Jump to content

Recommended Posts

Posted

Well Well Well.. Couple of guys , are asking for help with geodata . im bored , so i will make a guide to help all those.

 

First Step.

 

We Already Have Our ServerPack , And We Want To Find Geodata.So. Let's Guess That We Have Interlude , And We Want To Find Geodata & Pathnodes.

Here , I Found This : http://rapidshare.com/files/218575690/GeoData_Pathnodes_IL.7z

We Download It.

 

Second Step.

 

When The Download is Over, You Will Open the File ( Now it's a 7zip File. )

And You Will See 2 Folders. Geodata and Pathnodes.

We Open The Folder Named Geodata.

we will see lots of files , ending with .l2j

its normal. what we do?

we take those .l2j files , and we paste them into our pack. ( gameserver/data/geodata )

 

Third Step.

 

Now. Something Tiring. But it's definitely needed.

go into your geodata directory ( gameserver/data/geodata )

and create a file named geo_index.txt

open it.

now the hard part.

u must start , writing inside it all the names of the .l2j files , u got on ur geodata directory.

Here is mine ( for the geodata & pathnodes i share above. :) )

15_20
15_21
15_22
15_23
15_24
15_25
15_26
19_10
19_11
19_12
19_13
19_14
19_15
19_16
19_17
19_18
19_19
19_20
19_21
19_22
19_23
19_24
19_25
19_26
17_10
17_11
17_12
17_13
17_14
17_15
17_16
17_17
17_18
17_19
17_20
17_21
17_22
17_23
17_24
17_25
17_26
19_10
19_11
19_12
19_13
19_14
19_15
19_16
19_17
19_18
19_19
19_20
19_21
19_22
19_23
19_24
19_25
19_26
19_10
19_11
19_12
19_13
19_14
19_15
19_16
19_17
19_18
19_19
19_20
19_21
19_22
19_23
19_24
19_25
19_26
20_10
20_11
20_12
20_13
20_14
20_15
20_16
20_17
20_18
20_19
20_20
20_21
20_22
20_23
20_24
20_25
20_26
21_10
21_11
21_12
21_13
21_14
21_15
21_16
21_17
21_18
21_19
21_20
21_21
21_22
21_23
21_24
21_25
22_13
22_14
22_15
22_16
22_17
22_18
22_19
22_20
22_21
22_22
22_23
22_24
22_25
22_26
23_10
23_11
23_12
23_13
23_14
23_15
23_16
23_17
23_18
23_19
23_20
23_21
23_22
23_23
23_24
23_25
23_26
24_10
24_11
24_12
24_13
24_14
24_15
24_16
24_17
24_18
24_19
24_20
24_21
24_22
24_23
24_24
24_25
24_26
25_10
25_11
25_12
25_14
25_15
25_16
25_17
25_18
25_19
25_20
25_21
26_11
26_12
26_14
26_15
26_16

save it and close it.

 

Fourth Step.

 

Now , Since Geodata is okay , let's use our pathnodes.

in the downloaded file u downloaded before, u had two folders. ( geodata and pathnodes )

so. open the Pathnodes folder now.

u can obviously see that there are lots of files , with an extension of .pn

cool. okay now take all the contain of this folder , and paste it into your pathnode directory. ( gameserver/data/pathnode)

 

Fifth Step.

 

Once You Did it , create a file named pn_index.txt

and do the same u did with geodata!

here is mine :

15_20
15_21
15_22
15_23
15_24
15_25
15_26
16_10
16_11
16_12
16_13
16_14
16_15
16_16
16_17
16_18
16_19
16_20
16_21
16_22
16_23
16_24
16_25
16_26
17_10
17_11
17_12
17_13
17_14
17_15
17_16
17_17
17_18
17_19
17_20
17_21
17_22
17_23
17_24
17_25
17_26
18_10
18_11
18_12
18_13
18_14
18_15
18_16
18_17
18_18
18_19
18_20
18_21
18_22
18_23
18_24
18_25
18_26
19_10
19_11
19_12
19_13
19_14
19_15
19_16
19_17
19_18
19_19
19_20
19_21
19_22
19_23
19_24
19_25
19_26
20_10
20_11
20_12
20_13
20_14
20_15
20_16
20_17
20_18
20_19
20_20
20_21
20_22
20_23
20_24
20_25
20_26
21_10
21_11
21_12
21_13
21_14
21_15
21_17
21_18
21_19
21_20
21_21
21_22
21_23
21_24
21_25
22_13
22_14
22_15
22_16
22_17
22_18
22_19
22_20
22_21
22_22
22_23
22_24
22_25
22_26
23_10
23_11
23_12
23_13
23_14
23_15
23_16
23_17
23_18
23_19
23_20
23_21
23_22
23_23
23_24
23_25
23_26
24_10
24_11
24_12
24_13
24_14
24_15
24_16
24_17
24_18
24_19
24_20
24_21
24_22
24_23
24_24
24_25
24_26
25_10
25_11
25_12
25_14
25_15
25_16
25_17
25_18
25_19
25_20
25_21
26_11
26_12
26_14
26_15
26_16

save it and close it.

 

Sixth Step.

Configs. Go Into Your Configs Directory ( Gameserver/config )

and find options.properties

find these :

# GeoData options: 
# 0 = GeoData and PathFinding OFF (default)
# 1 = GeoData used to check Line Of Sight (LOS) targetting and 
#     L2Playable movement. You need to download files for data/geodata folder.
#     Monsters can pass walls but not aggro through them.
# 2 = Full GeoData enabled, CURRENTLY FOR TESTING ONLY. Includes PathFinding
#     (requires also /data/pathnode files) and all character moves go
#     through geodata checks (if a mob passes a wall, pathing is wrong).
GeoData = 2

#[true]Loads GeoData buffer's content into physical memory.
#[false] Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.
ForceGeodata = true

do them as i have them. ( note , on new packs such as gracia / hellbound , it might not be on the options.properties file. just search :) )

 

okay. configs setted.

 

restart your server , and login + have fun!

 

Posted

Nice guide. I want to ask you smt about geodata. How much they make the server heavier? I Mean if you have a pc at datacenter where it can hold easily above 200ppl(100mbit connection / 4GB Ram). With this geodata(i'm reffering to interlude) how much ppl can hold ?

Posted

@seph , i dont really know . i mean it depends..but i guess u wont have a prob with 4 gb ram but 6/8 would be better.

Posted

Nice Guide :D I know it :D

But It will help some newbies here :D

Do I forgot something??

Yes, +1 Karma.

Posted

Nice guide. I want to ask you smt about geodata. How much they make the server heavier? I Mean if you have a pc at datacenter where it can hold easily above 200ppl(100mbit connection / 4GB Ram). With this geodata(i'm reffering to interlude) how much ppl can hold ?

 

All server and Geodata maybe 1,3 to 1,5 GB ram.

 

If run realtime are 2GB ram.

 

Maybe hold 200 to 300 player.

Guest
This topic is now closed to further replies.



×
×
  • Create New...