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CriticalError

L2Client Developer
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Everything posted by CriticalError

  1. ahahah very nice tuto, hope got good sales with that mrave20 :happyforever:
  2. this is no the way, is not problem of author of tool if you use it or not, he don't care about that, if you use 1 time, 2 o 3, the work need be payed thats true, so I don't think you go to work free in real life, so well is a example, if you work or not, you can't got it free, and everybody sure say that, but in the end, they begin selling stuff and got money from this so well here we are, gl.
  3. wow thats sound interesting, I still waiting for it, cheers.
  4. you can use my old guide or any other guide to adapt items between chronicles.
  5. nice one gaara, trusted and skilled person, gl with your sales, keep working.
  6. if maxcheaters don't delete topic, author LauQ create a fully detailed guide about glows, if you use search maybe can found, but I think maxcheaters delete this topics.
  7. duplicate? who talk about duplicate textures or effects?
  8. you don't change appareance there, you only modify itemname-e of Vorpal with Draconic Armor textures, so what mean with Dante44 say? this is not changed nothing there, only details of armors.
  9. the problem is use dual mesh, no only one, and anyway this weapons contain animations parts, I mean PSA, so if you can't build weapons with UT2004 patch by gildor is unsless.
  10. try using anothers ID's and low ID's, ofc remember keep organized your ID's, if you have some customs try follow ID's, don't put 10000 to 15000 and jump to 30000 to 310000 a example.
  11. I think you need reconsider what "LE MEMEMER MAXTER XD" why? because first he know what are talking, experienced guy and the only way is via armorgrp because there is lines where linked package of animations + animations, so for change appareance is only this way man.
  12. ok you can try this ones. https://www.mediafire.com/?9hoq24j6ou84r1n
  13. well simple just unpack L2Font-e.utx and modify logos from there, import all into UnrealEditor making with same name Package and import all dds or tga textures into L2Font-e, after do it just save the package it, when this is finished saved just with l2encdec you need encrypt UTX via command prompt, typing this: l2encdec -e 121 L2Font-e.utx after you do it you got a new file called enc-L2Font-e.utx, just rename to L2Font-e.utx and paste into systextures of your client, thats all have fun.
  14. well if you want take a pic of screen just press ALT+IMPPNT and is all :D this capture only the windows sector you are place, and is all :D
  15. for 50 euros? you kidding me? this work is expensive, for edit or make customs maps you need lot time spend testing,etc so nobody do it for - of 300 I think, just a crazy kid don't have nothing to do with his life, no offend "puredemonsss"
  16. no you wrong, this no take to many time, just a little, if you really want it, need do it.
  17. what you need fix? this lines no work with H5?
  18. nice work buddy, good animation as well :) keep working, wish you best ;)
  19. you don't need use this files, leave this ones, I share complete source of files, but you only need be focused into UKX,UTX, and txt for add lines in system.
  20. yeah so try unpack them if you are a good leecher.
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