Jump to content

Spam Topics

Here you can spam without any post counts


11,276 topics in this forum

    • 22 replies
    • 835 views
  1. C4D PROBLEM!

    • 2 replies
    • 316 views
    • 58 replies
    • 1.6k views
    • 9 replies
    • 455 views
    • 37 replies
    • 1.2k views
    • 1 reply
    • 210 views
  2. I'm in love 1 2 3

    • 30 replies
    • 2k views
    • 44 replies
    • 1.7k views
    • 24 replies
    • 850 views
  3. Ventrilo

    • 2 replies
    • 276 views
  4. MSN Mail Help

    • 4 replies
    • 269 views
    • 1 reply
    • 331 views
  5. How do you scam ppl?

    • 9 replies
    • 546 views
    • 16 replies
    • 709 views
  6. MOVED: [GR] Spammers.

    • 0 replies
    • 260 views
  7. Website / HTML

    • 5 replies
    • 479 views
  8. 4shared

    • 7 replies
    • 433 views
    • 0 replies
    • 252 views
    • 2 replies
    • 334 views
    • 52 replies
    • 1.7k views
    • 11 replies
    • 469 views
    • 2 replies
    • 337 views
    • 21 replies
    • 1k views
  9. Idiot Test [Game]

    • 12 replies
    • 676 views
  10. Sex With? 1 2 3 4 8

    • 109 replies
    • 4.1k views
    • 79 replies
    • 2.4k views
    • 16 replies
    • 753 views
    • 1 reply
    • 284 views
    • 1 reply
    • 287 views
    • 213 replies
    • 7.6k views
  11. HON Extreme

    • 13 replies
    • 920 views
  12. My Lineage2 Story 1 2

    • 15 replies
    • 825 views
  13. GTA IV gameplay

    • 10 replies
    • 643 views
    • 13 replies
    • 475 views
    • 0 replies
    • 301 views
    • 6 replies
    • 436 views
    • 37 replies
    • 1.4k views
    • 2 replies
    • 315 views
    • 14 replies
    • 408 views
    • 6 replies
    • 291 views


  • Posts

    • What I sent is something you have in your server's core. You don't need to modify the client. 
    • okay thank but can you tell me this code should i cooy and paste it somewhere or what ? how can i get the full file and just paste it in sustem
    • You need to utilise the following packet: `const S_EX_SEND_UI_EVENT = 398;` It's structure is as follow, or at least on new chronicles: writeD(_objectId); // EVENT IDs: // 0 - Timer: MM:SS (Description on bottom) // 1 - Disable Timer // 2 - Green Line with percents and timer // 3 - Number of residues collected (N pcs.) // 4 - Timer: MM:SS (Description on top) // 5 - Blue Line with percents and timer // 6 - Yellow Egg progress // 7 - Red Egg progress // 5 - Line with gears, percents and timer writeD(_type); // EVENT_ID writeD(0x00); // int ASK writeD(0x00); // int REPLY writeS(String.valueOf(_countUp)); // 0 = count down, 1 = count up timer always disappears 10 seconds before end writeS(String.valueOf(_startTime)); writeS(String.valueOf(_startTime2)); writeS(String.valueOf(_endTime)); writeS(String.valueOf(_endTime2)); writeD(-1); // what message to display by id, if any - NPC String Id // you can string several writeS() below, depending on the amount of variables in the npc string. only 1 line if NPC String ID = -1 writeS("Custom Text To Display or fill in variables in the NPC string by id"); // works in conjunction with the above line  
    • Can somebody help with some file about olympiad. I am looking for a file that to count when oly starts and when oly ends. From when oly start till the end to have timer left next to opponent CP/HP
    • We are certainly not an ambulance, but we will definitely cure you of blacklists and empty pockets. Live freely with SX! Each of you will receive a trial version of SX to familiarize yourself with the product, all you have to do is post in this thread
  • Topics

×
×
  • Create New...