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How Increase Speed On Packet?


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Posted

Hello,

Im using aCis.

Now example when i click on ground i need to wait maybe 0.4~0.5 sec. when start run where i click.. And with all actions same situation.

Im tested on vps and on local pc where ping [0], on vps ping maybe ~60-100.

 

How i can increase it, that work faster?

 

Thanks ;)

14 answers to this question

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Posted (edited)

If you terribly configured your server, the GC can potentially burn your ressources. Using vanilla aCis, and since aCis exist, what you refer never happened on my own setup, even during the middle of any revision.

 

The only known "lag" is the GC while STW action, and the behavior is amplified if you raised settings or is still using the vanilla GC type. Next revision of aCis is already setted to use CMS GC to avoid those lag spikes (and I hope G1GC will be improved on next Java revision). But it got nothing to do with permalag - it's more like a one second lag every 10min where absolutely everything freezes - until your GC empty itself every second, which means you fucked up hard on something.

 

About STW effect :

http://stackoverflow.com/questions/16695874/why-does-the-jvm-full-gc-need-to-stop-the-world

 

Use VisualVM to see how your server reacts, to exclude (or confirm) GC issues out of the list of possible troubles.

Edited by Tryskell
  • 0
Posted (edited)

Hello,

Im using aCis.

Now example when i click on ground i need to wait maybe 0.4~0.5 sec. when start run where i click.. And with all actions same situation.

Im tested on vps and on local pc where ping [0], on vps ping maybe ~60-100.

 

How i can increase it, that work faster?

 

Thanks ;)

 

You said it on your own, you tested it on a VPS. (Virtual Machine) not a dedicated server.

Thats why VPS's price has a range of 15-20 euro while dedicated 50-60+ Cause the same pc is being shared by others. Afcourse you gonna have latency and delay.

 

What you expect? To have 0.001% delay in a 15e VPS? Also if your pack had problem it would had delay in Localhost also. So..

Edited by AccessDenied
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Posted

packet.setSpeed(0); //set latency

 

What you expect? To have 0.001% delay in a 15e VPS? Also if your pack had problem it would had delay in Localhost also. So..

 

Forum's clown, zero knowledge

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Posted (edited)

packet.setSpeed(0); //set latency

 

 

Forum's clown, zero knowledge

Pathetic what you just wrote.. but go ahead entertain me. Even elfo make fun of you in programming ROFL. 

You try too hard but we are in 2k16 you lost ur leadership. RIP and cya

 

Edited by AccessDenied
  • 0
Posted

packet.setSpeed(0); //set latency

 

 

Forum's clown, zero knowledge

 

Pathetic what you just wrote.. but go ahead entertain me. Even elfo make fun of you in programming ROFL. 

You try too hard but we are in 2k16 you lost ur leadership. RIP and cya

 

edw uparxei enas erwtas megaloosss

  • 0
Posted

    /** MMO settings */
    public static int MMO_SELECTOR_SLEEP_TIME = 20; // default 20
    public static int MMO_MAX_SEND_PER_PASS = 22; // default 12
    public static int MMO_MAX_READ_PER_PASS = 22; // default 12
    public static int MMO_HELPER_BUFFER_COUNT = 20; // default 20

 

MMOCORE sleep

Is good?

  • 0
Posted

    /** MMO settings */

    public static int MMO_SELECTOR_SLEEP_TIME = 20; // default 20

    public static int MMO_MAX_SEND_PER_PASS = 22; // default 12

    public static int MMO_MAX_READ_PER_PASS = 22; // default 12

    public static int MMO_HELPER_BUFFER_COUNT = 20; // default 20

 

Is good?

Just keep these configs on default and use CMS GC like Tryskell recommended.

 

To do that, add this -XX:+UseConcMarkSweepGC to your gameserver startup parameters.

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