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puredemonsss

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Everything posted by puredemonsss

  1. is it one of these ? from LineageEffect.u it_zariche_levelup it_zariche_levelup_simple it_zariche_sword_a it_zariche_sword_a_simple it_zariche_sword_b it_zariche_sword_b_simple it_zariche_sword_c it_zariche_sword_c_simple it_zariche_ta it_zariche_ta_simple ill test those later when i have time :) hope its one of them XD
  2. i just want to know if this is an custom or default one
  3. uuffffff i uploaded a img so these animation effect is rotating on zariche is this an default effect found on client or is custom ?
  4. i mean the rotating animation of the weapons :)
  5. ok updated post pffff sory guys about this it was late and forgot to copy the link :(
  6. guys can you pls tell me the name of this animation effect that are on the weapons? or is custom ? if someone have it i want it pls :) thanx !
  7. omg crit, ave calm down you guys coz i the end its not about the money (in some cases) stop fighting :( and help us with this : "aVVe : Oh...THE MOST MYSTERIOUS THING You know are...the armors and weapons positions (scale and rotation)" from where we edit those positions and scale . . . coz i wana know more ? ive seen someone adding stuff to the char and i wana try guys pls share more info about this pls :(
  8. yea explain here coz i'm so curious XD no realy i realy am ! XD and you guys, you are curious too coz i smell it XD
  9. pm me if this will not help you !
  10. pff if you want to learn those stuffs you need to search some tutorials and stop asking for files that will probably not be compatible with the server/data side a little search will help you undertand how to make those files and how you want them to work
  11. CriticalError will allways be an good error XD thanx and keep it up :happyforever:
  12. for example want to extract all the texture and settings from original .utx and rebuild it again with my texture and settings from original .utx and see if will work ! my q is why when i open the original .utx and just save it back will not work ! or do i need a tool that fixes the file ?
  13. you can try use some extra effects via soulshots :P
  14. i tink the animating mesh is linked and set to the id of the weapon to make that animation in one of the .u files i dont have an exact info about this, so im not 100% exact about this !
  15. guys ! , isn't this the case where you need to use an hexeditor on .u file ? there are some dev weapons, and if you import them in another id they don't work !
  16. on UnrealEditor for example using the duplicate option ?
  17. np XD i gues your right if he wants a new map than its a long time making it XD i only wanted to help with some tips :) even if he gives me 1k euros i don't have the time for this :) so your right :P
  18. i tink in armorgrp.dat you can add some extra codes in lines and you can combine those 2 armors togather if you want hope ill make an tutorial on this :P
  19. CriticalError, on 14 Jun 2014 - 06:05 AM, said: in this case you need reimport all dds into utx, like method told you before, you need create L2Font-e package name and import all dds of L2Font-e.utx unpacked with your image edited ofc. pfff omg i tink this is the case XD hmmm now this will take 1k years XD
  20. pm if you want no $ needed :P
  21. coz i dont know well english so what ? the idiots are those ho dont know the diferemce betwen creens and concepts
  22. so noone of ylu guys wants to start this project ? ill try make them bu i have an problem i duno how to make the mesh i can use those from game but it will be nice to know this to XD
  23. muhahahaahah yes the PICTURES damn you made my day the PICTURES :rage: :rage: :rage: no realy i mean yes the PICTURES i just shared them to all :happyforever:
  24. yes the idea to yes the concept to yes i shared them to all, those PICTURES to yes the conversion by someone in textures to yes the weapons to finaly yes i want them too, can you share them ? :-beep- yeah:
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