hello there can you help me make this when people die when they type .res and after that he must wait 5 minutes till use it again there is code
Index: java/com/l2j/frozen/gameserver/handler/VoicedCommandHandler.java
===================================================================
--- java/com/l2j/frozen/gameserver/handler/VoicedCommandHandler.java
+++ java/com/l2j/frozen/gameserver/handler/VoicedCommandHandler.java
import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.Wedding;
+ import com.l2jfrozen.gameserver.handler.voicedcommandhandlers.Res;
if(Config.ALLOW_ONLINE_VIEW)
{
registerVoicedCommandHandler(new Online());
}
+ if(Config.RES_COMMAND)
+ {
+ registerVoicedCommandHandler(new Res());
+ }
Index: java/com/l2j/frozen/Config.java
===================================================================
--- java/com/l2j/frozen/Config.java
+++ java/com/l2j/frozen/Config.java
public static String FARM1_CUSTOM_MESSAGE;
public static String FARM2_CUSTOM_MESSAGE;
public static String PVP1_CUSTOM_MESSAGE;
public static String PVP2_CUSTOM_MESSAGE;
+ public static boolean RES_COMMAND;
+ public static int RES_ITEM;
+ public static int RES_COUNT;
FARM1_CUSTOM_MESSAGE = L2JFrozenSettings.getProperty("Farm1CustomMeesage", "You have been teleported to Farm Zone 1!");
FARM2_CUSTOM_MESSAGE = L2JFrozenSettings.getProperty("Farm2CustomMeesage", "You have been teleported to Farm Zone 2!");
PVP1_CUSTOM_MESSAGE = L2JFrozenSettings.getProperty("PvP1CustomMeesage", "You have been teleported to PvP Zone 1!");
PVP2_CUSTOM_MESSAGE = L2JFrozenSettings.getProperty("PvP2CustomMeesage", "You have been teleported to PvP Zone 2!");
+ RES_COMMAND = Boolean.parseBoolean(L2JFrozenSettings.getProperty("ResCommandEnabled", "False"));
+ RES_ITEM = Integer.parseInt(L2JFrozenSettings.getProperty("ResItem", "57"));
+ RES_COUNT = Integer.parseInt(L2JFrozenSettings.getProperty("ResAmount", "1"));
Index: java/config/l2jmods.properties
===================================================================
--- java/config/functions/l2jfrozen.properties
+++ java/config/functions/l2jfrozen.properties
# Allows user to use command .online
# Displays The Number of The Players That are Currently Online.
# Default : False
AllowOnlineView = False
#Allow user to use command.res
#Resurrects a corpse. In addition, restores about 30 percent of Exp.
ResCommandEnabled = False
#Id of Item Need When user use .res command
ResItem = 57
#Ammount Of Item.
ResAmount = 1
Index: java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/Res.java
===================================================================
--- java/com/l2j/frozen/gameserver/handler/voicedcommandhandlers/Res.java
+++ java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/Res.java
/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.voicedcommandhandlers;
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;
import com.l2jfrozen.gameserver.managers.CastleManager;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
public class Res implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = { "res" };
public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
if (command.equalsIgnoreCase("res"))
{
if (!activeChar.isAlikeDead())
{
activeChar.sendMessage("You cannot be ressurected while alive.");
return false;
}
if(activeChar.getClan() != null
&& CastleManager.getInstance().getCastleByOwner(activeChar.getClan()) != null
&& CastleManager.getInstance().getCastleByOwner(activeChar.getClan()).getSiege().getIsInProgress())
{
activeChar.sendMessage("You cannot use this feature during Siege.");
return false;
}
if(activeChar.isInOlympiadMode())
{
activeChar.sendMessage("You cannot use this feature during olympiad.");
return false;
}
if(activeChar.getInventory().getItemByItemId(Config.RES_ITEM) == null)
{
activeChar.sendMessage("You Cant Use This Command without Some Items.");
return false;
}
activeChar.sendMessage("You have been ressurected!");
activeChar.getInventory().destroyItemByItemId("RessSystem", Config.RES_ITEM, Config.RES_COUNT, activeChar, activeChar.getTarget());
activeChar.doRevive();
activeChar.getInventory().updateDatabase();
activeChar.broadcastUserInfo();
activeChar.sendMessage("Item has dissapeared! Thank you!");
}
return true;
}
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}
Hola, gente bella como estan? Acabo de terminar de compilar el proyecto L2jFrozen Rev: 1132 (viejisimo)
No tengo problemas con que sea muy viejo, ya que el proyecto es para mi y mis hijos. (Lan/Offline) no es para ponerlo en línea. Quiero aprender y darles a mis hijos más comodidades a la hora de jugar. y por mi parte, también experimentar con el juego.
Mi problema es que no se mucho del tema. Pude hacer algunas configuraciones Basicas a mi gusto y el de mis hijos, pero nunca compila ni nada de eso... Estaria necesitando ayuda por parte de ustedes, la comunidad... Quiero simplemente Quitar todas las restricciones de Subclases, Quitar restriccion de "Overlord, Warsmith y subclase de elfos oscuros con elfos blancos y alrevez" desde ya muchas gracias! saludos comunidad
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hello there can you help me make this when people die when they type .res and after that he must wait 5 minutes till use it again there is code
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