Jump to content

My Number Million Attempt ~~


Szakalaka

Recommended Posts

hmm?

 

Why not? There are already mmorpgs bots that work in this way. Sniffing/Analyzing packets.

 

 

 

 

Np, just asking by curiously. Mxc hasnt coders to copy your idea either lol.

....... 

patrick-stewart-facepalm.jpg

 

the only thing packet sends is position of objects XYZ, these objects are not defined as npc or monster, or player, this objects can be 10000 metres from player - you cant bot using only that data,so you litterlay telling some bullshit...

Edited by LightFusion
Link to comment
Share on other sites

....... 

patrick-stewart-facepalm.jpg

 

the only thing packet sends is position of objects XYZ, these objects are not defined as npc or monster, or player, this objects can be 10000 metres from player - you cant bot using only that data,so you litterlay telling some bullshit...

Wtf are you guys talking about? You are all so off point. Please stop trying to look competent.

Link to comment
Share on other sites

Wtf are you guys talking about? You are all so off point. Please stop trying to look competent.

this,

whats the problem in keeping track of all npcs spawn/despawn/status updates/moves and build own mobs list based purely on packets data? easiest solution for simple picking of targets :D

Link to comment
Share on other sites

this,

whats the problem in keeping track of all npcs spawn/despawn/status updates/moves and build own mobs list based purely on packets data? easiest solution for simple picking of targets :D

Because you would have to get native functions of engine ! those packets wouldnt be enough!!!

 

Wtf are you guys talking about? You are all so off point. Please stop trying to look competent.

Of what im talking ? Im trying to explain to that guy - that just packet data is useless you cant bot with it , you have to hook native Functions, like - RequestAttack, or GetNextTarget(Info,PrevID) to acctualy pass Info in RequestAttack Function, that packet data is fckng useless - got that ?(If you rly think thats enough - then go try yourself to bot with that data,and you will see how stupid you acctualy are)
Edited by LightFusion
Link to comment
Share on other sites

 

Because you would have to get native functions of engine ! those packets wouldnt be enough!!!

 

Of what im talking ? Im trying to explain to that guy - that just packet data is useless you cant bot with it , you have to hook native Functions, like - RequestAttack, or GetNextTarget(Info,PrevID) to acctualy pass Info in RequestAttack Function, that packet data is fckng useless - got that ?(If you rly think thats enough - then go try yourself to bot with that data,and you will see how stupid you acctualy are)

 

I actually do have a fully functional highly complex bot using only "useless packet data", you don't have to hook anything in the game. The only thing these functions do is to craft and encrypt the packet so it can be sended, you can do perfectly well without them, but keep trying to look like you know what you are talking about.

Link to comment
Share on other sites

I actually do have a fully functional highly complex bot using only "useless packet data", you don't have to hook anything in the game. The only thing these functions do is to craft and encrypt the packet so it can be sended, you can do perfectly well without them, but keep trying to look like you know what you are talking about.

5173801529_0f3a6be8b8.jpg

 

you cant recive RequestAttack Packet from server, the client send it, so your words make no sens, if you tell me you are using only packets ... complit bullshit

P.S.

to craft and encrypt you first have to get access to them, so again you seems bullshiting yourself, saying 1 thing and then denying it in other

Edited by LightFusion
Link to comment
Share on other sites

Because you would have to get native functions of engine ! those packets wouldnt be enough!!!

not sure if retard or serious?

 

sorry to ruin your world, but all these engine functions you like so much end up as packet added to outgoing network queue, lol.

Link to comment
Share on other sites

5173801529_0f3a6be8b8.jpg

 

you cant recive RequestAttack Packet from server, the client send it, so your words make no sens, if you tell me you are using only packets ... complit bullshit

P.S.

to craft and encrypt you first have to get access to them, so again you seems bullshiting yourself, saying 1 thing and then denying it in other

I'm really impressed by your ignorance, boy. Let me educate you on the basic principle behind any MMO. The client sends/receives packets and so does the server.  The graphics/sounds/etc.. are eye candy, external stuff. The principle behind any bot is to emulate the packets and that can be done without ever touching the game. You don't have to hook anything. Saying "packet data is useless" is a proof of your complete incompetence on the matter, as packet data is EVERYTHING that is going in. 

Link to comment
Share on other sites

I'm really impressed by your ignorance, boy. Let me educate you on the basic principle behind any MMO. The client sends/receives packets and so does the server.  The graphics/sounds/etc.. are eye candy, external stuff. The principle behind any bot is to emulate the packets and that can be done without ever touching the game. You don't have to hook anything. Saying "packet data is useless" is a proof of your complete incompetence on the matter, as packet data is EVERYTHING that is going in. 

This guy knows his shit.

Link to comment
Share on other sites

I'm really impressed by your ignorance, boy. Let me educate you on the basic principle behind any MMO. The client sends/receives packets and so does the server.  The graphics/sounds/etc.. are eye candy, external stuff. The principle behind any bot is to emulate the packets and that can be done without ever touching the game. You don't have to hook anything. Saying "packet data is useless" is a proof of your complete incompetence on the matter, as packet data is EVERYTHING that is going in. 

seal-of-approval-meme.jpg

Link to comment
Share on other sites

I'm really impressed by your ignorance, boy. Let me educate you on the basic principle behind any MMO. The client sends/receives packets and so does the server.  The graphics/sounds/etc.. are eye candy, external stuff. The principle behind any bot is to emulate the packets and that can be done without ever touching the game. You don't have to hook anything. Saying "packet data is useless" is a proof of your complete incompetence on the matter, as packet data is EVERYTHING that is going in. 

You are complite disaster, if you are dumb enough to not understand your own words, 

 

 

 

The only thing these functions do is to craft and encrypt the packet

let me explain you ! YOU CANT FUCKING MAKE a packet - if you dont know what it is, and the function provide this information(craft it as you said before).

And if you are now saying that you are not using functions at all, you create packets from air, you are dumb person ! understand that ?

Packet data is total shit - nothing, without functions that make these data - understand this !

p.S.

and one more thing for you stupid had, those packets that you mentioned are being sended within client from 1 exact place, you cant send them from your place, you have to inject right were the client send them, so by saying you are not injecting in game functions at all - you are again proving that you telling bullshit.

Edited by LightFusion
Link to comment
Share on other sites

You are complite disaster, if you are dumb enough to not understand your own words, 

 

let me explain you ! YOU CANT FUCKING MAKE a packet - if you dont know what it is, and the function provide this information(craft it as you said before).

And if you are now saying that you are not using functions at all, you create packets from air, you are dumb person ! understand that ?

Packet data is total shit - nothing, without functions that make these data - understand this !

You are failing to see that there is a deeper level on the communication. Invoking the legacy functions isn't the only way to send the required packets, as you are still stating. Knowing the communication protocol you can inject packets on the stream from wherever. You even don't have to be in the address space of the client. I even used to run a bot on my phone and bot from there. I still do not understand what the hell do you mean by "Packet data is total shit - nothing".

Link to comment
Share on other sites

You are failing to see that there is a deeper level on the communication. Invoking the legacy functions isn't the only way to send the required packets, as you are still stating. Knowing the communication protocol you can inject packets on the stream from wherever. You even don't have to be in the address space of the client. I even used to run a bot on my phone and bot from there. I still do not understand what the hell do you mean by "Packet data is total shit - nothing".

........ thats enough for me, im done go on create packets from air, and tell me that you dont use game engine functions, to craft them yeah, gl

Link to comment
Share on other sites

........ thats enough for me, im done go on create packets from air, and tell me that you dont use game engine functions, to craft them yeah, gl

That's exactly how my architecture is working and it's doing flawless for some years now, no need of luck here. Maybe i'll release source some day and expand your limited knowledge on this stuff.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • Welcome to my store :  https://topestore.mysellix.io/fr/ 2015-2022 Aged Discord Account 2015 Discord Account : 50.99 $ 2016 Discord Account : 10$ 2017 Discord Account :3.99 $ 2018 Discord Account : 3.50$ 2019 Discord Account : 2.70 $ 2020 Discord Account :1.50$ 2021 Discord Account :0.99$ 2022 Discord Account :0.70$ Warranty :Lifetime Payment Methods : Crypto/ PayPal Contact Me On Discord Or Telegram Discord : @ultrasstore11 Telegram : https://t.me/ultrastore1 Welcome to my store :  https://topestore.mysellix.io/fr/ 2015-2022 Aged Discord Account 2015 Discord Account : 50.99 $ 2016 Discord Account : 10$ 2017 Discord Account :3.99 $ 2018 Discord Account : 3.50$ 2019 Discord Account : 2.70 $ 2020 Discord Account :1.50$ 2021 Discord Account :0.99$ 2022 Discord Account :0.70$ Warranty :Lifetime Payment Methods : Crypto/ PayPal Contact Me On Discord Or Telegram Discord : @ultrasstore11
    • L2 ArenaWar: Low Rate PvP Server with Free Buffs & Autofarm [PVP]⚔️ [Free]🆓 Classic Interlude with  3x XP rates! Free starter pack(no grade) to kickstart your adventure! Autofarm for convenient grinding! Free buffs to keep you fighting fit! (2 job buffs) No experience loss on death! (Except with Karma) Clear Karma system to keep things fair! ⚖️ Active community of 800-1k players! Join our Discord to learn more! >> Discord <<     Server website: https://l2arenawar.com/en/    
    • This is dedication! 2 years working on a problem. Congratulations!
    • You indeed have to save player position over Enterworld to properly clean it up later (if you don't, even trying to delete packet content would eventually keep it up), that's what we do with debug packet (which is a reusable Map of ExServerPrimitive packets) on aCis.   It doesn't solve the FPS stuttering - more you draw/delete lines, more your client becomes laggy. It's like if client wasn't deleting drawn points/lines properly, but instead simply hide them and redrawn content above.   If you got a solution, I would happy to integrate it.   You should check aCis#Player _debug packet integration, it allows very big amount of lines/points to be drawn, it is also reusable.   https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java?ref_type=heads https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java?ref_type=heads  
    • we sell website templates, make websites to order. Great selection at very good prices. My contacts discord : advert1231 telegram : https://t.me/ggwpins  
  • Topics

×
×
  • Create New...