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Hello, guys since Neophron is inactive i decided to re-make the topic and keep it updated etc i gonna Contribute Neophron's job since a lot people had problems so i gonna keep them updated.   Symbols Buffs Over The Head:         The experimental set of 15 (so far) symbols: Frenzy / Guts / Zealot / Ultimate Evasion / Celestial Shield / Angelic Icon / Touch of Life / Ultimate Defence / Mystic Immunity / Vengeance / Force Barrier / Sonic Barrier / Servitor Empowerment / Do

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ur patch is in russian , any chance u can make it in english? thanks in advance

 

just replace from the server patch the systring-e.dat and the systemmsg-e.dat and it will be on English.

 

 

Any chance to keep the hero aura by pressing DEL button? when I do any actions dissapears :((((

 

as i said it removes all effects.

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just replace from the server patch the systring-e.dat and the systemmsg-e.dat and it will be on English.

 

 

 

as i said it removes all effects.

about the systemmsg-e.dat file: yes, but if we replace these two files you said from our server files.. your custom messages are gone... can we have your custom file in english laung??

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about the systemmsg-e.dat file: yes, but if we replace these two files you said from our server files.. your custom messages are gone... can we have your custom file in english laung??

 

you can use your own systemmsg..

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Password from rar is nphrnbyrawr

you guys should try if anything is not working report it on that thread

my patch uses NPHRN Symbols Sepy 07 and i have no critical errors i just using the symbols nothing else

 

also i suggest you to move to your own skillgrp those timers etc

 

 

UE 111 - NPHRN_skill.phenomenon.275

Frenzy 176 - skill.mo.78 NPHRN_skill.phenomenon.276

Zealot 420 - skill.mo.78 NPHRN_skill.phenomenon.274

TOL 341 - skill.wh.1217 NPHRN_skill.phenomenon.277

Angelic Icon 406 - skill.wh.1043 NPHRN_skill.phenomenon.272

Celestial 1418 - skill.moment.443 NPHRN_Skill.pH.367

Ultimate Defence 110 - skill.moment.110 NPHRN_skill.phenomenon.271
Mystic Immunity 1411 - skill.su.1049 NPHRN_skill.phenomenon.273
Vengeance 368 - skill.mo.368 NPHRN_skill.phenomenon.264

Guts 139 - NPHRN_skill.phenomenon.267
Dodge 446 - NPHRN_skill.mo.121
Counter Attack - 447 NPHRN_skill.mo.82
Force Barrier  443 - NPHRN_Skill.phenomenon.270
Sonic Barrier  442 - NPHRN_Skill.phenomenon.265
Servitor Empowerment 1299 - NPHRN_skill.pH.363
 
Updated: NPHRN_skill.phenomenon.269 Debuff from overlord that was missing added
 
Edit: if you have any problems feel free to contact me!

 

i've just copy/pasted the 22 oct version and seem it work.

i just don't get what i've to do with the strings above

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  • 2 months later...

Hello mate, got a problem, I am using your patch

And whenever I Zealot first and then frenzy, only Zealot icon appears.

If I Frenzy first and Zealot second both appear.

How can I fix that? Thanks in regards.

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Hello mate, got a problem, I am using your patch

And whenever I Zealot first and then frenzy, only Zealot icon appears.

If I Frenzy first and Zealot second both appear.

How can I fix that? Thanks in regards.

 

you can't it's because huge attack speed thats why it happens.

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you can't it's because huge attack speed thats why it happens.

Oh I see. Ok let's talk about this.

So in my server frenzy is 1 minute +.

Zealot is lower than 1 minute.

So if an enemy zealot-frenzy, then after like 45 seconds that zelaot lasts, he will have no Symbol. But he will still have frenzy left, and that might be a problem to identify a threat :D.

Isn't it like this?

 

Should I remove zealot symbol to fix this? Will Frenzy appear if it's done after zealot, if there is no zealot icon or not?:p Any tip how to do that? :)

I don't care if someone has zealot only, I care if he has frenzy and one taps me, my server is pvp server, so zealot doesn't do that much by itself.

Edited by ExTaCy1337

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Oh I see. Ok let's talk about this.

So in my server frenzy is 1 minute +.

Zealot is lower than 1 minute.

So if an enemy zealot-frenzy, then after like 45 seconds that zelaot lasts, he will have no Symbol. But he will still have frenzy left, and that might be a problem to identify a threat :D.

Isn't it like this?

 

Should I remove zealot symbol to fix this? Will Frenzy appear if it's done after zealot, if there is no zealot icon or not? :P Any tip how to do that? :)

I don't care if someone has zealot only, I care if he has frenzy and one taps me, my server is pvp server, so zealot doesn't do that much by itself.

 

you are just wrong there when you open frenzy you already get a lot attack speed so means 1300-1500 attack speed with rsk.haste dagger if you open and frenzy there is no cast animation understand?

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you are just wrong there when you open frenzy you already get a lot attack speed so means 1300-1500 attack speed with rsk.haste dagger if you open and frenzy there is no cast animation understand?

Ohh yeah, thanks, in my previous patch that hasn't got zealot, I could see Frenzy sometimes and sometimes not.

I now understand it's because of the High atk speed, yeah using rsk haste dagger always. hehe, thank you :).

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Ohh yeah, thanks, in my previous patch that hasn't got zealot, I could see Frenzy sometimes and sometimes not.

I now understand it's because of the High atk speed, yeah using rsk haste dagger always. hehe, thank you :).

 

no problem so just to know how the things work :)

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  • 3 weeks later...

looking for somethink like this but for h5 chronicle

 

you can read this Guide and make them by ur self

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