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Kushy

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  1. Рады сообщить, что мы запустим ОБТ сервера х1 для тестирования игровых клиентов. 26го сентября после утреннего рестарта будет доступен тестовый режим х1 С1 сервера. Игроки смогут проверить работу клиента, настроить и подготовить свои игровые места. ОБТ закончится утром 30го сентября. Персонажи будут удалены, а сервер очищен, что бы запуститься уже в рабочем режиме в 19.00 по серверному времени. Игровые аккаунты же останутся. We are glad to announce that we will launch x1 server OBT to test game clients. On September 26th, after the morning restart, a test mode x1 C1 server will be available. Players will be able to test the client, set up and prepare their game place. OBT will end on the morning of September 30th. The characters will be deleted and the server will be cleared, to start already in working mode at 19.00 server time. Game accounts will remain.
  2. any plans to add help for newcomers after 1 month in like the last season ? free port 1-40 lvl and newbie guide buffs 1-61 ? maybe top ng weapons and armors unsellable as well for 3 days ... ?
  3. the server just upgraded to C4 (6-sept-2020) don't miss it !
  4. please change Sailren to another raid because we are getting non stop crit errors. I have entered 4 times and 4 times got crit error and in the end failed to enter again among with others
  5. good to see Evoke back any plans to reopen an interlude ?
  6. class change is not p2w also and you can attract even more players,nowadays people are avoiding these kind of servers where they have to make the quests because it is what it is,quests are annoying. Adena is x2 while xp is x3 so adding an option to change it for adena is helping the players but with the current situation you force them to make them. Instead of giving people the options make the quests or don't join you can give them: make the quests or buy them so adding it for adena+donation isnt p2w but a win-win so think about it and " project is based on oldstyle gameplay" is not a good option for l2 players in 2020, they want to play the game and not to waste time doing quests "everyone need to make your quests, it takes some hours only" - indeed but its some hours / char, so that means if you want to make your own crafter,spoiler,buffers,summoners,destroyers you will waste days and this automatically cuts your will to play ;)
  7. I just joined the server and I like the files, Vangath confirmed ! I don't like the normal respawn bosses, it should be retail like 12h +8h random
  8. does the server have a forum? because I couldn`t find
  9. Indeed, 60 online because he never advertised it on forums,he got the server registered on some sites only, players created threads like this , I noticed that here isnt so I decided to create one :) Now might be too late to grow because people sees there is too low people and avoid it. Anyways, is not for everyone this server for sure, only for those nostalgics and those who want to sit back and relax.(not recommended for rushers) Many of players are taking a long summer break, in autumn everyone will come back. Usually in prime time there was up to 100 players and this was till summer started. Many players joined in the last days because players started to advertise,there are streamers aswell who came back to play so now in prime time there are 60-70 and in weekend up to 80 online wich I believe in autumn - winter will a new record :)
  10. We went live on Friday, September 25th 2015 as Chronicle 1, currently is Chronicle 4 (6-Sept-2020) L2-Firebird.com Discord Server Rates x1 on everything Before joining please read the server rules: http://www.l2-firebird.com/story/rules/index/en.php?sessionid=lurker MORE INFO: The server is available almost 24/7, except for maintenance or the weekly restart each Tuesday at 8 AM. We are not writing here any technical data about the server hardware like other freeshards because we think that the underlying hardware is uninteresting for the players. We want to tell you some core facts about this project. We love Lineage II and so we decided to bring back the good old times. Internally we were working on this since 2012 but because of some major drawbacks we were unable to launch. On September 9th 2015 we finally took a huge step forward with solving a major issue from 2012. Just a few days later we decided to go public with this project and started to prepare for launch. We keep this server at low rates to stay as retail as possible. We know that playing Lineage II with this rates is very time-consuming, but consider this: Just take your time and have fun playing. As mentioned in rule �1 this project is free and will remain free. We see this as a long-term project so we are not planning to wipe the database. We were running chronicle 1 from September 25th 2015 to April 30th 2017. During it's lifetime we were continuously patching the server up to version 1.0.4.1. First developments for chronicle 2 started around June 2016 with a basically working, but very incomplete version in August 2016. Progress slowed down after August 2016 because of critial errors which led to development stop end of September 2016. We restarted the development of chronicle two in November 2016 and could fix major issues in December 2016. We finally reached a stable state of chronicle 2 in January 2017. During our internal tests we continued fixing errors until the launch of the chronicle 2 server on May 1st 2017. Of course, no data, chars or items were lost during the upgrade. We also changed our forum software as well as the color of our website to have a visible difference to the previous chronicle. Chronicle 2 was active from May, 1st 2017 8 PM to January, 5th 2019 8 AM local time. The server was patched up to version 2.0.3.4 in that time. First very early developments for C3 have been made parallel to the development of C2. In early October 2018 the development of C3 was made public on the website. Since our C3 server shares the same codebase as C2 we could conclude the development on November 27th 2018. Generating geodata took a whole month and was partly automatized. During the development of C2 we generated the geodata completely manually which took us around three months. Chronicle 3 was active from January, 5th 2019 8 PM to September, 4th 2020 8 AM local time. The server was patched up to version 3.0.1.7 in that time. Early development for C4 started in parallel to the development of C3. In early June 2020 the development of C4 was announced on our website. Just like in C2 and C3, our C4 server shares the same codebase as the previous chronicle. The development of C4 concluded on March 27th 2020 followed by fixing and adjusting data till launch. We could optimize the generation of geodata as well as use parts of the C3 geodata, so that step didn't nearly take as much time as before. We finally launched C4 on Saturday, September 5th 2020 at 8 PM local time. Of course no items, accounts or characters were lost during the upgrade. The server is still writing his story as time passes. Do you want to become part of the story? Then come and join us, now.
  11. will be like his first server, a beta one :)
  12. 2014 was the last low rate interlude of dex, mid rates are irrelevant already
  13. Suggestion: remove Greater Battle Heal from bishops at least or even better disable supports because except 2-3 clans max. who are ruining your server with their organisation there are only casual players who are looking to pvp for a few hours daily but in the end they will leave everytime because they cannot kill their enemies. After 2 weeks the server is getting empty every season because people are getting 2 hitted and even with full S grade you can`t stand more than 2 seconds against 2-3 archers who are assisting with healers behind. People get demotivated because of this so think about it. L2 is supposed to be played in team indeed but I think a faction server shouldn`t be like a normal server and should be created for people who are looking for some fun for few hours. If you look on the statistics on every season you will notice that only those who farmed in a team or who played 6h+ everyday are still playing after 2 weeks , newcomers joining everyday aswell but leaving right away when they see whats going on. Make your server for casuals and not for clans because organised people are having enought advantages already , even without healers they will still stick together and play with assist but at least the others have a chance to give them a fight.All those who are joining faction servers are looking for fun and to pvp but when you get killed in 2 seconds knowing that you cannot kill your enemy at all is not fun anymore and the best choice is to leave. I saw on streams that those who own a castle are getting Coins as reward in normal events, well thats bad, very bad
  14. Nobody reports because few people are going there. A friend of mine botted there everyday among with others but they didn`t reported eachother ofcourse :) All I`m saying is better to remove it because who is botting there can farm up to 7-10k adena/day If you don`t remove it at least check the spot for bots everyday It`s the best faction server around, it`s a pitty to have bots on it
  15. remove farm zone and let people get their items only from pvp, bot fiesta everytime there
  16. E-global & Valhalla is RU community with paid clans and is normal to have big online.That doesnt means EU community likes it. Take as example Remorse, its EU server right? Why they do not have the same amount of players? Why only few from l2Dawn playing there and and why 2 years ago all clans from dawn joined evoke ? I`m telling you the majority likes retail-like and no other custom craps.Who`s playing custom servers ,they just like to try new things because are boored of old school gameplay
  17. no chapter system please, if remorse got 200 people who like chapter system that doesn`t means the majority likes it
  18. why would you bot on a server with 200 online ? nobody even bother to try to fix bot there lol
  19. finally Vanganth files ! Can`t wait to play again
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