Karma system (Problem is when player have karma and if some one kill him so the player with karma never drop items) I need to fix this to.
also remember that a player will only drop, after 7 pk kills. so between the pk nmb 1 and nmb 6 he will never drop.
This thing already exists in many packs:
look for this lines on rates.property
# ---------------------------------------------------------------------------
# Player XP % lost on death.
# ---------------------------------------------------------------------------
# Must be defined an interval per each % following this:
# [limit1m,limit1M]-val1;[limit2m,limit2M]-val2;...
# For undefined intervals, default value is 1.0 .
# Example (Default settings):
# 0,39-7.0;40,75-4.0;76,76-2.5;77,77-2.0;78,78-1.5
# This will set 7.0 from 0 to 39 (included), 4.00 from 40 to 75 (included),
# 2.5 to 76, 2.0 to 77 and 1.5 to 78
# XP loss is affected by clan luck in core
PlayerXPPercentLost = 0,39-7.0;40,75-4.0;76,76-2.5;77,77-2.0;78,78-1.5
# Default: 10
KarmaDropLimit = 10
# Default: 40
KarmaRateDrop = 40
# Default: 50
KarmaRateDropItem = 50
# Default: 40
KarmaRateDropEquip = 40
# Default: 10
KarmaRateDropEquipWeapon = 10