Jump to content

Spam Topics

Here you can spam without any post counts


11,276 topics in this forum

    • 26 replies
    • 962 views
  1. [GR] KLAIW !

    • 10 replies
    • 515 views
    • 6 replies
    • 381 views
    • 6 replies
    • 382 views
  2. (Help)skill enchant

    • 1 reply
    • 431 views
    • 10 replies
    • 514 views
  3. Owned! Hahaha! 1 2

    • 19 replies
    • 815 views
  4. [GR]piercings!! 1 2

    • 20 replies
    • 871 views
  5. Congratz 1 2

    • 16 replies
    • 1.1k views
    • 3 replies
    • 345 views
  6. [gr]probl linux and l2

    • 7 replies
    • 525 views
  7. LOL300 xaxaxaaxax

    • 6 replies
    • 443 views
    • 0 replies
    • 264 views
    • 8 replies
    • 456 views
  8. [GR] Logout

    • 5 replies
    • 418 views
  9. [gr]mia erwtisi 1 2

    • 23 replies
    • 879 views
  10. Xronia Polla 1 2

    • 15 replies
    • 845 views
    • 0 replies
    • 295 views
  11. [YouTube]Remi Gaillard

    • 2 replies
    • 370 views
  12. [GR] Ports gia server l2

    • 3 replies
    • 359 views
  13. [GR]Graffiti 1 2 3 4 8

    • 107 replies
    • 4.6k views
    • 3 replies
    • 361 views
  14. [GR] POY XATHIKANE?

    • 9 replies
    • 489 views
  15. [GR] Archid Team

    • 0 replies
    • 455 views
    • 32 replies
    • 1.2k views
    • 2 replies
    • 298 views
  16. WTF?!

    • 5 replies
    • 351 views
    • 10 replies
    • 499 views
  17. FOR WEBMONSTER :P

    • 6 replies
    • 415 views
  18. voithiste mia

    • 5 replies
    • 346 views
    • 3 replies
    • 313 views
  19. [Holy shit O.o]

    • 13 replies
    • 480 views
  20. Help a bit! Part 2

    • 1 reply
    • 301 views
  21. Help a bit!

    • 1 reply
    • 289 views
    • 35 replies
    • 1.5k views
  22. Uri Geller Know us?

    • 8 replies
    • 437 views
  23. Congratulations to Blane

    • 14 replies
    • 790 views
  24. [gr]

    • 2 replies
    • 277 views
    • 3 replies
    • 389 views
    • 2 replies
    • 225 views


  • Posts

    • If this is actually true, then it's not about a resource leak but a stuffed client data which you might have caused god knows how. On top of that you run Interlude which is extremely primitive in client-side tools to diagnose anything robust (aside from the standard emitter, render, script, net and stat on screen info output)
    • serverpackets/CharInfo               writeD(_activeChar.getAppearance().getSex() ? 1 : 0);             writeD(_activeChar.getBaseClass());             for (int slot : getPaperdollOrder())             {   +              switch (slot)   +             {   +                  case 6:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 10:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 11:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  case 12:   +                      writeD((_activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollItemId(Inventory.PAPERDOLL_UNDERWEAR));   +                      break;   +                  default:   +                      writeD(_activeChar.getInventory().getPaperdollItemDisplayId(slot));   +              }   +          }                          for (int slot : getPaperdollOrder())             {                 writeD(_activeChar.getInventory().getPaperdollAugmentationId(slot));             } serverpackets/UserInfo         writeD(_activeChar.getCurrentLoad());         writeD(_activeChar.getMaxLoad());                  writeD(_activeChar.getActiveWeaponItem() != null ? 40 : 20); // 20 no weapon, 40 weapon equipped         for (int slot : getPaperdollOrder())         {    +         switch (slot)    +         {    +             case 6:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 10:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 11:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 12:    +                 writeD((_activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollObjectId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             default:    +                 writeD(_activeChar.getInventory().getPaperdollObjectId(slot));             }         }         for (int slot : getPaperdollOrder())         {    +         switch (slot)    +         {    +             case 6:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_CHEST) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 10:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_GLOVES) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 11:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_LEGS) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             case 12:    +                 writeD((_activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR) == 0) ? _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_FEET) : _activeChar.getInventory().getPaperdollItemDisplayId(Inventory.PAPERDOLL_UNDERWEAR));    +                 break;    +             default:    +                 writeD(_activeChar.getInventory().getPaperdollItemDisplayId(slot));             }         }         for (int slot : getPaperdollOrder())         {             writeD(_activeChar.getInventory().getPaperdollAugmentationId(slot));         }           
    • WTB Myext64 by @eressea missing adition OfflineShopRestore then server restart. Offer: 20 USD Payment with Crypto, then all working and tested in my live server. My discord: Jen2#1273
    • Hey, gamers!   I'm thinking about launching a High Five x30 server and would love to hear your thoughts! Would you play on a server with these features? 🔹 No Pay-to-Win – no items that give an unfair advantage. 🔹 Donations only for premium, noblesse, and skins – purely cosmetic or convenience-based. 🔹 Daily rewards from farming – active players get rewarded. 🔹 Only 1 dual box allowed – to keep the gameplay fair.   What do you think? Would you play on such a server? Any feedback or suggestions are welcome! Join our Discord to discuss: https://discord.gg/zeArBXcAxh
  • Topics

×
×
  • Create New...