e); + } + String res = count + " " + B_Count + " " + D_S_Count; + return res; + } + + private String viewAllSchemeBuffs(String scheme, String page, String action) + { + List<String> buffList = new ArrayList<>(); + String HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><br>"; + String[] eventSplit = viewAllSchemeBuffs$getBuffCount(scheme).split(" "); + int TOTAL_BUFF = Integer.parseInt(eventSplit[0]); + int BUFF_COUNT = Integer.parseInt(eventSplit[1]); + int DANCE_SONG = Integer.parseInt(eventSplit[2]); + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + if (action.equals("add")) + { + HTML_MESSAGE += "You can add <font color=LEVEL>" + (MAX_SCHEME_BUFFS - BUFF_COUNT) + "</font> Buffs and <font color=LEVEL>" + (MAX_SCHEME_DANCES - DANCE_SONG) + "</font> Dances more!"; + String QUERY = "SELECT * FROM npcbuffer_buff_list WHERE buffType IN (" + generateQuery(BUFF_COUNT, DANCE_SONG) + ") AND canUse=1 ORDER BY Buff_Class ASC, id"; + PreparedStatement getBuffCount = con.prepareStatement(QUERY); + ResultSet rss = getBuffCount.executeQuery(); + while (rss.next()) + { + String name = SkillData.getInstance().getSkill(rss.getInt("buffId"), rss.getInt("buffLevel")).getName(); + name = name.replace(" ", "+"); + buffList.add(name + "_" + rss.getInt("buffId") + "_" + rss.getInt("buffLevel")); + } + } + else if (action.equals("remove")) + { + HTML_MESSAGE += "You have <font color=LEVEL>" + BUFF_COUNT + "</font> Buffs and <font color=LEVEL>" + DANCE_SONG + "</font> Dances"; + String QUERY = "SELECT * FROM npcbuffer_scheme_contents WHERE scheme_id=? ORDER BY Buff_Class ASC, id"; + PreparedStatement getBuffCount = con.prepareStatement(QUERY); + getBuffCount.setString(1, scheme); + ResultSet rss = getBuffCount.executeQuery(); + while (rss.next()) + { + String name = SkillData.getInstance().getSkill(rss.getInt("skill_id"), rss.getInt("skill_level")).getName(); + name = name.replace(" ", "+"); + buffList.add(name + "_" + rss.getInt("skill_id") + "_" + rss.getInt("skill_level")); + } + } + else if (DEBUG) + { + throw new RuntimeException(); + } + } + catch (SQLException e) + { + print(e); + } + + HTML_MESSAGE += "<BR1><table border=0><tr>"; + final int buffsPerPage = 20; + final String width, pageName; + int pc = ((buffList.size() - 1) / buffsPerPage) + 1; + if (pc > 5) + { + width = "25"; + pageName = "P"; + } + else + { + width = "50"; + pageName = "Page "; + } + for (int ii = 1; ii <= pc; ++ii) + { + if (ii == Integer.parseInt(page)) + { + HTML_MESSAGE += "<td width=" + width + " align=center><font color=LEVEL>" + pageName + ii + "</font></td>"; + } + else if (action.equals("add")) + { + HTML_MESSAGE += "<td width=" + width + ">" + "<button value=\"" + pageName + ii + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_1 " + scheme + " " + ii + " x\" width=" + width + " height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>"; + } + else if (action.equals("remove")) + { + HTML_MESSAGE += "<td width=" + width + ">" + "<button value=\"" + pageName + ii + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_2 " + scheme + " " + ii + " x\" width=" + width + " height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>"; + } + else if (DEBUG) + { + throw new RuntimeException(); + } + } + HTML_MESSAGE += "</tr></table>"; + + int limit = buffsPerPage * Integer.parseInt(page); + int start = limit - buffsPerPage; + int end = Math.min(limit, buffList.size()); + int k = 0; + for (int i = start; i < end; ++i) + { + String value = buffList.get(i); + value = value.replace("_", " "); + String[] extr = value.split(" "); + String name = extr[0]; + name = name.replace("+", " "); + int id = Integer.parseInt(extr[1]); + int level = Integer.parseInt(extr[2]); + if (action.equals("add")) + { + if (!isUsed(scheme, id, level)) + { + if ((k % 2) != 0) + { + HTML_MESSAGE += "<BR1><table border=0 bgcolor=333333>"; + } + else + { + HTML_MESSAGE += "<BR1><table border=0 bgcolor=292929>"; + } + HTML_MESSAGE += "<tr><td width=35>" + getSkillIconHtml(id, level) + "</td><td fixwidth=170>" + name + "</td><td><button value=\"Add\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " add_buff " + scheme + "_" + id + "_" + level + " " + page + " " + TOTAL_BUFF + "\" width=65 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>" + "</tr></table>"; + k += 1; + } + } + else if (action.equals("remove")) + { + if ((k % 2) != 0) + { + HTML_MESSAGE += "<BR1><table border=0 bgcolor=333333>"; + } + else + { + HTML_MESSAGE += "<BR1><table border=0 bgcolor=292929>"; + } + HTML_MESSAGE += "<tr><td width=35>" + getSkillIconHtml(id, level) + "</td><td fixwidth=170>" + name + "</td><td><button value=\"Remove\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " remove_buff " + scheme + "_" + id + "_" + level + " " + page + " " + TOTAL_BUFF + "\" width=65 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>" + "</table>"; + k += 1; + } + } + HTML_MESSAGE += "<br><br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_select " + scheme + " x x\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<button value=\"Home\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; + return HTML_MESSAGE; + } + + private String viewAllBuffTypes() + { + String HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>"; + HTML_MESSAGE += "<font color=LEVEL>[Buff management]</font><br>"; + if (ENABLE_BUFFS) + { + HTML_MESSAGE += "<button value=\"Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list buff Buffs 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + if (ENABLE_RESIST) + { + HTML_MESSAGE += "<button value=\"Resist Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list resist Resists 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + if (ENABLE_SONGS) + { + HTML_MESSAGE += "<button value=\"Songs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list song Songs 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + if (ENABLE_DANCES) + { + HTML_MESSAGE += "<button value=\"Dances\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list dance Dances 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + if (ENABLE_CHANTS) + { + HTML_MESSAGE += "<button value=\"Chants\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list chant Chants 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + if (ENABLE_SPECIAL) + { + HTML_MESSAGE += "<button value=\"Special Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list special Special_Buffs 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + if (ENABLE_OTHERS) + { + HTML_MESSAGE += "<button value=\"Others Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list others Others_Buffs 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + if (ENABLE_CUBIC) + { + HTML_MESSAGE += "<button value=\"Cubics\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list cubic cubic_Buffs 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; + } + if (ENABLE_BUFF_SET) + { + HTML_MESSAGE += "<button value=\"Buff Sets\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list set Buff_Sets 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"><br>"; + } + HTML_MESSAGE += "<button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; + return HTML_MESSAGE; + } + + private String viewAllBuffs(String type, String typeName, String page) + { + List<String> buffList = new ArrayList<>(); + String HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>"; + typeName = typeName.replace("_", " "); + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + final PreparedStatement getBuffCount; + if (type.equals("set")) + { + getBuffCount = con.prepareStatement("SELECT * FROM npcbuffer_buff_list WHERE buffType IN (" + generateQuery(0, 0) + ") AND canUse=1"); + } + else + { + getBuffCount = con.prepareStatement("SELECT * FROM npcbuffer_buff_list WHERE buffType=?"); + getBuffCount.setString(1, type); + } + ResultSet rss = getBuffCount.executeQuery(); + while (rss.next()) + { + String name = SkillData.getInstance().getSkill(rss.getInt("buffId"), rss.getInt("buffLevel")).getName(); + name = name.replace(" ", "+"); + String usable = rss.getString("canUse"); + String forClass = rss.getString("forClass"); + String skill_id = rss.getString("buffId"); + String skill_level = rss.getString("buffLevel"); + buffList.add(name + "_" + forClass + "_" + page + "_" + usable + "_" + skill_id + "_" + skill_level); + } + } + catch (SQLException e) + { + print(e); + } + Collections.sort(buffList); + + HTML_MESSAGE += "<font color=LEVEL>[Buff management - " + typeName + " - Page " + page + "]</font><br><table border=0><tr>"; + final int buffsPerPage; + if (type.equals("set")) + { + buffsPerPage = 12; + } + else + { + buffsPerPage = 20; + } + final String width, pageName; + int pc = ((buffList.size() - 1) / buffsPerPage) + 1; + if (pc > 5) + { + width = "25"; + pageName = "P"; + } + else + { + width = "50"; + pageName = "Page "; + } + typeName = typeName.replace(" ", "_"); + for (int ii = 1; ii <= pc; ++ii) + { + if (ii == Integer.parseInt(page)) + { + HTML_MESSAGE += "<td width=" + width + " align=center><font color=LEVEL>" + pageName + ii + "</font></td>"; + } + else + { + HTML_MESSAGE += "<td width=" + width + "><button value=\"" + pageName + "" + ii + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_buff_list " + type + " " + typeName + " " + ii + "\" width=" + width + " height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>"; + } + } + HTML_MESSAGE += "</tr></table><br>"; + + int limit = buffsPerPage * Integer.parseInt(page); + int start = limit - buffsPerPage; + int end = Math.min(limit, buffList.size()); + for (int i = start; i < end; ++i) + { + String value = buffList.get(i); + value = value.replace("_", " "); + String[] extr = value.split(" "); + String name = extr[0]; + name = name.replace("+", " "); + int forClass = Integer.parseInt(extr[1]); + int usable = Integer.parseInt(extr[3]); + String skillPos = extr[4] + "_" + extr[5]; + if ((i % 2) != 0) + { + HTML_MESSAGE += "<BR1><table border=0 bgcolor=333333>"; + } + else + { + HTML_MESSAGE += "<BR1><table border=0 bgcolor=292929>"; + } + if (type.equals("set")) + { + String listOrder = null; + if (forClass == 0) + { + listOrder = "List=\"" + SET_FIGHTER + ";" + SET_MAGE + ";" + SET_ALL + ";" + SET_NONE + ";\""; + } + else if (forClass == 1) + { + listOrder = "List=\"" + SET_MAGE + ";" + SET_FIGHTER + ";" + SET_ALL + ";" + SET_NONE + ";\""; + } + else if (forClass == 2) + { + listOrder = "List=\"" + SET_ALL + ";" + SET_FIGHTER + ";" + SET_MAGE + ";" + SET_NONE + ";\""; + } + else if (forClass == 3) + { + listOrder = "List=\"" + SET_NONE + ";" + SET_FIGHTER + ";" + SET_MAGE + ";" + SET_ALL + ";\""; + } + HTML_MESSAGE += "<tr><td fixwidth=145>" + name + "</td><td width=70><combobox var=\"newSet" + i + "\" width=70 " + listOrder + "></td>" + "<td width=50><button value=\"Update\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " changeBuffSet " + skillPos + " $newSet" + i + " " + page + "\" width=50 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>"; + } + else + { + HTML_MESSAGE += "<tr><td fixwidth=170>" + name + "</td><td width=80>"; + if (usable == 1) + { + HTML_MESSAGE += "<button value=\"Disable\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " editSelectedBuff " + skillPos + " 0-" + page + " " + type + "\" width=80 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>"; + } + else if (usable == 0) + { + HTML_MESSAGE += "<button value=\"Enable\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " editSelectedBuff " + skillPos + " 1-" + page + " " + type + "\" width=80 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>"; + } + } + HTML_MESSAGE += "</table>"; + } + HTML_MESSAGE += "<br><br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect manage_buffs 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<button value=\"Home\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; + return HTML_MESSAGE; + } + + private void manageSelectedBuff(String buffPosId, String canUseBuff) + { + String[] bpid = buffPosId.split("_"); + String bId = bpid[0]; + String bLvl = bpid[1]; + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement upd = con.prepareStatement("UPDATE npcbuffer_buff_list SET canUse=? WHERE buffId=? AND buffLevel=? LIMIT 1"); + upd.setString(1, canUseBuff); + upd.setString(2, bId); + upd.setString(3, bLvl); + upd.executeUpdate(); + upd.close(); + } + catch (SQLException e) + { + print(e); + } + } + + private String manageSelectedSet(String id, String newVal, String opt3) + { + String[] bpid = id.split("_"); + String bId = bpid[0]; + String bLvl = bpid[1]; + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement upd = con.prepareStatement("UPDATE npcbuffer_buff_list SET forClass=? WHERE buffId=? AND bufflevel=?"); + upd.setString(1, newVal); + upd.setString(2, bId); + upd.setString(3, bLvl); + upd.executeUpdate(); + upd.close(); + } + catch (SQLException e) + { + print(e); + } + return viewAllBuffs("set", "Buff Sets", opt3); + } + + private void addTimeout(QuestState st, int gaugeColor, int amount, int offset) + { + int endtime = (int) ((System.currentTimeMillis() + (amount * 1000)) / 1000); + st.set("blockUntilTime", String.valueOf(endtime)); + st.getPlayer().sendPacket(new SetupGauge(gaugeColor, (amount * 1000) + offset)); + } + + private void heal(L2PcInstance player, boolean isPet) + { + L2Summon target = player.getSummon(); + if (!isPet) + { + PcStatus pcStatus = player.getStatus(); + PcStat pcStat = player.getStat(); + pcStatus.setCurrentHp(pcStat.getMaxHp()); + pcStatus.setCurrentMp(pcStat.getMaxMp()); + pcStatus.setCurrentCp(pcStat.getMaxCp()); + } + else if (target != null) + { + SummonStatus petStatus = target.getStatus(); + SummonStat petStat = target.getStat(); + petStatus.setCurrentHp(petStat.getMaxHp()); + petStatus.setCurrentMp(petStat.getMaxMp()); + if (target instanceof L2PetInstance) + { + L2PetInstance pet = (L2PetInstance) target; + pet.setCurrentFed(pet.getMaxFed()); + player.sendPacket(new SetSummonRemainTime(pet.getMaxFed(), pet.getCurrentFed())); + } + else if (target instanceof L2ServitorInstance) + { + L2ServitorInstance summon = (L2ServitorInstance) target; + // FIXME: summon.setLifeTimeRemaining(summon.getLifeTimeRemaining() - summon.getLifeTime()); + summon.setLifeTimeRemaining(summon.getLifeTimeRemaining() + summon.getLifeTime()); + player.sendPacket(new SetSummonRemainTime(summon.getLifeTime(), summon.getLifeTimeRemaining())); + } + else if (DEBUG) + { + throw new RuntimeException(); + } + } + } + + @Override + public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) + { + if (DEBUG) + { + System.out.println(getScriptName() + "#onAdvEvent('" + event + "'," + (npc == null ? "NULL" : npc.getId() + npc.getName()) + "," + (player == null ? "NULL" : player.getName()) + ")"); + } + QuestState st = player.getQuestState(QUEST_LOADING_INFO); + String[] eventSplit = event.split(" ", 4); + if (eventSplit.length != 4) + { + player.sendPacket(SystemMessageId.INCORRECT_NAME_TRY_AGAIN); + return null; + } + String eventParam0 = eventSplit[0]; + String eventParam1 = eventSplit[1]; + String eventParam2 = eventSplit[2]; + String eventParam3 = eventSplit[3]; + + switch (eventParam0) + { + case "reloadscript": + if (eventParam1.equals("1")) + { + return reloadConfig(st); + } + if (eventParam1.equals("0")) + { + return rebuildMainHtml(st); + } + if (DEBUG) + { + throw new RuntimeException(); + } + + case "redirect": + switch (eventParam1) + { + case "main": + return rebuildMainHtml(st); + case "manage_buffs": + return viewAllBuffTypes(); + case "view_buffs": + return buildHtml("buff"); + case "view_resists": + return buildHtml("resist"); + case "view_songs": + return buildHtml("song"); + case "view_dances": + return buildHtml("dance"); + case "view_chants": + return buildHtml("chant"); + case "view_others": + return buildHtml("others"); + case "view_special": + return buildHtml("special"); + case "view_cubic": + return buildHtml("cubic"); + default: + if (DEBUG) + { + throw new RuntimeException(); + } + } + + case "buffpet": + if ((int) (System.currentTimeMillis() / 1000) > st.getInt("blockUntilTime")) + { + st.set("Pet-On-Off", eventParam1); + if (TIME_OUT) + { + addTimeout(st, 3, TIME_OUT_TIME / 2, 600); + } + } + return rebuildMainHtml(st); + + case "create": + { + String param = eventParam1.replaceAll("[ !" + "\"" + "#$%&'()*+,/:;<=>?@" + "\\[" + "\\\\" + "\\]" + "\\^" + "`{|}~]", ""); + if ((param.length() == 0) || param.equals("no_name")) + { + player.sendPacket(SystemMessageId.INCORRECT_NAME_TRY_AGAIN); + return showText(st, "Info", "Please, enter the scheme name!", true, "Return", "main"); + } + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement ins = con.prepareStatement("INSERT INTO npcbuffer_scheme_list (player_id,scheme_name) VALUES (?,?)"); + ins.setInt(1, player.getObjectId()); + ins.setString(2, param); + ins.executeUpdate(); + ins.close(); + } + catch (SQLException e) + { + print(e); + } + return rebuildMainHtml(st); + } + + case "delete": + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement rem; + rem = con.prepareStatement("DELETE FROM npcbuffer_scheme_list WHERE id=? LIMIT 1"); + rem.setString(1, eventParam1); + rem.executeUpdate(); + rem.close(); + rem = con.prepareStatement("DELETE FROM npcbuffer_scheme_contents WHERE scheme_id=?"); + rem.setString(1, eventParam1); + rem.executeUpdate(); + rem.close(); + } + catch (SQLException e) + { + print(e); + } + return rebuildMainHtml(st); + + case "delete_c": + return "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>Do you really want to delete '" + eventParam2 + "' scheme?<br><br>" + "<button value=\"Yes\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " delete " + eventParam1 + " x x\" width=50 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<button value=\"No\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " delete_1 x x x\" width=50 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; + + case "create_1": + return createScheme(); + case "edit_1": + return editScheme(player); + case "delete_1": + return deleteScheme(player); + case "manage_scheme_1": + return viewAllSchemeBuffs(eventParam1, eventParam2, "add"); + case "manage_scheme_2": + return viewAllSchemeBuffs(eventParam1, eventParam2, "remove"); + case "manage_scheme_select": + return getOptionList(eventParam1); + + case "remove_buff": + { + String[] split = eventParam1.split("_"); + String scheme = split[0]; + String skill = split[1]; + String level = split[2]; + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement rem = con.prepareStatement("DELETE FROM npcbuffer_scheme_contents WHERE scheme_id=? AND skill_id=? AND skill_level=? LIMIT 1"); + rem.setString(1, scheme); + rem.setString(2, skill); + rem.setString(3, level); + rem.executeUpdate(); + } + catch (SQLException e) + { + print(e); + } + int temp = Integer.parseInt(eventParam3) - 1; + final String HTML; + if (temp <= 0) + { + HTML = getOptionList(scheme); + } + else + { + HTML = viewAllSchemeBuffs(scheme, eventParam2, "remove"); + } + return HTML; + } + + case "add_buff": + { + String[] split = eventParam1.split("_"); + String scheme = split[0]; + String skill = split[1]; + String level = split[2]; + int idbuffclass = getClassBuff(skill); + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement ins = con.prepareStatement("INSERT INTO npcbuffer_scheme_contents (scheme_id,skill_id,skill_level,buff_class) VALUES (?,?,?,?)"); + ins.setString(1, scheme); + ins.setString(2, skill); + ins.setString(3, level); + ins.setInt(4, idbuffclass); + ins.executeUpdate(); + ins.close(); + } + catch (SQLException e) + { + print(e); + } + int temp = Integer.parseInt(eventParam3) + 1; + final String HTML; + if (temp >= (MAX_SCHEME_BUFFS + MAX_SCHEME_DANCES)) + { + HTML = getOptionList(scheme); + } + else + { + HTML = viewAllSchemeBuffs(scheme, eventParam2, "add"); + } + return HTML; + } + + case "edit_buff_list": + return viewAllBuffs(eventParam1, eventParam2, eventParam3); + + case "changeBuffSet": + if (eventParam2.equals(SET_FIGHTER)) + { + eventParam2 = "0"; + } + else if (eventParam2.equals(SET_MAGE)) + { + eventParam2 = "1"; + } + else if (eventParam2.equals(SET_ALL)) + { + eventParam2 = "2"; + } + else if (eventParam2.equals(SET_NONE)) + { + eventParam2 = "3"; + } + else if (DEBUG) + { + throw new RuntimeException(); + } + return manageSelectedSet(eventParam1, eventParam2, eventParam3); + + case "editSelectedBuff": + { + eventParam2 = eventParam2.replace("-", " "); + String[] split = eventParam2.split(" "); + String action = split[0]; + String page = split[1]; + manageSelectedBuff(eventParam1, action); + final String typeName; + switch (eventParam3) + { + case "buff": + typeName = "Buffs"; + break; + case "resist": + typeName = "Resists"; + break; + case "song": + typeName = "Songs"; + break; + case "dance": + typeName = "Dances"; + break; + case "chant": + typeName = "Chants"; + break; + case "others": + typeName = "Others_Buffs"; + break; + case "special": + typeName = "Special_Buffs"; + break; + case "cubic": + typeName = "Cubics"; + break; + default: + throw new RuntimeException(); + } + return viewAllBuffs(eventParam3, typeName, page); + } + + case "viewSelectedConfig": + throw new RuntimeException(); + + case "changeConfig": + throw new RuntimeException(); + + case "heal": + if ((int) (System.currentTimeMillis() / 1000) > st.getInt("blockUntilTime")) + { + if (player.isInCombat() && !ENABLE_HEAL_IN_COMBAT) + { + return showText(st, "Info", "You can't use the heal function while in combat.", false, "Return", "main"); + } + + if (st.getQuestItemsCount(CONSUMABLE_ID) < HEAL_PRICE) + { + return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + HEAL_PRICE + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0"); + } + final boolean getSummonbuff = isPetBuff(st); + if (getSummonbuff) + { + if (player.getSummon() != null) + { + heal(player, getSummonbuff); + } + else + { + return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main"); + } + } + else + { + heal(player, getSummonbuff); + } + st.takeItems(CONSUMABLE_ID, HEAL_PRICE); + if (TIME_OUT) + { + addTimeout(st, 1, TIME_OUT_TIME / 2, 600); + } + } + return SMART_WINDOW ? null : rebuildMainHtml(st); + + case "removeBuffs": + if ((int) (System.currentTimeMillis() / 1000) > st.getInt("blockUntilTime")) + { + if (st.getQuestItemsCount(CONSUMABLE_ID) < BUFF_REMOVE_PRICE) + { + return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + BUFF_REMOVE_PRICE + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0"); + } + final boolean getSummonbuff = isPetBuff(st); + if (getSummonbuff) + { + if (player.getSummon() != null) + { + player.getSummon().stopAllEffects(); + } + else + { + return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main"); + } + } + else + { + player.stopAllEffects(); + if (player.getCubics() != null) + { + for (L2CubicInstance cubic : player.getCubics().values()) + { + cubic.stopAction(); + player.getCubics().remove(cubic); + } + } + } + st.takeItems(CONSUMABLE_ID, BUFF_REMOVE_PRICE); + if (TIME_OUT) + { + addTimeout(st, 2, TIME_OUT_TIME / 2, 600); + } + } + return SMART_WINDOW ? null : rebuildMainHtml(st); + + case "cast": + if ((int) (System.currentTimeMillis() / 1000) > st.getInt("blockUntilTime")) + { + List<Integer> buffs = new ArrayList<>(); + List<Integer> levels = new ArrayList<>(); + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement rss = con.prepareStatement("SELECT * FROM npcbuffer_scheme_contents WHERE scheme_id=? ORDER BY id"); + rss.setString(1, eventParam1); + ResultSet action = rss.executeQuery(); + while (action.next()) + { + int id = Integer.parseInt(action.getString("skill_id")); + int level = Integer.parseInt(action.getString("skill_level")); + switch (getBuffType(id)) + { + case "buff": + if (ENABLE_BUFFS) + { + if (isEnabled(id, level)) + { + buffs.add(id); + levels.add(level); + } + } + break; + case "resist": + if (ENABLE_RESIST) + { + if (isEnabled(id, level)) + { + buffs.add(id); + levels.add(level); + } + } + break; + case "song": + if (ENABLE_SONGS) + { + if (isEnabled(id, level)) + { + buffs.add(id); + levels.add(level); + } + } + break; + case "dance": + if (ENABLE_DANCES) + { + if (isEnabled(id, level)) + { + buffs.add(id); + levels.add(level); + } + } + break; + case "chant": + if (ENABLE_CHANTS) + { + if (isEnabled(id, level)) + { + buffs.add(id); + levels.add(level); + } + } + break; + case "others": + if (ENABLE_OTHERS) + { + if (isEnabled(id, level)) + { + buffs.add(id); + levels.add(level); + } + } + break; + case "special": + if (ENABLE_SPECIAL) + { + if (isEnabled(id, level)) + { + buffs.add(id); + levels.add(level); + } + } + break; + default: + if (DEBUG) + { + throw new RuntimeException(); + } + } + } + } + catch (SQLException e) + { + print(e); + } + + if (buffs.size() == 0) + { + return viewAllSchemeBuffs(eventParam1, "1", "add"); + } + if (!FREE_BUFFS) + { + if (st.getQuestItemsCount(CONSUMABLE_ID) < SCHEME_BUFF_PRICE) + { + return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + SCHEME_BUFF_PRICE + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0"); + } + } + + final boolean getSummonbuff = isPetBuff(st); + for (int i = 0; i < buffs.size(); ++i) + { + if (!getSummonbuff) + { + npc.broadcastPacket(new MagicSkillUse(npc, player, buffs.get(i), 1, 1, 1)); + SkillData.getInstance().getSkill(buffs.get(i), levels.get(i)).applyEffects(player, player); + } + else + { + if (player.getSummon() != null) + { + npc.broadcastPacket(new MagicSkillUse(npc, player.getSummon(), buffs.get(i), 1, 1, 1)); + SkillData.getInstance().getSkill(buffs.get(i), levels.get(i)).applyEffects(player.getSummon(), player.getSummon()); + } + else + { + return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main"); + } + } + } + st.takeItems(CONSUMABLE_ID, SCHEME_BUFF_PRICE); + if (TIME_OUT) + { + addTimeout(st, 3, TIME_OUT_TIME, 600); + } + } + return SMART_WINDOW ? null : rebuildMainHtml(st); + + case "giveBuffs": + { + final int cost; + switch (eventParam3) + { + case "buff": + cost = BUFF_PRICE; + break; + case "resist": + cost = RESIST_PRICE; + break; + case "song": + cost = SONG_PRICE; + break; + case "dance": + cost = DANCE_PRICE; + break; + case "chant": + cost = CHANT_PRICE; + break; + case "others": + cost = OTHERS_PRICE; + break; + case "special": + cost = SPECIAL_PRICE; + break; + case "cubic": + cost = CUBIC_PRICE; + break; + default: + throw new RuntimeException(); + } + + if ((int) (System.currentTimeMillis() / 1000) > st.getInt("blockUntilTime")) + { + if (!FREE_BUFFS) + { + if (st.getQuestItemsCount(CONSUMABLE_ID) < cost) + { + return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + cost + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0"); + } + } + Skill skill = SkillData.getInstance().getSkill(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2)); + if (skill.hasEffectType(L2EffectType.SUMMON)) + { + if (st.getQuestItemsCount(skill.getItemConsumeId()) < skill.getItemConsume()) + { + return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + skill.getItemConsume() + " " + getItemNameHtml(st, skill.getItemConsumeId()) + "!", false, "0", "0"); + } + } + final boolean getSummonbuff = isPetBuff(st); + if (!getSummonbuff) + { + if (eventParam3.equals("cubic")) + { + if (player.getCubics() != null) + { + for (L2CubicInstance cubic : player.getCubics().values()) + { + cubic.stopAction(); + player.getCubics().remove(cubic); + } + } + npc.broadcastPacket(new MagicSkillUse(npc, player, Integer.parseInt(eventParam1), 1, 1, 1)); + player.useMagic(SkillData.getInstance().getSkill(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2)), false, false); + } + else + { + npc.broadcastPacket(new MagicSkillUse(npc, player, Integer.parseInt(eventParam1), 1, 1, 1)); + SkillData.getInstance().getSkill(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2)).applyEffects(player, player); + } + } + else + { + if (eventParam3.equals("cubic")) + { + if (player.getCubics() != null) + { + for (L2CubicInstance cubic : player.getCubics().values()) + { + cubic.stopAction(); + player.getCubics().remove(cubic); + } + } + npc.broadcastPacket(new MagicSkillUse(npc, player, Integer.parseInt(eventParam1), 1, 1, 1)); + player.useMagic(SkillData.getInstance().getSkill(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2)), false, false); + } + else + { + if (player.getSummon() != null) + { + npc.broadcastPacket(new MagicSkillUse(npc, player.getSummon(), Integer.parseInt(eventParam1), 1, 1, 1)); + SkillData.getInstance().getSkill(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2)).applyEffects(player.getSummon(), player.getSummon()); + } + else + { + return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main"); + } + } + } + st.takeItems(CONSUMABLE_ID, cost); + if (TIME_OUT) + { + addTimeout(st, 3, TIME_OUT_TIME / 10, 600); + } + } + return SMART_WINDOW ? null : buildHtml(eventParam3); + } + + case "castBuffSet": + if ((int) (System.currentTimeMillis() / 1000) > st.getInt("blockUntilTime")) + { + if (!FREE_BUFFS) + { + if (st.getQuestItemsCount(CONSUMABLE_ID) < BUFF_SET_PRICE) + { + return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + BUFF_SET_PRICE + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0"); + } + } + List<int[]> buff_sets = new ArrayList<>(); + final int player_class; + if (player.isMageClass()) + { + player_class = 1; + } + else + { + player_class = 0; + } + final boolean getSummonbuff = isPetBuff(st); + if (!getSummonbuff) + { + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement getSimilarNameCount = con.prepareStatement("SELECT buffId,buffLevel FROM npcbuffer_buff_list WHERE forClass IN (?,?) ORDER BY id ASC"); + getSimilarNameCount.setInt(1, player_class); + getSimilarNameCount.setString(2, "2"); + ResultSet rss = getSimilarNameCount.executeQuery(); + while (rss.next()) + { + int id = rss.getInt("buffId"); + int lvl = rss.getInt("buffLevel"); + buff_sets.add(new int[] + { + id, + lvl + }); + } + } + catch (SQLException e) + { + print(e); + } + for (int[] i : buff_sets) + { + npc.broadcastPacket(new MagicSkillUse(npc, player, i[0], 1, 1, 1)); + SkillData.getInstance().getSkill(i[0], i[1]).applyEffects(player, player); + } + } + else + { + if (player.getSummon() != null) + { + try (Connection con = L2DatabaseFactory.getInstance().getConnection()) + { + PreparedStatement getSimilarNameCount = con.prepareStatement("SELECT buffId,buffLevel FROM npcbuffer_buff_list WHERE forClass IN (?,?) ORDER BY id ASC"); + getSimilarNameCount.setString(1, "0"); + getSimilarNameCount.setString(2, "2"); + ResultSet rss = getSimilarNameCount.executeQuery(); + while (rss.next()) + { + int id = rss.getInt("buffId"); + int lvl = rss.getInt("buffLevel"); + buff_sets.add(new int[] + { + id, + lvl + }); + } + } + catch (SQLException e) + { + print(e); + } + for (int[] i : buff_sets) + { + npc.broadcastPacket(new MagicSkillUse(npc, player.getSummon(), i[0], 1, 1, 1)); + SkillData.getInstance().getSkill(i[0], i[1]).applyEffects(player.getSummon(), player.getSummon()); + } + } + else + { + return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main"); + } + } + st.takeItems(CONSUMABLE_ID, BUFF_SET_PRICE); + if (TIME_OUT) + { + addTimeout(st, 3, TIME_OUT_TIME, 600); + } + } + return SMART_WINDOW ? null : rebuildMainHtml(st); + + } + return rebuildMainHtml(st); + } + + @SuppressWarnings("unused") + @Override + public String onFirstTalk(L2Npc npc, L2PcInstance player) + { + QuestState st = player.getQuestState(QUEST_LOADING_INFO); + if (st == null) + { + st = newQuestState(player); + } + if (player.isGM()) + { + if (SCRIPT_RELOAD) + { + return reloadPanel(st); + } + return rebuildMainHtml(st); + } + else if ((int) (System.currentTimeMillis() / 1000) > st.getInt("blockUntilTime")) + { + return showText(st, "Sorry", "You have to wait a while!<br>if you wish to use my services!", false, "Return", "main"); + } + if (!BUFF_WITH_KARMA && (player.getKarma() > 0)) + { + return showText(st, "Info", "You have too much <font color=FF0000>karma!</font><br>Come back,<br>when you don't have any karma!", false, "Return", "main"); + } + else if (OlympiadManager.getInstance().isRegistered(player)) + { + return showText(st, "Info", "You can not buff while you are in <font color=FF0000>Olympiad!</font><br>Come back,<br>when you are out of the Olympiad.", false, "Return", "main"); + } + else if (TvTEvent.isPlayerParticipant(player.getObjectId())) + { + return showText(st, "Info", "You can not buff while you are in <font color=\"FF0000\">TvT!</font><br>Come back,<br>when you are out of TvT!", false, "Return", "main"); + } + else if (player.getLevel() < MIN_LEVEL) + { + return showText(st, "Info", "Your level is too low!<br>You have to be at least level <font color=LEVEL>" + MIN_LEVEL + "</font>,<br>to use my services!", false, "Return", "main"); + } + else if (player.getPvpFlag() > 0) + { + return showText(st, "Info", "You can't buff while you are <font color=800080>flagged!</font><br>Wait some time and try again!", false, "Return", "main"); + } + else if (player.isInCombat()) + { + return showText(st, "Info", "You can't buff while you are attacking!<br>Stop your fight and try again!", false, "Return", "main"); + } + else + { + return rebuildMainHtml(st); + } + } + + @Override + public boolean showResult(L2PcInstance player, String res) + { + if (SMART_WINDOW) + { + if ((player != null) && (res != null) && res.startsWith("<html>")) + { + final NpcHtmlMessage npcReply = new NpcHtmlMessage(); + npcReply.setHtml(res); + player.sendPacket(npcReply); + player.sendPacket(ActionFailed.STATIC_PACKET); + return false; + } + } + return super.showResult(player, res); + } + + private String getSkillIconHtml(int id, int level) + { + String iconNumber = getSkillIconNumber(id, level); + return "<button action=\"bypass -h Quest " + QUEST_LOADING_INFO + " description " + id + " " + level + " x\" width=32 height=32 back=\"Icon.skill" + iconNumber + "\" fore=\"Icon.skill" + iconNumber + "\">"; + } + + private String getSkillIconNumber(int id, int level) + { + String formato; + if (id == 4) + { + formato = "0004"; + } + else if ((id > 9) && (id < 100)) + { + formato = "00" + id; + } + else if ((id > 99) && (id < 1000)) + { + formato = "0" + id; + } + else if (id == 1517) + { + formato = "1536"; + } + else if (id == 1518) + { + formato = "1537"; + } + else if (id == 1547) + { + formato = "0065"; + } + else if (id == 2076) + { + formato = "0195"; + } + else if ((id > 4550) && (id < 4555)) + { + formato = "5739"; + } + else if ((id > 4698) && (id < 4701)) + { + formato = "1331"; + } + else if ((id > 4701) && (id < 4704)) + { + formato = "1332"; + } + else if (id == 6049) + { + formato = "0094"; + } + else + { + formato = String.valueOf(id); + } + return formato; + } + + static public void main(String[] args) + { + new NpcBuffer(); + } +} \ No newline at end of file Index: dist/game/data/stats/npcs/custom/custom.xml =================================================================== --- dist/game/data/stats/npcs/custom/custom.xml (revision 10413) +++ dist/game/data/stats/npcs/custom/custom.xml (working copy) @@ -58,4 +58,10 @@ <height normal="22.25" /> </collision> </npc> + <npc id="12" displayId="32226" name="Rin4a" usingServerSideName="true" title="NPC Buffer" usingServerSideTitle="true" type="L2NpcBuffer"> + <collision> + <radius normal="11" /> + <height normal="22.25" /> + </collision> + </npc> </list> \ No newline at end of file Index: dist/sql/game/scheme_npcbuffer.sql =================================================================== --- dist/sql/game/scheme_npcbuffer.sql (revision 0) +++ dist/sql/game/scheme_npcbuffer.sql (working copy) @@ -0,0 +1,182 @@ +DROP TABLE IF EXISTS `npcbuffer_buff_list`; +DROP TABLE IF EXISTS `npcbuffer_scheme_contents`; +DROP TABLE IF EXISTS `npcbuffer_scheme_list`; + +CREATE TABLE `npcbuffer_buff_list` ( + `id` int(11) NOT NULL AUTO_INCREMENT, + `buff_class` int(2) DEFAULT NULL, + `buffType` varchar(10) DEFAULT NULL, + `buffId` int(5) DEFAULT '0', + `buffLevel` int(5) DEFAULT NULL, + `forClass` tinyint(1) DEFAULT NULL, + `canUse` tinyint(1) DEFAULT NULL, + PRIMARY KEY (`id`) +) AUTO_INCREMENT=136; +CREATE TABLE `npcbuffer_scheme_contents` ( + `id` int(11) NOT NULL AUTO_INCREMENT, + `scheme_id` int(11) DEFAULT NULL, + `skill_id` int(8) DEFAULT NULL, + `skill_level` int(4) DEFAULT NULL, + `buff_class` int(2) DEFAULT NULL, + PRIMARY KEY (`id`) +) AUTO_INCREMENT=30; +CREATE TABLE `npcbuffer_scheme_list` ( + `id` int(11) NOT NULL AUTO_INCREMENT, + `player_id` varchar(40) DEFAULT NULL, + `scheme_name` varchar(36) DEFAULT NULL, + `mod_accepted` tinyint(1) DEFAULT NULL, + PRIMARY KEY (`id`) +) AUTO_INCREMENT=7; + +INSERT INTO `npcbuffer_buff_list` VALUES ('1', '0', 'buff', '1036', '2', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('2', '0', 'buff', '1040', '3', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('3', '0', 'buff', '1043', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('4', '0', 'buff', '1044', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('5', '0', 'buff', '1045', '6', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('6', '0', 'buff', '1047', '4', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('7', '0', 'buff', '1048', '6', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('8', '0', 'buff', '1059', '3', '1', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('9', '0', 'buff', '1068', '3', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('10', '0', 'buff', '1077', '3', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('11', '0', 'buff', '1085', '3', '1', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('12', '0', 'buff', '1086', '2', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('13', '0', 'buff', '1087', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('14', '0', 'buff', '1204', '2', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('15', '0', 'buff', '1240', '3', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('16', '0', 'buff', '1242', '3', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('17', '0', 'buff', '1243', '6', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('18', '0', 'buff', '1257', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('19', '0', 'buff', '1268', '4', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('20', '0', 'buff', '1303', '2', '1', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('21', '0', 'buff', '1304', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('22', '0', 'buff', '1307', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('23', '0', 'buff', '1311', '6', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('24', '0', 'buff', '1397', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('25', '0', 'buff', '1460', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('26', '0', 'buff', '1232', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('27', '0', 'buff', '1238', '3', '3', '0'); +INSERT INTO `npcbuffer_buff_list` VALUES ('28', '0', 'special', '1323', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('29', '0', 'special', '1388', '3', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('30', '0', 'special', '1389', '3', '1', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('31', '1', 'song', '264', '1', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('32', '1', 'song', '265', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('33', '1', 'song', '266', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('34', '1', 'song', '267', '1', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('35', '1', 'song', '268', '1', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('36', '1', 'song', '269', '1', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('37', '1', 'song', '270', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('38', '1', 'song', '304', '1', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('39', '1', 'song', '305', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('40', '1', 'song', '306', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('41', '1', 'song', '308', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('42', '1', 'song', '349', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('43', '1', 'song', '363', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('44', '1', 'song', '364', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('45', '1', 'song', '529', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('46', '1', 'song', '764', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('47', '1', 'song', '914', '1', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('48', '2', 'dance', '271', '1', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('49', '2', 'dance', '272', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('50', '2', 'dance', '273', '1', '1', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('51', '2', 'dance', '274', '1', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('52', '2', 'dance', '275', '1', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('53', '2', 'dance', '276', '1', '1', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('54', '2', 'dance', '277', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('55', '2', 'dance', '307', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('56', '2', 'dance', '309', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('57', '2', 'dance', '310', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('58', '2', 'dance', '311', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('59', '2', 'dance', '365', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('60', '2', 'dance', '366', '1', '3', '0'); +INSERT INTO `npcbuffer_buff_list` VALUES ('61', '2', 'dance', '530', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('62', '2', 'dance', '765', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('63', '2', 'dance', '915', '1', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('64', '3', 'resist', '1461', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('65', '3', 'chant', '1002', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('66', '3', 'chant', '1006', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('67', '3', 'chant', '1007', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('68', '3', 'chant', '1009', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('69', '3', 'chant', '1251', '2', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('70', '3', 'chant', '1252', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('71', '3', 'chant', '1253', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('72', '3', 'chant', '1284', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('73', '3', 'chant', '1308', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('74', '3', 'chant', '1309', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('75', '3', 'chant', '1310', '4', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('76', '3', 'chant', '1362', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('77', '3', 'special', '1499', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('78', '3', 'special', '1500', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('79', '3', 'special', '1501', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('80', '3', 'special', '1502', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('81', '3', 'special', '1503', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('82', '3', 'special', '1504', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('83', '3', 'special', '1519', '1', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('84', '4', 'others', '825', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('85', '4', 'others', '826', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('86', '4', 'others', '827', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('87', '4', 'others', '828', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('88', '4', 'others', '829', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('89', '4', 'others', '830', '1', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('90', '5', 'others', '834', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('91', '5', 'others', '1442', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('92', '5', 'others', '1443', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('93', '5', 'others', '1444', '1', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('94', '6', 'cubic', '67', '7', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('95', '6', 'cubic', '10', '8', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('96', '6', 'cubic', '22', '7', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('97', '6', 'cubic', '33', '8', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('98', '6', 'cubic', '278', '6', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('99', '6', 'cubic', '449', '4', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('100', '6', 'cubic', '1279', '9', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('101', '6', 'cubic', '1280', '9', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('102', '6', 'cubic', '1281', '9', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('103', '6', 'cubic', '1328', '8', '3', '0'); +INSERT INTO `npcbuffer_buff_list` VALUES ('104', '6', 'cubic', '1329', '9', '3', '0'); +INSERT INTO `npcbuffer_buff_list` VALUES ('105', '6', 'cubic', '1330', '8', '3', '0'); +INSERT INTO `npcbuffer_buff_list` VALUES ('106', '6', 'cubic', '779', '1', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('107', '7', 'special', '1062', '2', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('108', '7', 'special', '1355', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('109', '7', 'special', '1356', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('110', '7', 'special', '1357', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('111', '7', 'special', '1363', '1', '0', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('112', '7', 'special', '1413', '1', '1', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('114', '7', 'special', '1457', '1', '3', '0'); +INSERT INTO `npcbuffer_buff_list` VALUES ('115', '7', 'special', '4699', '13', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('116', '7', 'special', '4700', '13', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('117', '7', 'special', '4702', '13', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('118', '7', 'special', '4703', '13', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('119', '8', 'resist', '1032', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('120', '8', 'resist', '1033', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('121', '8', 'resist', '1035', '4', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('122', '8', 'resist', '1078', '6', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('123', '8', 'resist', '1182', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('124', '8', 'resist', '1189', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('125', '8', 'resist', '1191', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('126', '8', 'resist', '1259', '4', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('127', '8', 'resist', '1352', '1', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('128', '8', 'resist', '1353', '1', '2', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('129', '8', 'resist', '1354', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('130', '8', 'resist', '1392', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('131', '8', 'resist', '1393', '3', '3', '1'); + +INSERT INTO `npcbuffer_buff_list` VALUES ('132', '8', 'overlord', '1003', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('133', '8', 'overlord', '1004', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('134', '8', 'overlord', '1005', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('135', '8', 'overlord', '1008', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('136', '8', 'overlord', '1249', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('137', '8', 'overlord', '1250', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('138', '8', 'overlord', '1260', '3', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('139', '8', 'overlord', '1261', '2', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('140', '8', 'overlord', '1282', '2', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('141', '8', 'overlord', '1364', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('142', '8', 'overlord', '1365', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('143', '8', 'overlord', '1415', '1', '3', '1'); +INSERT INTO `npcbuffer_buff_list` VALUES ('144', '8', 'overlord', '1416', '1', '3', '1'); \ No newline at end of file
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