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Everything posted by puredemonsss
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Share Giran_Green_Fairy_V.1.1 + Small Tutorial
puredemonsss replied to puredemonsss's topic in Client Development Discussion
when i have time ill make one XD -
Interlude Map Folder Files List Or Picture
puredemonsss replied to puredemonsss's topic in [Request] Client Dev Help
thanx so much XD you saved me some time :) -
Share Giran_Green_Fairy_V.1.1 + Small Tutorial
puredemonsss replied to puredemonsss's topic in Client Development Discussion
follow this http://www.maxcheaters.com/topic/177041-l2-map-edit-unr-usx-utx/ if you cant or don't know how just pm :P ill help if i can -
guys i realy need a list of files that are in Interlude's map folder or a photo pls someone paste this ?
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Share Giran_Green_Fairy_V.1.1 + Small Tutorial
puredemonsss replied to puredemonsss's topic in Client Development Discussion
it will be nice to have the Map Prefix on topic from now on XD -
if you need some help pm :P
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Share Two Useful Tools For Client Editing
puredemonsss replied to `iAndre's topic in Client Development Discussion
cool ill use this XD big thanx -
L][neage modified Giran Plaza map Giran_Green_Fairy_v.1.0_for_HighFive Giran_Green_Fairy_v.1.1_for_HighFive Giran_Green_Fairy_v.1.0_for_Interlude puredemonsss@yahoo.com tutorial_v.1.0. ill make an video and more info when i have time ! ! ! warning of my bad english guys, sory :( ! ! ! ok here is a little tutorial on how to modify the maps of L][neage and an example of how i did my Giran_Green_Fairy_v.1.1 i hope that after you master this you will not be like other people and request money for your shares first you need those programs latest Java SE Development Kit 8 UE Viewer L2smr.jar addsound.jar create an working folder in "C:\" for example i use the default main folder of UE2Editor and notice that the folders don't have spaces wich is very important "C:\UnrealEngine2Runtime\UEViewer" "C:\UnrealEngine2Runtime\L2smr" "C:\UnrealEngine2Runtime\addsound" ok now open L2smr.jar
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Armor [Freya/h5]Scarlet Armor
puredemonsss replied to SheldonCooper's topic in Client Development Discussion
and the correct pass is ? no realy wtf ? sory bad english -
Tool L2Fileedit Lindvior & Valiance (Ddfs) Updated
puredemonsss replied to Allengc's topic in Client Development Discussion
guys i realy need a patched system of Valiance 3.April.2014 pls help :'( if i only open the weaponsgrp.dat and save it again i get and error when starting the client :'( thanx sory bad english -
omg this is great XD thanx so much is there a kamael model in this ?
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hi guys here its my L][neage Valiance Dev Mod V.1.9 plus a photo with the maps numerotation hope that its usefull for those that don't know how to do it :) ill uplod the file on how to use the dev mode and how to do it for yourself :) thanx sory bad english puredemonsss@yahoo.com
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so can somewan pls share or give me a link to this i realy want it thanx
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now wath i want is to open the utx files and extract the armor to another utx file i decript it and when i try to open with ureal engine2 it gives me error :( can somewan tell me how do i extract the textures from utx like for example from FFighter.utx pls help thanx
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ok guys i tink i've got it this armor is known as Tauti Armor or in the Armorgrp.dat from Glory Days NA client its name is Durandia ill post some of the codes . . . L][neage Glory Days NA client : ItemName-e.dat 17464 Blessed Durandia Helmet Heavy Armor a,Bestows an attack or defense type set option.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 17465 Blessed Durandia Breastplate Heavy Armor a,Bestows an attack or defense type set option. Increases P. Def. and decreases P. Critical Damage when enchanted to + 4.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 17466 Blessed Durandia Gaiters Heavy Armor a,Bestows an attack or defense type set option.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 17467 Blessed Durandia Gauntlets Heavy Armor a,Bestows an attack or defense type set option.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 17468 Blessed Durandia Boots Heavy Armor a,Bestows an attack or defense type set option.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 17470 Blessed Durandia Leather Helmet Light Armor a,Bestows an assassin or enchant type set option.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 17471 Blessed Durandia Leather Armor Light Armor a,Bestows an assassin or enchant type set option. Increases Evasion, decreases the chance of receiving P. Critical Hit., and increases Physical Attack Resistance when enchanted to + 4.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 17472 Blessed Durandia Leather Leggings Light Armor a,Bestows an assassin or enchant type set option.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 17473 Blessed Durandia Leather Gloves Light Armor a,Bestows an assassin or enchant type set option.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 17474 Blessed Durandia Leather Boots Light Armor a,Bestows an assassin or enchant type set option.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 17475 Blessed Durandia Circlet Robe a,Bestows a magic or recovery type set option.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 17476 Blessed Durandia Tunic Robe a,Bestows a magic or recovery type set option. Increases M. Evasion and Mental Attack Resistance when enchanted to + 4.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 17477 Blessed Durandia Stockings Robe a,Bestows a magic or recovery type set option.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 17478 Blessed Durandia Gloves Robe a,Bestows a magic or recovery type set option.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 17479 Blessed Durandia Shoes Robe a,Bestows a magic or recovery type set option.\0 -1 0 0 0 0 0 a, 0 0 0 0 0 0 0 a, 4 . . . L][neage Glory Days NA client : Armorgrp.dat 1 17464 0 0 5 2 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 0 0 0 0 0 1 0 0 icon.armor_helmet_i00 -1 530 14 0 0 0 4 1 24576 icon.pannel_blessed 6 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_helmet ItemSound.itemequip_armor_helmet 1 0 0 10 0 0 0 0 1 17465 0 0 10 3 0 dropitems.drop_MFighter_m014_t94_u_m00 MFighter.MFighter_m014_t801_u MFighter.MFighter_m014_t801_ut 0 0 0 0 0 2 0 0 icon.armor_t97_u_i00 -1 7520 6 0 0 0 4 1 12 icon.pannel_blessed 21 1 Fighter.MFighter_m014_u 2 MFighter.MFighter_m014_t801_u MFighter.MFighter_m014_t801_ut 2 Fighter.Mfighter_m014_hrh_ad33 104 114 Fighter.Mfighter_m014_hrs_ad33 115 114 2 MFighter.MFighter_m014_hrh_ad33_t801 MFighter.MFighter_m014_hrh_ad33_t801 1 Fighter.FFighter_m014_u 1 FFighter.FFighter_m014_t801_u 2 Fighter.Ffighter_m014_hrr_ad33 114 114 Fighter.Ffighter_m014_hra_ad33 97 114 2 FFighter.Ffighter_M014_hrr_ad33_t801 FFighter.Ffighter_M014_hrr_ad33_t801 1 DarkElf.MDarkElf_m014_u 2 MDarkElf.MDarkElf_m014_t801_u MDarkElf.MDarkElf_m014_t801_ut 1 0 255 1 1 DarkElf.FDarkElf_m014_u 2 FDarkElf.FDarkElf_m014_t801_u FDarkElf.FDarkElf_m014_t801_ut 1 0 255 1 1 Dwarf.MDwarf_m011_u 2 MDwarf.MDwarf_m011_t801_u MDwarf.MDwarf_m011_t801_ut 1 0 255 1 1 Dwarf.FDwarf_m013_u 2 FDwarf.FDwarf_m013_t801_u FDwarf.FDwarf_m013_t801_ut 1 0 255 1 1 Elf.MElf_m015_u 2 MElf.MElf_m015_t801_u MElf.MElf_m015_t801_ut 1 0 255 1 1 Elf.FElf_m016_u 2 FElf.FElf_m016_t801_u FElf.FElf.FElf_m016_t801_ut 1 0 255 1 1 Magic.MMagic_m016_u 2 MMagic.MMagic_m016_t801_u MMagic.MMagic_m016_t801_ut 1 0 255 1 1 Magic.FMagic_m016_u 2 FMagic.FMagic_m016_t801_u FMagic.FMagic_m016_t801_ut 1 0 255 1 1 Orc.MOrc_m009_u 1 MOrc.MOrc_m009_t801_u 2 Orc.MOrc_m009_hrh_ad01 104 114 Orc.MOrc_m009_hrs_ad01 115 114 2 MOrc.Morc_m009_hrh_ad01_t801 MOrc.Morc_m009_hrh_ad01_t801 1 Orc.FOrc_m009_u 1 FOrc.FOrc_m009_t801_u 2 Orc.FOrc_m009_hrr_ad01 114 114 Orc.FOrc_m009_hra_ad01 97 114 2 FOrc.Forc_m009_hrr_ad01_t801 FOrc.Forc_m009_hrr_ad01_t801 1 Shaman.MShaman_m010_u 2 MShaman.MShaman_m010_t801_u MShaman.MShaman_m010_t801_ut 1 0 255 1 1 Shaman.FShaman_m010_u 2 FShaman.FShaman_m010_t801_u FShaman.FShaman_m010_t801_ut 1 0 255 1 1 Kamael.mkamael_m008_u 2 MKamael.MKamael_m008_t801_u Mkamael.Mkamael_m008_t801_ut 2 Kamael.Mkamael_m000_w_ad00 119 95 Kamael.Mkamael_m008_l_ad00 108 95 2 Mkamael.Mkamael_m000_t00_w Mkamael.Mkamael_m008_t801_ut 1 Kamael.fkamael_m008_u 2 FKamael.FKamael_m008_t801_u FKamael.FKamael_m008_t801_ut 2 Kamael.Fkamael_m000_w_ad00 119 95 Kamael.Fkamael_m008_l_ad00 108 95 2 Fkamael.Fkamael_m000_t00_w FKamael.FKamael_m008_t801_ut 1 1 0 0 LineageEffect.p_u002_a 4 ItemSound.armor_metal_alt_6 ItemSound.public_armor_04 ItemSound.shield_steel_1 ItemSound.shield_steel_8 ItemSound.itemdrop_armor_lightmetal ItemSound.itemequip_armor_lightmetal 1 0 2 10 0 4 0 0 1 17466 0 0 12 10 0 dropitems.drop_MFighter_m014_t94_l_m00 MFighter.MFighter_m014_t801_l 0 0 0 0 0 1 0 0 icon.armor_t97_l_i00 -1 3170 46 0 0 0 4 1 768 icon.pannel_blessed 22 1 Fighter.MFighter_m014_l 1 MFighter.MFighter_m014_t801_l 1 0 255 1 1 Fighter.FFighter_m016_l 1 FFighter.FFighter_m016_t801_l 1 0 255 1 1 DarkElf.MDarkElf_m014_l 1 MDarkElf.MDarkElf_m014_t801_l 1 0 255 1 1 DarkElf.FDarkElf_m014_l 1 FDarkElf.FDarkElf_m014_t801_l 1 0 255 1 1 Dwarf.MDwarf_m012_l 1 MDwarf.MDwarf_m012_t801_l 1 0 255 1 1 Dwarf.FDwarf_m012_l 1 FDwarf.FDwarf_m012_t801_l 1 0 255 1 1 Elf.MElf_m015_l 1 MElf.MElf_m015_t801_l 1 0 255 1 1 Elf.FElf_m016_l 1 FElf.FElf_m016_t801_l 1 0 255 1 1 Magic.MMagic_m016_l 1 MMagic.MMagic_m016_t801_l 1 0 255 1 1 Magic.FMagic_m016_l 1 Fmagic.FMagic_m016_t801_l 1 0 255 1 1 Orc.MOrc_m009_l 1 MOrc.MOrc_m009_t801_l 1 0 255 1 1 Orc.FOrc_m009_l 1 FOrc.FOrc_m009_t801_l 1 0 255 1 1 Shaman.MShaman_m010_l 1 MShaman.MShaman_m010_t801_l 1 0 255 1 1 Shaman.FShaman_m010_l 1 FShaman.FShaman_m010_t801_l 1 0 255 1 1 Kamael.mkamael_m005_l 1 MKamael.MKamael_m005_t801_l 1 0 255 1 1 Kamael.fkamael_m008_l 1 FKamael.FKamael_m008_t801_l 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_leather ItemSound.itemequip_armor_leather 1 0 2 10 0 0 0 0 1 17467 0 0 7 9 0 dropitems.drop_MFighter_m014_t94_g_m00 MFighter.MFighter_m014_t801_g 0 0 0 0 0 1 0 0 icon.armor_t97_g_i00 -1 510 19 0 0 0 4 1 192 icon.pannel_blessed 20 1 Fighter.MFighter_m014_g 1 MFighter.MFighter_m014_t801_g 1 0 255 1 1 Fighter.FFighter_m014_g 1 FFighter.FFighter_m014_t801_g 1 0 255 1 1 DarkElf.MDarkElf_m014_g 1 MDarkElf.MDarkElf_m014_t801_g 1 0 255 1 1 DarkElf.FDarkElf_m014_g 1 FDarkElf.FDarkElf_m014_t801_g 1 0 255 1 1 Dwarf.MDwarf_m011_g 1 MDwarf.MDwarf_m011_t801_g 1 0 255 1 1 Dwarf.FDwarf_m013_g 1 FDwarf.FDwarf_m013_t801_g 1 0 255 1 1 Elf.MElf_m015_g 1 MElf.MElf_m015_t801_g 1 0 255 1 1 Elf.FElf_m016_g 1 FElf.FElf_m016_t801_g 1 0 255 1 1 Magic.MMagic_m016_g 1 MMagic.MMagic_m016_t801_g 1 0 255 1 1 Magic.FMagic_m016_g 1 FMagic.FMagic_m016_t801_g 1 0 255 1 1 Orc.MOrc_m009_g 1 MOrc.MOrc_m009_t801_g 1 0 255 1 1 Orc.FOrc_m009_g 1 FOrc.FOrc_m009_t801_g 1 0 255 1 1 Shaman.MShaman_m010_g 1 MShaman.MShaman_m010_t801_g 1 0 255 1 1 Shaman.FShaman_m010_g 1 FShaman.FShaman_m010_t801_g 1 0 255 1 1 Kamael.mkamael_m008_g 1 MKamael.MKamael_m008_t801_g 1 0 255 1 1 Kamael.fkamael_m008_g 1 FKamael.FKamael_m008_t801_g 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_glove ItemSound.itemequip_armor_glove 1 0 0 10 0 0 0 0 1 17468 0 0 7 19 0 dropitems.drop_MFighter_m014_t94_b_m00 MFighter.MFighter_m014_t801_b 0 0 0 0 0 1 0 0 icon.armor_t97_b_i00 -1 1070 19 0 0 0 4 1 1024 icon.pannel_blessed 23 1 Fighter.MFighter_m014_b 1 MFighter.MFighter_m014_t801_b 1 0 255 1 1 Fighter.FFighter_m016_b 1 FFighter.FFighter_m016_t801_b 1 0 255 1 1 DarkElf.MDarkElf_m014_b 1 MDarkElf.MDarkElf_m014_t801_b 1 0 255 1 1 DarkElf.FDarkElf_m014_b 1 FDarkElf.FDarkElf_m014_t801_b 1 0 255 1 1 Dwarf.MDwarf_m012_b 1 MDwarf.MDwarf_m012_t801_b 1 0 255 1 1 Dwarf.FDwarf_m012_b 1 FDwarf.FDwarf_m012_t801_b 1 0 255 1 1 Elf.MElf_m015_b 1 MElf.MElf_m015_t801_b 1 0 255 1 1 Elf.FElf_m016_b 1 FElf.FElf_m016_t801_b 1 0 255 1 1 Magic.MMagic_m016_b 1 MMagic.MMagic_m016_t801_b 1 0 255 1 1 Magic.FMagic_m016_b 1 FMagic.FMagic_m016_t801_b 1 0 255 1 1 Orc.MOrc_m009_b 1 MOrc.MOrc_m009_t801_b 1 0 255 1 1 Orc.FOrc_m009_b 1 FOrc.FOrc_m009_t801_b 1 0 255 1 1 Shaman.MShaman_m010_b 1 MShaman.MShaman_m010_t801_b 1 0 255 1 1 Shaman.FShaman_m010_b 1 FShaman.FShaman_m010_t801_b 1 0 255 1 1 Kamael.mkamael_m005_b 1 MKamael.MKamael_m005_t801_b 1 0 255 1 1 Kamael.fkamael_m008_b 1 FKamael.FKamael_m008_t801_b 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_boots ItemSound.itemequip_armor_boots 1 0 0 10 0 0 0 0 1 17470 0 0 5 2 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 0 0 0 0 0 1 0 0 icon.armor_leather_helmet_i00 -1 530 14 0 0 0 4 1 24576 icon.pannel_blessed 6 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_leather ItemSound.itemequip_armor_helmet 1 0 0 10 0 0 0 0 1 17471 0 0 11 3 0 dropitems.drop_MFighter_m015_t95_u_m00 MFighter.MFighter_m015_t802_u 0 0 0 0 0 1 0 0 icon.armor_t98_u_i00 -1 4140 6 0 0 0 4 1 12 icon.pannel_blessed 21 1 Fighter.MFighter_m015_u 1 MFighter.MFighter_m015_t802_u 1 0 255 1 1 Fighter.FFighter_m017_u 2 FFighter.FFighter_m017_t802_u FFighter.FFighter_m017_t802_ut 1 0 255 1 1 DarkElf.MDarkElf_m015_u 2 MDarkElf.MDarkElf_m015_t802_u MDarkElf.MDarkElf_m015_t802_ut 1 0 255 1 1 DarkElf.FDarkElf_m015_u 2 FDarkElf.FDarkElf_m015_t802_u FDarkElf.FDarkElf_m015_t802_ut 1 0 255 1 1 Dwarf.MDwarf_m012_u 2 MDwarf.MDwarf_m012_t802_u MDwarf.MDwarf_m012_t802_ut 1 0 255 1 1 Dwarf.FDwarf_m012_u 2 FDwarf.FDwarf_m012_t802_u FDwarf.FDwarf_m012_t802_ut 1 0 255 1 1 Elf.MElf_m017_u 2 MElf.MElf_m017_t802_u MElf.MElf_m017_t802_ut 1 0 255 1 1 Elf.FElf_m008_u 1 FElf.FElf_m008_t802_u 1 0 255 1 1 Magic.MMagic_m017_u 2 MMagic.MMagic_m017_t802_u MMagic.MMagic_m017_t802_ut 1 0 255 1 1 Magic.FMagic_m017_u 2 FMagic.FMagic_m017_t802_u FMagic.FMagic_m017_t802_ut 1 0 255 1 1 Orc.MOrc_m011_u 2 MOrc.MOrc_m011_t802_u MOrc.MOrc_m011_t802_ut 1 0 255 1 1 Orc.FOrc_m011_u 2 FOrc.FOrc_m011_t802_u FOrc.FOrc_m011_t802_ut 1 0 255 1 1 Shaman.MShaman_m011_u 2 MShaman.MShaman_m011_t802_u MShaman.MShaman_m011_t802_ut 1 0 255 1 1 Shaman.FShaman_m011_u 2 FShaman.FShaman_m011_t802_u FShaman.FShaman_m011_t802_ut 1 0 255 1 1 Kamael.mkamael_m004_u 2 MKamael.MKamael_m004_t802_u Mkamael.Mkamael_m004_t802_ut 2 Kamael.Mkamael_m000_w_ad00 119 95 Kamael.Mkamael_m004_l_ad00 108 95 2 Mkamael.Mkamael_m000_t00_w Mkamael.Mkamael_m004_t802_ut 1 Kamael.fkamael_m009_u 2 FKamael.FKamael_m009_t802_u FKamael.FKamael_m009_t802_ut 2 Kamael.Fkamael_m000_w_ad00 119 95 Kamael.Fkamael_m009_l_ad00 108 95 2 Fkamael.Fkamael_m000_t00_w FKamael.FKamael_m009_t802_ut 1 1 0 0 LineageEffect.p_u002_a 4 ItemSound.shield_bone_1 ItemSound.armor_leather_2 ItemSound.armor_leather_3 ItemSound.armor_leather_8 ItemSound.itemdrop_armor_cloth ItemSound.itemequip_armor_cloth 1 0 1 10 0 36 0 0 1 17472 0 0 11 11 0 dropitems.drop_MFighter_m015_t95_l_m00 MFighter.MFighter_m015_t802_l 0 0 0 0 0 1 0 0 icon.armor_t98_l_i00 -1 1320 46 0 0 0 4 1 768 icon.pannel_blessed 22 1 Fighter.MFighter_m015_l 1 MFighter.MFighter_m015_t802_l 1 0 255 1 1 Fighter.FFighter_m017_l 1 FFighter.FFighter_m017_t802_l 1 0 255 1 1 DarkElf.MDarkElf_m015_l 1 MDarkElf.MDarkElf_m015_t802_l 1 0 255 1 1 DarkElf.FDarkElf_m015_l 1 FDarkElf.FDarkElf_m015_t802_l 1 0 255 1 1 Dwarf.MDwarf_m012_l 1 MDwarf.MDwarf_m012_t802_l 1 0 255 1 1 Dwarf.FDwarf_m007_l 1 FDwarf.FDwarf_m007_t802_l 1 0 255 1 1 Elf.MElf_m017_l 1 MElf.MElf_m017_t802_l 1 0 255 1 1 Elf.FElf_m010_l 1 FElf.FElf_m010_t802_l 1 0 255 1 1 Magic.MMagic_m017_l 1 MMagic.MMagic_m017_t802_l 1 0 255 1 1 Magic.FMagic_m017_l 1 FMagic.FMagic_m017_t802_l 1 0 255 1 1 Orc.MOrc_m011_l 1 MOrc.MOrc_m011_t802_l 1 0 255 1 1 Orc.FOrc_m011_l 1 FOrc.FOrc_m011_t802_l 1 0 255 1 1 Shaman.MShaman_m011_l 1 MShaman.MShaman_m011_t802_l 1 0 255 1 1 Shaman.FShaman_m011_l 1 FShaman.FShaman_m011_t802_l 1 0 255 1 1 Kamael.mkamael_m004_l 1 MKamael.MKamael_m004_t802_l 1 0 255 1 1 Kamael.FKamael_m009_l 1 FKamael.FKamael_m009_t802_l 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_leather ItemSound.itemequip_armor_glove 1 0 1 10 0 0 0 0 1 17473 0 0 7 8 0 dropitems.drop_MFighter_m015_t95_g_m00 MFighter.MFighter_m015_t802_g 0 0 0 0 0 1 0 0 icon.armor_t98_g_i00 -1 510 19 0 0 0 4 1 192 icon.pannel_blessed 20 1 Fighter.MFighter_m015_g 1 MFighter.MFighter_m015_t802_g 1 0 255 1 1 Fighter.FFighter_m017_g 1 FFighter.FFighter_m017_t802_g 1 0 255 1 1 DarkElf.MDarkElf_m015_g 1 MDarkElf.MDarkElf_m015_t802_g 1 0 255 1 1 DarkElf.FDarkElf_m015_g 1 FDarkElf.FDarkElf_m015_t802_g 1 0 255 1 1 Dwarf.MDwarf_m012_g 1 MDwarf.MDwarf_m012_t802_g 1 0 255 1 1 Dwarf.FDwarf_m012_g 1 FDwarf.FDwarf_m012_t802_g 1 0 255 1 1 Elf.MElf_m017_g 1 MElf.MElf_m017_t802_g 1 0 255 1 1 Elf.FElf_m008_g 1 FElf.FElf_m008_t802_g 1 0 255 1 1 Magic.MMagic_m017_g 1 MMagic.MMagic_m017_t802_g 1 0 255 1 1 Magic.FMagic_m017_g 1 FMagic.FMagic_m017_t802_g 1 0 255 1 1 Orc.MOrc_m011_g 1 MOrc.MOrc_m011_t802_g 1 0 255 1 1 Orc.FOrc_m011_g 1 FOrc.FOrc_m011_t802_g 1 0 255 1 1 Shaman.MShaman_m011_g 1 MShaman.MShaman_m011_t802_g 1 0 255 1 1 Shaman.FShaman_m011_g 1 FShaman.FShaman_m011_t802_g 1 0 255 1 1 Kamael.mkamael_m004_g 1 MKamael.MKamael_m004_t802_g 1 0 255 1 1 Kamael.fkamael_m009_g 1 FKamael.FKamael_m009_t802_g 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_leather ItemSound.itemequip_armor_glove 1 0 0 10 0 0 0 0 1 17474 0 0 7 17 0 dropitems.drop_MFighter_m015_t95_b_m00 MFighter.MFighter_m015_t802_b 0 0 0 0 0 1 0 0 icon.armor_t98_b_i00 -1 1070 19 0 0 0 4 1 1024 icon.pannel_blessed 23 1 Fighter.MFighter_m015_b 1 MFighter.MFighter_m015_t802_b 1 0 255 1 1 Fighter.FFighter_m017_b 1 FFighter.FFighter_m017_t802_b 1 0 255 1 1 DarkElf.MDarkElf_m015_b 1 MDarkElf.MDarkElf_m015_t802_b 1 0 255 1 1 DarkElf.FDarkElf_m015_b 1 FDarkElf.FDarkElf_m015_t802_b 1 0 255 1 1 Dwarf.MDwarf_m012_b 1 MDwarf.MDwarf_m012_t802_b 1 0 255 1 1 Dwarf.FDwarf_m007_b 1 FDwarf.FDwarf_m007_t802_b 1 0 255 1 1 Elf.MElf_m017_b 1 MElf.MElf_m017_t802_b 1 0 255 1 1 Elf.FElf_m010_b 1 FElf.FElf_m010_t802_b 1 0 255 1 1 Magic.MMagic_m017_b 1 MMagic.MMagic_m017_t802_b 1 0 255 1 1 Magic.FMagic_m017_b 1 FMagic.FMagic_m017_t802_b 1 0 255 1 1 Orc.MOrc_m011_b 1 MOrc.MOrc_m011_t802_b 1 0 255 1 1 Orc.FOrc_m011_b 1 FOrc.FOrc_m011_t802_b 1 0 255 1 1 Shaman.MShaman_m011_b 1 MShaman.MShaman_m011_t802_b 1 0 255 1 1 Shaman.FShaman_m011_b 1 FShaman.FShaman_m011_t802_b 1 0 255 1 1 Kamael.mkamael_m004_b 1 MKamael.MKamael_m004_t802_b 1 0 255 1 1 Kamael.fkamael_m009_b 1 FKamael.FKamael_m009_t802_b 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_leather ItemSound.itemequip_armor_boots 1 0 0 10 0 0 0 0 1 17475 0 0 5 2 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 0 0 0 0 0 1 0 0 icon.armor_circlet_i00 -1 530 14 0 0 0 4 1 24576 icon.pannel_blessed 6 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_leather ItemSound.itemequip_armor_wood 1 0 0 10 0 0 0 0 1 17476 0 0 10 2 0 dropitems.drop_mmagic_m002_t57_u_m00 MMagic.MMagic_m002_t803_u 0 0 0 0 0 1 0 0 icon.armor_t99_u_i00 -1 1750 6 0 0 0 4 1 12 icon.pannel_blessed 21 1 Fighter.MFighter_m018_u 2 MFighter.MFighter_m018_t803_u MFighter.MFighter_m018_t803_ut 1 0 255 1 1 Fighter.FFighter_m007_u 1 FFighter.FFighter_m007_t803_u 1 0 255 1 1 DarkElf.MDarkElf_m016_u 2 MDarkElf.MDarkElf_m016_t803_u MDarkElf.MDarkElf_m016_t803_ut 1 0 255 1 1 DarkElf.FDarkElf_m016_u 2 FDarkElf.FDarkElf_m016_t803_u FDarkElf.FDarkElf_m016_t803_ut 1 0 255 1 1 Dwarf.MDwarf_m013_u 2 MDwarf.MDwarf_m013_t803_u MDwarf.MDwarf_m013_t803_ut 1 0 255 1 1 Dwarf.FDwarf_m013_u 2 FDwarf.FDwarf_m013_t803_u FDwarf.FDwarf_m013_t803_ut 1 0 255 1 1 Elf.MElf_m016_u 2 MElf.MElf_m016_t803_u MElf.MElf_m016_t803_ut 1 0 255 1 1 Elf.FElf_m017_u 2 FElf.FElf_m017_t803_u FElf.FElf_m017_t803_ut 1 0 255 1 1 Magic.MMagic_m002_u 1 MMagic.MMagic_m002_t803_u 1 0 255 1 1 Magic.FMagic_m009_u 1 FMagic.FMagic_m009_t803_u 1 0 255 1 1 Orc.MOrc_m013_u 2 MOrc.MOrc_m013_t803_u MOrc.MOrc_m013_t803_ut 1 0 255 1 1 Orc.FOrc_m013_u 2 FOrc.FOrc_m013_t803_u FOrc.FOrc_m013_t803_ut 1 0 255 1 1 Shaman.MShaman_m012_u 2 MShaman.MShaman_m012_t803_u MShaman.MShaman_m012_t803_ut 1 0 255 1 1 Shaman.FShaman_m012_u 2 FShaman.FShaman_m012_t803_u FShaman.FShaman_m012_t803_ut 1 0 255 1 1 Kamael.mkamael_m005_u 2 MKamael.MKamael_m005_t803_u Mkamael.Mkamael_m005_t803_ut 2 Kamael.Mkamael_m000_w_ad00 119 95 Kamael.mkamael_m005_l_ad00 108 95 2 Mkamael.Mkamael_m000_t00_w Mkamael.Mkamael_m005_t803_ut 1 Kamael.FKamael_m006_u 2 FKamael.FKamael_m006_t803_u FKamael.FKamael_m006_t803_ut 2 Kamael.Fkamael_m000_w_ad00 119 95 Kamael.Fkamael_m006_l_ad00 108 95 2 Fkamael.Fkamael_m000_t00_w FKamael.FKamael_m006_t803_ut 1 1 0 0 LineageEffect.p_u002_a 4 ItemSound.armor_leather_1 ItemSound.armor_leather_2 MonSound.Hit_normal_12 MonSound.Hit_normal_3 ItemSound.itemdrop_armor_cloth ItemSound.itemequip_armor_cloth 1 0 3 10 649 36 0 0 1 17477 0 0 12 10 0 dropitems.drop_MMagic_m015_t96_l_m00 MMagic.MMagic_m015_t803_l 0 0 0 0 0 1 0 0 icon.armor_t99_l_i00 -1 850 46 0 0 0 4 1 768 icon.pannel_blessed 22 1 Fighter.MFighter_m018_l 1 MFighter.MFighter_m018_t803_l 1 0 255 1 1 Fighter.FFighter_m014_l 1 FFighter.FFighter_m014_t803_l 1 0 255 1 1 DarkElf.MDarkElf_m016_l 1 MDarkElf.MDarkElf_m016_t803_l 1 0 255 1 1 DarkElf.FDarkElf_m016_l 1 FDarkElf.FDarkElf_m016_t803_l 1 0 255 1 1 Dwarf.MDwarf_m013_l 1 MDwarf.MDwarf_m013_t803_l 1 0 255 1 1 Dwarf.FDwarf_m013_l 1 FDwarf.FDwarf_m013_t803_l 1 0 255 1 1 Elf.MElf_m016_l 1 MElf.MElf_m016_t803_l 1 0 255 1 1 Elf.FElf_m008_l 1 FElf.FElf_m008_t803_l 1 0 255 1 1 Magic.MMagic_m015_l 1 MMagic.MMagic_m015_t803_l 1 0 255 1 1 Magic.FMagic_m015_l 1 FMagic.FMagic_m015_t803_l 1 0 255 1 1 Orc.MOrc_m013_l 1 MOrc.MOrc_m013_t803_l 1 0 255 1 1 Orc.FOrc_m013_l 1 FOrc.FOrc_m013_t803_l 1 0 255 1 1 Shaman.MShaman_m012_l 1 MShaman.MShaman_m012_t803_l 1 0 255 1 1 Shaman.FShaman_m012_l 1 FShaman.FShaman_m012_t803_l 1 0 255 1 1 Kamael.mkamael_m003_l 1 MKamael.MKamael_m003_t803_l 1 0 255 1 1 Kamael.fkamael_m006_l 1 FKamael.FKamael_m006_t803_l 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_cloth ItemSound.itemequip_armor_cloth 1 0 3 10 427 0 0 0 1 17478 0 0 4 2 0 dropitems.drop_mmagic_m002_t57_g_m00 MMagic.MMagic_m002_t803_g 0 0 0 0 0 1 0 0 icon.armor_t99_g_i00 -1 510 19 0 0 0 4 1 192 icon.pannel_blessed 20 1 Fighter.MFighter_m018_g 1 MFighter.MFighter_m018_t803_g 1 0 255 1 1 Fighter.FFighter_m007_g 1 FFighter.FFighter_m007_t803_g 1 0 255 1 1 DarkElf.MDarkElf_m016_g 1 MDarkElf.MDarkElf_m016_t803_g 1 0 255 1 1 DarkElf.FDarkElf_m016_g 1 FDarkElf.FDarkElf_m016_t803_g 1 0 255 1 1 Dwarf.MDwarf_m013_g 1 MDwarf.MDwarf_m013_t803_g 1 0 255 1 1 Dwarf.FDwarf_m013_g 1 FDwarf.FDwarf_m013_t803_g 1 0 255 1 1 Elf.MElf_m016_g 1 MElf.MElf_m016_t803_g 1 0 255 1 1 Elf.FElf_m017_g 1 FElf.FElf_m017_t803_g 1 0 255 1 1 Magic.MMagic_m002_g 1 MMagic.MMagic_m002_t803_g 1 0 255 1 1 Magic.FMagic_m009_g 1 FMagic.FMagic_m009_t803_g 1 0 255 1 1 Orc.MOrc_m013_g 1 MOrc.MOrc_m013_t803_g 1 0 255 1 1 Orc.FOrc_m013_g 1 FOrc.FOrc_m013_t803_g 1 0 255 1 1 Shaman.MShaman_m012_g 1 MShaman.MShaman_m012_t803_g 1 0 255 1 1 Shaman.FShaman_m012_g 1 FShaman.FShaman_m012_t803_g 1 0 255 1 1 Kamael.mkamael_m005_g 1 MKamael.MKamael_m005_t803_g 1 0 255 1 1 Kamael.FKamael_m006_g 1 FKamael.FKamael_m006_t803_g 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_leather ItemSound.itemequip_armor_glove 1 0 0 10 0 0 0 0 1 17479 0 0 6 19 0 dropitems.drop_MMagic_m015_t96_b_m00 MMagic.MMagic_m015_t803_b 0 0 0 0 0 1 0 0 icon.armor_t99_b_i00 -1 1070 19 0 0 0 4 1 1024 icon.pannel_blessed 23 1 Fighter.MFighter_m018_b 1 MFighter.MFighter_m018_t803_b 1 0 255 1 1 Fighter.FFighter_m014_b 1 FFighter.FFighter_m014_t803_b 1 0 255 1 1 DarkElf.MDarkElf_m016_b 1 MDarkElf.MDarkElf_m016_t803_b 1 0 255 1 1 DarkElf.FDarkElf_m016_b 1 FDarkElf.FDarkElf_m016_t803_b 1 0 255 1 1 Dwarf.MDwarf_m013_b 1 MDwarf.MDwarf_m013_t803_b 1 0 255 1 1 Dwarf.FDwarf_m013_b 1 FDwarf.FDwarf_m013_t803_b 1 0 255 1 1 Elf.MElf_m016_b 1 MElf.MElf_m016_t803_b 1 0 255 1 1 Elf.FElf_m008_b 1 FElf.FElf_m008_t803_b 1 0 255 1 1 Magic.MMagic_m015_b 1 MMagic.MMagic_m015_t803_b 1 0 255 1 1 Magic.FMagic_m015_b 1 FMagic.FMagic_m015_t803_b 1 0 255 1 1 Orc.MOrc_m013_b 1 MOrc.MOrc_m013_t803_b 1 0 255 1 1 Orc.FOrc_m013_b 1 FOrc.FOrc_m013_t803_b 1 0 255 1 1 Shaman.MShaman_m012_b 1 MShaman.MShaman_m012_t803_b 1 0 255 1 1 Shaman.FShaman_m012_b 1 FShaman.FShaman_m012_t803_b 1 0 255 1 1 Kamael.mkamael_m003_b 1 MKamael.MKamael_m003_t803_b 1 0 255 1 1 Kamael.FKamael_m006_b 1 FKamael.FKamael_m006_t803_b 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_leather ItemSound.itemequip_armor_boots 1 0 0 10 0 0 0 0
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pls be specific of wath you want !
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guys i need help pls i have the glory days NA client and i want to find this armor here can somewan pls tell me a tip for finding this armor texture ? like for example in SysTexture\FFighter.utx i need a tip of like for example: is in FFighter.Ffighter_m018_t703_u pls guys just a tip, i don't ask much :-[ thax :-*
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Share Blade And Soul Icons For Lineage
puredemonsss replied to DragonSmile's topic in Client Development Discussion
thanx man i was recently searching for some icons ! -
About Dual Lady Fan Of Stefoulis15
puredemonsss replied to sasisma's topic in [Request] Client Dev Help
if you have for example item id : 30001 item name : Mana Potion after you sett the item in sql and server you need to implement in your client system too basic EtcItemgrp.dat -> this is the phisical item that you see in your inventory and his icon ItemName-e.dat -> this is his name and description optional for advanced effects like sound and others Skillgrp.dat -> this is the skill information like how long will be casted , icon ,range . . . SkillName-e.dat -> name ofcorse and description SkillSoundgrp -> the sound use the codes from other items and see how they are made for example take an item from game that you know wath is doing and try to understand its code hope this helps a little bit Weapongrp 0 34001 1 1 6 10 0 dods_ixion_bigsword.dods_ixion_bigsword dods_ixion_bigsword.dods_ixion_bigsword dods_ixiontex.ixion_buffer_sword dods_ixiontex.ixion_buffer_sword 0 0 0 0 0 1 1 0 icon.etc_reaper_i00 icon.etc_reaper_i00 icon.etc_reaper_i00 -1 *1 47 1 0 0 1 *2 *3 *2 dods_ixion_bigsword.dods_ixion_bigsword dods_ixion_bigsword.dods_ixion_bigsword *4 *4 *5 dods_ixiontex.ixion_buffer_sword dods_ixiontex.ixion_buffer_sword 4 ItemSound.public_sword_shing_8 ItemSound.sword_great_4 ItemSound.sword_mid_2 ItemSound.public_sword_shing_4 ItemSound.itemdrop_dualsword ItemSound.itemequip_dualsword 10 *6 *7 *8 *9 8 0 0 0 0 *10 0 1 1 1000 0 *11 0 LineageEffect.e_u092_a LineageEffect.e_u092_a *13 0.00000000 *14 *13 0.00000000 *14 *15 *15 *16 *16 LineageWeapons.rangesample LineageWeapons.rangesample 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 6 6 -1 -1 -1 -1 *1 -> weight *2 -> needs testing , i tink 7 is for duals ? or more precisely is like lefthand=1 and righthand=-1 and you have dual swords, than the sword in the righthand that is set to -1 will show backwords *3 -> stances are how you hold the weapons 2 for 2H sword 3 for dual swords 4 for pole & 2H staff 8 for fists ? not tested 9 for rapier *4 -> if you set 1 is for weapons with skeleton + texture and no animations if you set 2 is for weapons with skeleton + texture + animation *5 -> i tink is needed a litle test here too if you set 2 than the weapon will have 4 slots for example 2 for skeleton and 2 for texture if you set 4 than the weapon will have 6 slots for example 2 for skeleton and 2 for texture and 2 for animations *6 -> p.atack *7 -> m.atack *8 -> if dualswods are equiped and the stance is set for dualswords 1 will only show right hand sword and 8 is for left and right hand sword , probability for fists , not tested butt if 8=fists than 3=duals , test's needed use 8 just in case if you want duals :P *9 -> grade , 0 is for no grade , 1 is for D , . . . , 6 i tink for s80 ? , 7 for s84 ? , needs tests *10 -> p.atack speed ? , needs hard test , i tink is about like for duals that are normal atack speed and daggers are very fast , 325 is hardcoded and says > normal < *11 -> 1 is herro weapon , -1 is not an herro weapon *12 -> the effects that will show for right and left hand if *11 is set to 1 , if *11 is set to -1 the effect needs to be set to normal effect so the weapon effect flames will be visible when enchanted more testing 1 -> the sound haves 6 slots i tink 1 is for p.attack hiting mob 2 is for p.crit.attack 3 is for m.attack 4 is for m.crit.attack 5 for drop 6 for equip *13 -> the effect is more longer and or bigger i tink , some are just moved back to te hand or forward to the tip of the sword i tink *14 -> the effect is moved right or left so as you wach the char from the front , the weapon from left (for char perspective is right hand) if value is like negative wil have effect moved to right (for char view is moved to left) *15 -> the effect is animated or moving more to the front or back *16 -> the effect is bigger i tink Armorgrp 1 13141 0 0 5 2 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 0 0 0 0 0 1 0 0 icon.armor_leather_helmet_i00 -1 *1 14 1 0 0 1 6 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_armor_leather ItemSound.itemequip_armor_helmet 1 0 0 *2 0 *3 *4 0 0 1 932 0 0 4 5 0 dropitems.drop_necklace_m00 dropitemstex.drop_necklace_t00 0 0 0 0 0 1 0 0 icon.accessary_necklace_of_holy_spirit_i00 -1 150 4 1 0 0 1 3 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_neckles ItemSound.itemequip_etc_neckles 1 0 0 7 0 0 72 0 0 1 870 0 0 4 5 0 dropitems.drop_earring_m00 dropitemstex.drop_earring_t00 0 0 0 0 0 1 0 0 icon.accessary_earing_of_holy_spirit_i00 -1 150 4 1 0 0 1 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_pair ItemSound.itemequip_etc_pair 1 0 0 7 0 0 54 0 0 1 901 0 0 4 5 0 dropitems.drop_ring_m00 dropitemstex.drop_ring_t00 0 0 0 0 0 1 0 0 icon.accessary_ring_of_holy_spirit_i00 -1 150 3 1 0 0 1 4 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 1 0 255 1 1 1 0 0 LineageEffect.p_u002_a 1 ItemSound.itemdrop_ring ItemSound.itemequip_etc_ring 1 0 0 7 0 0 36 0 0 *1 -> weight *2 -> grade o , 1 , . . . , 7 is s84 *3 -> p.defensive *4 -> m.defensive EtcItemgrp 2 30001 0 3 4 8 0 dropitems.drop_sack_m00 dropitems.drop_sack_m00 0 0 0 0 0 1 0 0 icon.etc_int_hena_i01 -1 20 53 0 0 0 1 1 1 ItemSound.itemdrop_potion 2 3 0 ItemName-e 30001 Enchanted Mana Potion a,A magical liquid medicine that restores MP every 2s for a certain amount of time.\0 -1 0 0 a, 0 0 a, 0 0 0 0 0 0 0 0 0 0 a, *1 *1 -> if set to 1 than the name collor of item will be normal white if set to 2 than the name collor of item will be gold Skillgrp 36001 1 0 0 60 1200 7 3.00000000 0 U 345 icon.skill4407 0 0 60 a,none\0 50 9 11 0 a,none\0 36002 1 0 0 60 1200 10 3.00000000 0 Mix06 6 icon.skill0006 0 0 60 a,none\0 0 9 11 0 a,none\0 36101 1 1 0 60 600 0 0.00000000 1 L2 524 icon.skill5662 0 0 0 a,none\0 0 -1 11 0 a,none\0 36102 *1 *2 0 *3 *4 0 *5 *6 *7 *8 icon.skill1448 0 0 *9 a,none\0 0 -1 11 0 a,none\0 *1 skill lvl *2 when you open the skills panel they are clasified by 0 is physic , 1 is magic , 2 is reinforcement , 3 is weakening , 4 is nobless , 5 is item , 6 is togle , 7 is transform , 8,9,10,11,12,13 passive unknown tabs *3 mp cost *4 range *5 hittime , cast time , 3.00000000 is 3 seconds , pls use all the zeros or it might not work *6 this i tink is for if is magic skill like for example wath to use like bss->blessed spirit shots or ss->soul shots if an skill is set in server to use ss and in client will be set to bss , well will be a mess of effects trust me remember to set correctly *7 different annimation for char manifest , can be different for using different weapons if i am correct the code U will show for an female kamael with arbalet the animation from Death Roullete skill while the code L2 will do nothing i tink *8 the annimation skill effect *9 hp cost -
examples of wath i use this is based on h5 system Skillgrp.dat 36102 1 1 0 60 600 0 0.00000000 1 L2 524 icon.skill1448 0 0 0 a,none\0 0 -1 11 0 a,none\0 36102 *1 *2 0 *3 *4 0 *5 *6 *7 *8 *9 0 0 *10 a,none\0 0 -1 11 0 a,none\0 *1 skill lvl *2 when you open the skills panel they are clasified by 0 is physical , 1 is magical , 2 is reinforcement , 3 is weakening , 4 is nobless , 5 is item , 6 is togle , 7 is transform and 8,9,10,11,12,13 passive unknown tabs so search for yorself in game *3 mp cost *4 range *5 hittime , cast time , 3.00000000 is 3 seconds , pls use all the zeros or it might not work *6 this i tink is for if is magic skill like for example wath to use like bss->blessed spirit shots or ss->soul shots if an skill is set in server to use ss and in client will be set to bss , well will be a mess of effects trust me remember to set correctly *7 different annimation for char manifest , can be different for using different weapons if i am correct the code U will show for an female kamael with arbalet the animation from Death Roullete skill while the code L2 will do nothing i tink, the L2 code is used for skills that dont need animations i tink *8 the annimation skill effect *9 the icon of skill *10 hp cost those needs some testing
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i'm glad it worked XD ask ncsoft why some skills use same animations or only char animation XD or is that you use custom system don't know but your notice now can determine you to add wath you want :P from others skills seya
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i tink i solved your problem skill_id skill_level oper_type mp_consume cast_range cast_style hit_time is_magic ani_char desc icon_name extra_eff is_ench ench_skill_id hp_consume UNK_0 UNK_1 3 1 0 10 40 3 1.080000 0 S this is the animation, paste from other skills icon.skill0003 0 0 0 0 9 11 3 2 0 10 40 3 1.080000 0 S this is the animation, paste from other skills icon.skill0003 0 0 0 0 9 11 3 3 0 11 40 3 1.080000 0 S this is the animation, paste from other skills icon.skill0003 0 0 0 0 9 11 3 4 0 13 40 3 1.080000 0 S this is the animation, paste from other skills icon.skill0003 0 0 0 0 9 11 3 5 0 13 40 3 1.080000 0 S this is the animation, paste from other skills icon.skill0003 0 0 0 0 9 11
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wath you are sayng is not a proper modify or custom specialy if his server is live skill_id skill_level oper_type mp_consume cast_range cast_style hit_time is_magic ani_char desc icon_name extra_eff is_ench ench_skill_id hp_consume UNK_0 UNK_1 3 1 0 10 40 3 1.080000 0 S icon.skill0003 0 0 0 0 9 11 3 2 0 10 40 3 1.080000 0 S icon.skill0003 0 0 0 0 9 11 3 3 0 11 40 3 1.080000 0 S icon.skill0003 0 0 0 0 9 11 3 4 0 13 40 3 1.080000 0 S icon.skill0003 0 0 0 0 9 11 3 5 0 13 40 3 1.080000 0 S icon.skill0003 0 0 0 0 9 11 there are skills that don't have animation at all coz the animation of char wich is S , myght be all is needed or is done this way plus there is a desc betwen ani_char and extra_eff that is empty, it myght be no effect try see other skills wath they have try inport code by code and test if you do like others do copy @ paste you will never learn ps: when you do copy @ paste pls try analize wath you are doing and make small changes to se wath has hapened pls post all your skillgrp.dat coz i cant analize only that the skills are different level and consume more mp sory i don't have Interlude skill_id skill_level oper_type mp_consume cast_range cast_style hit_time is_magic ani_char desc icon_name extra_eff is_ench ench_skill_id hp_consume UNK_0 UNK_1 3 1 0 10 40 3 1.080000 0 S ????? icon.skill0003 0 0 0 0 9 11 3 2 0 10 40 3 1.080000 0 S ????? icon.skill0003 0 0 0 0 9 11 3 3 0 11 40 3 1.080000 0 S ????? icon.skill0003 0 0 0 0 9 11 3 4 0 13 40 3 1.080000 0 S ????? icon.skill0003 0 0 0 0 9 11 3 5 0 13 40 3 1.080000 0 S ????? icon.skill0003 0 0 0 0 9 11 look at other skill if they have a number or leter or something at desc wich is marked with ????? if they have try add from them if this is not working try to search in other skills the line extra_eff wich is 0 here if this is not working mail me in a document the skills you have done and the skills that haves the animation you like or post
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Request Weapons @ Concept @ Angels Vs Demons
puredemonsss posted a topic in [Request] Client Dev Help
hey guys i hope some of you that know how to make those will be interested and make them for H5 to be the top of the Maxcheaters ! can't remember where i found them, i tink on deviantart, can't remember Angels vs demons by_gaudibuendia-d5xklg5
