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CriticalError

L2Client Developer
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Everything posted by CriticalError

  1. thanks for the share but the bad story here is LOL have huge graphics, as you see lowpoly in models and textures, thats sad, but anyway thanks for try.
  2. well the first thing go to mind is make a combiner function, this is only way to combine 2 Final Blends with one mesh, or is what I know, maybe other user know how do different.
  3. nice one, good colors, cool work buddy keep working.
  4. as say frs95 you need encrypt with l2encdec -e 121 newicon.utx after do it via cmd, you got a enc-newicon.utx, just rename to newicon.utx and paste into systextures, is all.
  5. thanks for the compliments, but as you say is pure logic and nothing hard.
  6. for modify it you need got the textures use this effect, this depend who adapt it, the ones figure in the net are original of ncsoft files, stored in LineageEffectTextures and LineageEffectTextures2. anyway here my valakas edited.
  7. this cloacks are from L2Sacrifice Server, author Darksimonus no retail server of EU -.-
  8. ahaha very nice share, really like this one, I get it for my collection.
  9. give me files and textures you want change and I try, if work well I told you sure is problem yours when you make it.
  10. sure the problem is system folder, try with another one and you would see the difference.
  11. the only guy can make it? this is can be done yourself with a tool shared long time ago, here you have the tool. 1. Open env.int from system folder and search for this lines. [EnchantEffect] CubeTexName=LineageEffectsTextures.Etc.Enchant_Aur a001_Shader01 HeroWeaponTex=LineageEffectsTextures.Hero.Hero_Aur a001_Shader01 HeroAuraTex=LineageEffectsTextures.Hero.Hero_Aura0 00_Shader00 EnchantMeshShow=4 EnchantEffectShow=7 2. Modify the glow as you want and modify this lines if you want something special in hero glow base, you can change from there. 3. Download L2EncEditor Create 1.0 http://www.4shared.com/get/tOQLa8W7/L2Enchant_editorEditor.html Guide
  12. if you any other partition, try there, is strange really but got this issues before too, so for this reason told you to save in another location is not C:
  13. the only way is like that, making staticmeshes of this weapons + unrealscript, no matter what you do, in the end, you got wrong weapons.
  14. really i'm not sure what you do, but I recommend reinstall client, clean client no installed yet, because maybe do some changes in that, so for this reason you still have problems, if you see in the error now you got error with map 22_22.unr
  15. he use original files of client, no new staticmeshes because this stored in client, so is not same adapt to interlude, is necessary extract any staticmesh of this and remake staticmeshes for interlude :)
  16. you can do it with umodel tool. 1. Download umodel in www.gildor.org/downloads 2. Extract umodel into c:\ or any workspace you want. 3. Add to variables enviroments the next. "the path where you put umodel" 4.Accept and is all, now you can execute umodel from any place and is not necessary put umodel where the utx,ukx,usx,etc stored. 5. Extract any UTX you want like you ask in this request.
  17. @avve well smart boy first of all this is not leeched, why? well a good look about video of lucifer, but he never done this work, and what I do? well with your before Armor blue the only thing I do is? so well as you see is not something hard to understand, you only do some small changes nothing important, so keep your mind, i'm still a leecher, I don't care what you think about me, the epic of this history is you still fighthing with everybody for something has no case, because nobody is better than nobody. PS: and in any case I have a phrase for you, who is without sin cast the first stone.
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