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Everything posted by ZaNteR
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Whats wrong is the mentality of the herd. People the last couple of years only join midare servers with over 500+ players (they demand it, anything else is no good). When in reality most of those use fake online players. (Theres even script to make fake players doing tasks ingame so it looks like they are real players.) Also take a look at the hopzone top 10 & first page, some of the servers in there are owned by the same person/people. The reason they are in the first page is that they payed for votes. If you dont believe me wait until the end of the month and you will see the huge gap in votes between the top 5 servers and the rest of the list. Its also the same people ddosing all the unique servers with potential that come out every once in a while. L2 is still a pretty cool game, just the community has rotten.
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Discussion Pws Prepei Na Einai Enas Low Server[It]
ZaNteR replied to Red-Hair-Shanks's topic in General Discussion [Greek]
To l2 to euxaristiosoun giati isoun mikroteros kai to lineage 2 sou fenotan sxetika kainourio. Ta 13xrona kai ta 14xrona pou ksekinane twra einai to idio me emas otan ksekinisame stin idia ilikia. -
Discussion Pws Prepei Na Einai Enas Low Server[It]
ZaNteR replied to Red-Hair-Shanks's topic in General Discussion [Greek]
Oi low rate sinithos einai entelos retail like. -
I worked once years ago for a guy that used to have and still does various servers in the top 10. To name some (L2Relapse,L2Kronos,L2Divinity,EoA etc. etc.) He makes a lot of money from donations, he once told me he made around 2000-5000 per month from donations. Anyway what i noticed is that his servers now are nothing special compared to others of the same concept (x15-20 range). They even might use the same files. However his servers still are in the top 10 if not first place sometimes. That makes me think that behind the scenes these sites take bribes to boost a servers votes. I remember there was a period that a server that was in the 4th place had like 250 players tops and the 10th server had 3 to 4 times that (800-1000) and it was before the vote reward engines and all that. Also if you notice the difference between the votes of servers in the top 10 by the end of the month are huge, sometimes over 5000 to 8000 votes, on servers with pretty much the same number of players. The point of makin this topic is to make aware that this thing happens and to see whats your opinion on this matter.
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It really is very easy to edit any smf theme to look l2ish. https://dl.dropboxusercontent.com/u/15125459/photos/ex1.JPG https://dl.dropboxusercontent.com/u/15125459/photos/ex2.JPG All you need to do is find some nice new/old post and redirect icons and a backround. In other words change a few theme pictures. You can do it without much knowlege, however if you want it to look decent you should learn a bit about php/css and photoshop.
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yea man better verify with a card or not use it at all.
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Dude you say you want to change your systems name, and then in the post you ask for something else. Do you have ADHD?
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Discussion Psaxnw Atoma Gia Admin Team
ZaNteR replied to chockos's topic in General Discussion [Greek]
ama thes sou ftiaxnw to votereward tzamba kai den xreiazetai na kaneis opoion tixaio gm ston server sou. -
Discussion The True About L2Tales And Their Dirty Job.
ZaNteR replied to Puke's topic in General Discussion [English]
What troubles me more is that you can buy votes on hopzone. I am considering never listing a server there again. I dont trust them anymore. Imagine how many good servers never made it because of these policies. -
What Do You Prefer For Playing Freya Or Interlude?
ZaNteR replied to DragonSwords's topic in General Discussion [English]
I prefer C4 better myself but its more boring than Freya since there isnt as much to do. -
What Do You Prefer For Playing Freya Or Interlude?
ZaNteR replied to DragonSwords's topic in General Discussion [English]
By custom i figure you mean the new things that come with Freya. Thats not custom, thats retail content. If you dont like the retail content then you dont like lineage 2. -
Dude just advertise your server is greek and someone will ddos you within days for sure.
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great stuff.
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google & google translator. Thats what you really need. Dont waste your money.
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Pws Na Anoikseis Enan Server (Interlude)
ZaNteR replied to hannibal21's topic in Newbies Introduce Urself
Kalitera na pas sta forum apo ena pack, ekei sigoura tha vreis odigo pou na einai pliris. -
Code Autoshots & Autoarrows + No Consumption
ZaNteR replied to ^Wyatt's topic in Server Shares & Files [L2J]
Why dont you make it so you dont even have to buy soulshots and spiritishots? -
Code [Share]De-Level-Manager (+Level Choice)
ZaNteR replied to `Heroin's topic in Server Shares & Files [L2J]
I adopted it for latest L2J BETA 6253 and 9998 but when i use it nothing happens, i dont even get console errors. package custom.DeLevelManager; import com.l2jserver.gameserver.cache.HtmCache; import com.l2jserver.gameserver.datatables.ItemTable; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jserver.gameserver.network.serverpackets.UserInfo; /** * @author `Heroin * Made For Maxcheaters.com */ public class DeLevelManager extends Quest { private static final int npcid = 36650; // npc id private static final int MinLevel = 10; // Minimum Level, (e.g if you set 10, players wont be able to be level 9). private static final int ItemConsumeId = 57; // Item Consume id private int levels ; // Item Consume id private static final int ItemConsumeNumEveryLevel = 100; // Item ItemConsumeNumEveryLevel private static String htm = "data/scripts/custom/DeLevelManager/1.htm"; //html location private static String ItemName = ItemTable.getInstance().createDummyItem(ItemConsumeId).getItemName(); public DeLevelManager(int questId, String name, String descr) { super(questId, name, descr); addFirstTalkId(npcid); addTalkId(npcid); addStartNpc(npcid); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { if (event.startsWith("dlvl")) { Dlvl(event, npc, player, event); } return ""; } private void Dlvl(String event, L2Npc npc, L2PcInstance player, String command) { try { String val = command.substring(5); int pointer = Integer.parseInt(val); int k = player.getLevel(); levels = k - pointer; if (player.getInventory().getItemByItemId(ItemConsumeId) == null) { player.sendMessage("You don't have enough items!"); return; } if (val == null) { player.sendMessage("Something went wrong!"); return; } if (pointer < 10) { player.sendMessage("Incorrect Level Number!"); return; } if (pointer < MinLevel) { player.sendMessage("Incorrect Level Number!"); return; } if (player.getLevel() <= pointer) { player.sendMessage("Your level is already lower."); return; } if (player.getInventory().getItemByItemId(ItemConsumeId).getCount() < ItemConsumeNumEveryLevel*levels) { player.sendMessage("You don't have enough items!"); return; } if (player.getInventory().getItemByItemId(ItemConsumeId).getCount() >= ItemConsumeNumEveryLevel) { k = player.getLevel(); final byte lvl = Byte.parseByte(pointer + ""); player.getStat().setLevel(lvl); player.sendMessage("Congratulations! You are now "+pointer+" level."); for(L2Skill sk : player.getAllSkills()) { player.removeSkill(sk); } player.broadcastStatusUpdate(); player.broadcastUserInfo(); player.sendPacket(new UserInfo(player)); player.sendPacket(new ExBrExtraUserInfo(player)); player.giveAvailableAutoGetSkills(); player.giveAvailableSkills(true, true); player.sendSkillList(); levels = k - pointer; player.destroyItemByItemId("DlvlManager", ItemConsumeId, ItemConsumeNumEveryLevel*levels, player, true); } } catch (Exception e) { player.sendMessage("Something went wrong try again."); } } @Override public String onFirstTalk(L2Npc npc, L2PcInstance player) { final int npcId = npc.getId(); if (player.getQuestState(getName()) == null) { newQuestState(player); } if (npcId == npcid) { String html = HtmCache.getInstance().getHtm(player.getHtmlPrefix(), htm); html = html.replaceAll("%player%", player.getName()); html = html.replaceAll("%itemname%", ItemName); html = html.replaceAll("%price%", ""+ItemConsumeNumEveryLevel+""); NpcHtmlMessage npcHtml = new NpcHtmlMessage(0); npcHtml.setHtml(html); player.sendPacket(npcHtml); } return ""; } public static void main(final String[] args) { new DeLevelManager(-1, DeLevelManager.class.getSimpleName(), "custom"); System.out.println("De Level Manager by `Heroin has been loaded successfully!"); } } -
Kai ama prin mazepseis kali kavatza se poiasoun? Tin poutsises apla.
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Discussion How Your Perfect Server Looks Like?
ZaNteR replied to Stewie's topic in General Discussion [English]
I dont really know anymore, i feel nostalgic about the past. The first server i played seriously was x35 C3 (The Game), i would like something like that. However now i dont have the time or the patience for such low rates. The newer updates added a lot more to work for thus requiring additional time to invest. On the other hand the high rate servers offer an unbalanced but fast gameplay wich i enjoy more right now. But high rates have usually bad communities (QQers, Smartasses etc.) I guess what i would like now its a high rate server where i get top items fast but to have things to do after my char is full, maybe an achievements thing that doesnt involve items. Maybe i should develop such a server. :D -
Looks intresting and its the cheapest i've seen.
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What Do You Think Is Missing From Maxcheaters.com?
ZaNteR replied to Maxtor's topic in Votes/Polls Area
Packet injecting doesnt work anymore on l2j, probably the reason why there are only bug based exploits now. -
Interlude i H5?
